Zelda (SSBU)
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Zelda in Super Smash Bros. Ultimate | |
---|---|
Universe | The Legend of Zelda |
Other playable appearances | in Melee in Brawl in SSB4 |
Availability | Unlockable |
Final Smash | Triforce of Wisdom |
Zelda (ゼルダ, Zelda) is a playable character in Super Smash Bros. Ultimate.
Changes from Super Smash Bros. 4
Aesthetics
- Zelda is based off of her appearance in The Legend of Zelda: A Link to the Past.[1]
- Zelda always faces the screen regardless of which direction she turns. As such her stance is now mirrored.
- Zelda's idle pose is altered.
- Zelda is more positively expressive, boasting a cheery smile in several animations, such as her down taunt, her neutral finisher, and the charging portion of Phantom Slash.
- Up and down taunts are altered, with the former having Zelda wave a hand while forming magic and facing the screen, and the latter being a more cheerful, energetic hand wave.
- Zelda has a new victory animation. She summons a flame out of her finger, waves it around elegantly, and then poses.
Ground attacks
- Neutral attack now has an infinite and a finisher.
Throws/other attacks
- Zelda now swings her forward throw instead of being stationary.
Special moves
- Zelda can now move in the air when using Nayru's Love.
- Din's Fire no longer leaves Zelda helpless when used in midair.
- Farore's Wind starts up more quickly.
- She can also act sooner after teleporting.
- Phantom Slash has the armor constructing itself while the move is charging.
- Zelda has a new Final Smash, Triforce of Wisdom, which is a trapping Final Smash compared to Light Arrow.