Zelda (SSB4)/Down throw: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(New Page: {{competitive expertise}} {{technical data}} ==Hitboxes== ===Throw=== {|class="wikitable" ! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback v...) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4=y}} | |||
{{competitive expertise}} | {{competitive expertise}} | ||
{{technical data}} | {{technical data}} |
Revision as of 12:56, January 26, 2017
Hitboxes
Throw
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 2% | 100 | 85 | 55 | 0 | No |
Collateral
Looping hitbox, hits four times.
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 1% | 0 | 0 | 100 | 25 | 7.2 | 0 | 0.0 | 2.0 | 0.0 | 1.0x | 1.5x | 0% | Magic zap |
|