Lucas (SSB4)/Up smash: Difference between revisions
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==Overview== | ==Overview== | ||
Lucas charges up and releases a large burst PSI energy above his head. It has a large hitbox, making it a decent anti-air, has intangibility frames and is the strongest up smash in the game, being capable of KOing at low percents. However, this move is "high-risk, high-reward". While it can KO early, it has a considerable amount of start-up and has a large amount of ending lag, making it very punishable if missed. | Lucas charges up and releases a large burst PSI energy above his head. It has a large hitbox, making it a decent anti-air, has intangibility frames and is the fifth strongest up smash in the game, being capable of KOing at low percents. However, this move is "high-risk, high-reward". While it can KO early, it has a considerable amount of start-up and has a large amount of ending lag, making it very punishable if missed. | ||
{{technical data}} | {{technical data}} |
Revision as of 17:24, February 15, 2016
Overview
Lucas charges up and releases a large burst PSI energy above his head. It has a large hitbox, making it a decent anti-air, has intangibility frames and is the fifth strongest up smash in the game, being capable of KOing at low percents. However, this move is "high-risk, high-reward". While it can KO early, it has a considerable amount of start-up and has a large amount of ending lag, making it very punishable if missed.
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