Luigi (SSB4)/Neutral attack/Hit 3: Difference between revisions

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{{competitive expertise}}
==Hitboxes==
==Hitboxes==


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|ypos=-1.0
|ypos=-1.0
|zpos=1.0
|zpos=1.0
|type=Butt
|type=Body
|SDI=1.0
|SDI=1.0
|trip=0
|trip=0
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|ypos=0.0
|ypos=0.0
|zpos=0.0
|zpos=0.0
|type=Butt
|type=Body
|SDI=1.0
|SDI=1.0
|trip=0
|trip=0

Revision as of 13:07, January 12, 2017

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 0 Sakurai angle 65 80 0 4.5 12 -4.5 -1.0 1.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Body (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 5% 0 Sakurai angle 65 80 0 4.5 12 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Body (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png