Meta Knight (SSBB)/Glide attack: Difference between revisions
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(Undid edit by 67.174.165.161: MK was not banned just because of this move, and whatever happened in SSB4 doesn't matter for this page) |
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==Overview== | ==Overview== | ||
[[File:Meta Knight Glide Attack Hitbox Brawl.png|thumb|The hitbox of Meta Knight's glide attack]] | [[File:Meta Knight Glide Attack Hitbox Brawl.png|thumb|The hitbox of Meta Knight's glide attack]] | ||
Meta Knight slashes in front of himself with a moderately large [[hitbox]], dealing 12% damage. It has vertical knockback and is fairly powerful, being a reliable finisher. The move can also be used after the initial upswing {{mvsub|Meta Knight|SSBB|up special|alt=Shuttle Loop}}, but doing it that way will cause Meta Knight to become [[helpless]] | Meta Knight slashes in front of himself with a moderately large [[hitbox]], dealing 12% damage. It has vertical knockback and is fairly powerful, being a reliable finisher. The move can also be used after the initial upswing {{mvsub|Meta Knight|SSBB|up special|alt=Shuttle Loop}}, but doing it that way will cause Meta Knight to become [[helpless]]. | ||
{{competitive expertise}} | {{competitive expertise}} |
Revision as of 08:45, August 27, 2016
Overview
Meta Knight slashes in front of himself with a moderately large hitbox, dealing 12% damage. It has vertical knockback and is fairly powerful, being a reliable finisher. The move can also be used after the initial upswing Shuttle Loop, but doing it that way will cause Meta Knight to become helpless.
Attack data
- Hits on frame: 5
- Landing lag: either 2 or 4 frames
- Shield hitlag differential: -2
- Shield stun: 3
- Optimal shield advantage: -3 (hard landing) / -1 (soft landing)
- Optimal shield drop advantage: +4 (hard landing) / +6 (soft landing)
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