Super Smash Bros. Brawl

Snake (SSBB)/Dash attack

< Snake (SSBB)
Revision as of 20:03, December 29, 2024 by Mariogeek2 (talk | contribs) (→‎Timing: Added DACUS & Boost grab window; boost grab data from https://dragdown.wiki/wiki/Glossary)
Hitbox visualization showing Snake's dash attack.

Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 11% 1   50 85 0 4.5 33 0.0 2.0 0.0 1.0x 1.0x 0%               Thud  
1 0 9% 1   50 85 0 3.0 0 0.0 5.0 4.0 1.0x 1.0x 0%               Thud  
Late hit
0 0 8% 1   40 85 0 4.5 33 0.0 2.0 0.0 1.0x 1.0x 0%               Thud  
1 0 6% 1   40 85 0 3.0 0 0.0 5.0 4.0 1.0x 1.0x 0%               Thud  

Timing

Clean hit 5-6
Late hit 7-12
Arms intangible 5-12
DACUS window 3-8
Boost grab window 2-3
Animation length 41
Hitboxes                                                                                   
Arms                                                                                   
DACUS                                                                                   
Boost grab                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible
 
Continuable