Super Smash Bros. 4

Donkey Kong (SSB4)/Up aerial

Hitbox visualization showing Donkey Kong's up aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 13% 0   32 90 0 7.5 19 2.5 2.5 0.0 1.0x 1.0x 0%               Punch  

Timing

Attack

Initial autocancel 1-5
Hitbox 6-10
Head intangible 1-10
Ending autocancel 26-
Interruptible 38
Animation length 58
Hitbox                                                                                                                     
Head                                                                                                                     
Autocancel                                                                                                                     

Landing lag

Animation length 25
                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Autocancel
 
Intangible
 
Interruptible