Super Smash Bros. Ultimate

Alucard

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Adrian Fahrenheit Ţepeş
Alucard Assist Trophy (SSBU).png
CastlevaniaSymbol.svg
Alucard as an Assist Trophy in Ultimate.
Universe Castlevania
Debut Castlevania III: Dracula's Curse (1989)
Smash Bros. appearances Ultimate
Most recent non-Smash appearance Castlevania: Lords of Shadow 2 (2014)
Console/platform of origin Nintendo Entertainment System (Famicom Disk System)
Species Dhampir
Gender Male
Article on Wikipedia Alucard (Castlevania)

Alucard (アルカード, Alucard), full name Adrian Fahrenheit Ţepeş, is the human/vampire hybrid son of Dracula, and recurring character in the Castlevania series. He first appeared as in Castlevania III: Dracula's Curse as a supporting playable character alongside Trevor Belmont, with the purpose of defeating his father. After defeating his father, he goes into an eternal slumber. However, it wouldn't be until Castlevania: Symphony of the Night, where he would be awakened due to the disappearance of a Belmont.

In Super Smash Bros. Ultimate

Alucard appears as an Assist Trophy, using his sword the Crissaegrim, transforming into a bat, and avoiding attacks by transforming into mist when in the air and performing a back dash when on the ground. According to Masahiro Sakurai, he is one of the harder Assist Trophies to KO.

Origin

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Alucard is a playable character in Castlevania III: Dracula’s Curse and the main protagonist in Castlevania: Symphony of the Night. The son of Dracula and the human Lisa, Alucard rebelled against his father when he turned his anger against mankind for publicly burning his beloved at the stake for being accused of witchcraft and consorting with a vampire. In his debut in Castlevania III, he could be recruited as one of several of Trevor Belmont's allies. Together with he, Sypha Belnades and Grant Danasty, they would be the first in history to directly confront and defeat the dark lord in his own lair.

Following his demise, Alucard was besieged by guilt of patricide, despite the threat he posed to the world and thus returned to his own coffin to rest, though Trevor's bloodline would continue to live on as a Belmont would arise to confront his father over the centuries, his descendants Simon and Richter following in his footsteps.

Castlevania: Symphony of the Night marks Alucard's first central role as the player character in place of a Belmont along with his more iconic design. Awoken to the distinct absence of a Belmont to confront Dracula, he rushes to the newly revived Castlevania with a mysterious new lord. Before he can continue onward, he is confronted by Dracula's right hand man, Death who warns him to not interfere and turn back. Alucard firm in his mission to stop his lord, Death relinquishes Alucard of his equipment, leaving him at a disadvantage though Alucard pressed on, finding new equipment along the way. During his journey, he meets a young lady named Maria who also wishes to confront the lord of the castle. Exploring further into the depths of the castle, he recognizes the scent of a Belmont commanding powerful monsters attacking him. Through this encounter, he discovers that Richter Belmont is now the lord of the castle.

Through another chance meeting, Alucard could meet Maria and after informing her that a Belmont has taken over the castle, she leaves in a hurry, dropping a silver ring. He finally reaches the top floor of the castle to confront Richter and asks him why he is planning to revive his mortal enemy. Richter claims that with Dracula dead, his life as a Belmont no purpose, so he intends to revive and defeat him over and over to incite an endless cycle of battle. If Alucard was wearing the ring while fighting Richter, they would reveal that the dark priest Shaft had corrupted and brainwashed him. With Shaft exposed and defeated, Richter was released from his control. Moments after, a mirror castle descends from above. Sensing his father's impending return, he explores the depths of this new area alone. There, he confronts Dracula one final time for the sake of mankind and in the name of his mother. Alucard having dealt a decisive blow, Dracula asks his son what his beloved final words were, replying that her wish was not for Dracula to take vengeance on them, for theirs' is already a hard lot. Bidding farewell to his son, he asks of Lisa's forgiveness for his crimes before perishing. With Dracula defeated once more, Alucard return to his sleep, hoping to do so for eternity.

Alucard would not appear again for a very long time, even in an instance where a Belmont was not present to fight Dracula until several centuries later in the Nintendo DS games Castlevania: Aria of Sorrow and its sequel Dawn of Sorrow under a new alias and form as Genya Arikado, a member of a top-secret Japanese government agency. Here, he works closely with the main protagonist Soma Cruz in investigating mysterious cult. Though Dracula's most recent defeat at the turn of the century was final, dark followers who have inherited his powers at birth simultaneous with his demise have attempted to carry on his legacy, starting with the resurgence of his castle. Though a Belmont is present to fight Dracula, only Soma, (later revealed to be a reincarnation of Dracula free of his hate and vengeance) has the best chance of stopping them and hopes to do so to absolve himself of his past and start anew. Though a supporting character, Arikado could be made playable in Dawn of Sorrow through the unlockable Julius Mode in his original Alucard form, featuring an original what-if scenario where he, Julius and Yoko of the Belnades clan, confront a corrupted Soma who has fully become Dracula reborn.

His weapon as an Assist Trophy is the Crissaegrim (sometimes referred to as Valmonway), an extremely rare and powerful sword in Symphony of the Night that allows the wielder to attack while running, as opposed to his iconic Alucard Sword. Similarly, only the sword slashes are visible when attacking rather than the sword itself being visible in motion, similar to the original games. He is also capable of using the Veil of Mist, a transformation that lets him travel through certain walls and avoid attacks completely, Soul of Bat, a bat transformation that leads into the Wing Smash tackle, and both his divekick and backdash, which has become standard abilities for all Castlevania main characters since their introduction.

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