Super Smash Bros. series

Gravity: Difference between revisions

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Revision as of 06:46, December 13, 2015

Gravity is a measure of how fast a falling character reaches their maximum falling speed. A character with high gravity does not necessarily have a fast falling speed; they simply reach their top falling speed faster.

The vertical knockback suffered by characters is based on both their weight and their gravity, with higher-gravity characters taking more knockback; horizontal knockback is unaffected. This is an attempt to balance the ability to combo various characters,. It is believed this only occurs in Brawl and SSB4, but it may occur in the other two games as well.

Gravity also affects how high a character is able to jump; two characters with the same jump force will not jump the same height if they have different gravity.

Gravity values in SSB

Source: [1]

Rank Character Gravity (JPN) Gravity (NTSC/PAL)
1 Fox 4 4
2 (JPN)
2-3 (NTSC/PAL)
Captain Falcon 3.4 3.4
3 (JPN)
2-3 (NTSC/PAL)
Link 3.2 3.4
4-5 Donkey Kong 3 3
4-5 Pikachu 3 3
6-7 (JPN)
6 (NTSC/PAL)
Yoshi 2.7 2.8
6-7 (JPN)
7 (NTSC/PAL)
Ness 2.7 2.7
8-9 Mario 2.4 2.4
8-9 Kirby 2.4 2.4
10 Luigi 2.1 2.1
11 Jigglypuff 2 2
12 Samus 1.9 1.9

Gravity values in Melee

Rank Character Gravity
n/a Giga Bowser 0.25
1 Fox 0.23
2 Falco 0.17
3-5 Bowser 0.13
3-5 Ganondorf 0.13
3-5 Captain Falcon 0.13
6 Sheik 0.12
7 Roy 0.114
8-11 Link 0.11
8-11 Young Link 0.11
8-11 Pikachu 0.11
8-11 Pichu 0.11
12-13 Donkey Kong 0.1
12-13 Ice Climbers 0.1
14-16 Mario 0.095
14-16 Dr. Mario 0.095
14-16 Mr. Game & Watch 0.095
17 Yoshi 0.093
18 Ness 0.09
19 Marth 0.085
20 Mewtwo 0.082
21-22 Peach 0.08
21-22 Kirby 0.08
23 Zelda 0.073
24 Luigi 0.069
25 Samus 0.066
26 Jigglypuff 0.064

Notes

  • Wireframes have gravities of 0.09 (Male) and 0.073 (Female).
  • Sandbag has a gravity of 0.05.

Gravity values in Brawl

Rank Character Gravity
1 Fox 0.175
2 Sheik 0.1409
3 Wolf 0.13
4 Falco 0.112
5 Squirtle 0.1067
6-8 Bowser 0.1027
6-8 Ganondorf 0.1027
6-8 Captain Falcon 0.1027
9 Meta Knight 0.0956
10 Diddy Kong 0.092
11 Lucas 0.09
12 Link 0.089
13 Zero Suit Samus 0.0884
14 Pikachu 0.087
15-16 Charizard 0.085
15-16 Sonic 0.085
17 Wario 0.0842
18-19 King Dedede 0.0837
18-19 Ike 0.0837
20 Donkey Kong 0.081
21 Snake 0.08
22 Ice Climbers 0.077
23 Mr. Game & Watch 0.07505
24-25 Mario 0.075
24-25 Pit 0.075
26 Yoshi 0.07347
27 Ness 0.0711
28-29 Toon Link 0.07
28-29 Ivysaur 0.07
30 Marth 0.06715
31 Zelda 0.067
32-33 Luigi 0.065
32-33 R.O.B. 0.065
34 Peach 0.0632
35 Lucario 0.0625
36 Kirby 0.061
37 Olimar 0.06
38 Samus 0.058
39 Jigglypuff 0.05056

Notes

  • The Fighting Alloys all share Mario's gravity value of 0.075, just as they share his weight.
  • In Melee and Brawl, Captain Falcon, Ganondorf, and Bowser have all shared the same gravity values.
  • Sheik is the only veteran to have her gravity increased from Melee to Brawl.

Gravity values in SSB4

An icon for denoting incomplete things.
Rank Character Gravity
n/a Giga Bowser 0.198
1 Fox 0.19
2 Greninja 0.18
3 Sheik 0.15
4 Falco 0.13
n/a Giga Mac 0.12
5-7 Captain Falcon 0.12
5-7 Zero Suit Samus 0.12
5-7 Ryu 0.12
8-10 Bowser 0.11
8-10 Meta Knight 0.11
8-10 Charizard 0.11
11 Ganondorf 0.10784
n/a Wario-Man 0.1071
12 Mega Man 0.1071
13-14 Diddy Kong 0.105
13-14 Palutena 0.105
15 Mii Brawler 0.1
16-17 Mii Swordfighter 0.096
16-17 Link 0.096
18 Pikachu 0.095
19-21 Wario 0.092
19-21 Ike 0.092
19-21 Bowser Jr. 0.092
22-25 R.O.B. 0.09
22-25 Sonic 0.09
22-25 Wii Fit Trainer 0.09
22-25 Lucas 0.09
26 Robin 0.089
27 King Dedede 0.08788
28-30 Mii Gunner 0.08715
28-30 Mario 0.08715
28-30 Dr. Mario 0.08715
31 Donkey Kong 0.08505
32 Shulk 0.085
33 Lucario 0.084
n/a Mega Lucario 0.084
34 Mewtwo 0.082
35-36 Pit 0.081
35-36 Dark Pit 0.081
37-39 Yoshi 0.08
37-39 Mr. Game & Watch 0.08
37-39 Little Mac 0.08
40 Toon Link 0.079
41 Villager 0.078
42 Ness 0.077
43 Duck Hunt 0.076
44-47 Samus 0.075
44-47 Luigi 0.075
44-47 Marth 0.075
44-47 Lucina 0.075
48 Pac-Man 0.072
49 Zelda 0.071
50-51 Peach 0.068
50-51 Olimar 0.068
52 Kirby 0.06405
53 Rosalina 0.062
54 Jigglypuff 0.05309

Notes

  • The Fighting Mii Team has gravity values of 0.09 (Brawler), 0.096 (Swordfighter), and 0.087 (Gunner).

Trivia

  • Not counting Giga Bowser, Fox holds the distinction of having the highest gravity value of any character in all games.

See also