Pac-Man (SSB4)/Forward aerial: Difference between revisions
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Baefeather (talk | contribs) (And there's the last aerial) |
Baefeather (talk | contribs) m (Tripped somebody with a fair on for glory the other day. Thought I'd put this in) |
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==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
Pac-Man kicks in front of him, dealing only 5% and low knockback. Due to its low knockback, however, it is Pac-Man's most reliable move for [[lock|locking]] opponents. In addition, his forward aerial serves as a quick combo tool, potentially into kill moves. Its speed is comparable to that of {{SSB4|Sheik}}. | Pac-Man kicks in front of him, dealing only 5% and low knockback. Due to its low knockback, however, it is Pac-Man's most reliable move for [[lock|locking]] opponents. In addition, his forward aerial serves as a quick combo tool, potentially into kill moves. Its speed is comparable to that of {{SSB4|Sheik}}. While the move does have a small chance of tripping opponents, the odds are so low that it is rarely seen. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 13:23, February 6, 2017
Overview
Pac-Man kicks in front of him, dealing only 5% and low knockback. Due to its low knockback, however, it is Pac-Man's most reliable move for locking opponents. In addition, his forward aerial serves as a quick combo tool, potentially into kill moves. Its speed is comparable to that of Sheik. While the move does have a small chance of tripping opponents, the odds are so low that it is rarely seen.
Hitboxes
Effect | Damage | Angle | Base knockback | Knockback scaling |
---|---|---|---|---|
Normal | 5.3% | 7 | 90 |
Timing
Attack
Hitboxes | 5-8 |
---|---|
Autocancel | 1, >43 |
IASA | 26 |
Animation length | ? |
Landing lag
Animation length | 16 |
---|
Lag time |
Hitbox |
Autocancel |
Interruptible |
|