Captain Falcon (SSB4)/Up smash: Difference between revisions
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Revision as of 17:54, August 3, 2017
Overview
Performs a spinning double hop-kick. A potent move that despite its slow start-up lag, has low ending lag and deceptively far horizontal range. It be used for surprising as well as catching opponent out of a spotdodge. Using it out of a dash to punish airdodges is also a common use for the move, as it can be very effective from underneath a platform.
Hitboxes
Timing
Charges between | 11-12 |
---|---|
First hitboxes | 22 |
Second hitboxes | 28 |
Interruptible (FAF) | 52 |
Animation length | 62 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
|