Wrecking Crew: Difference between revisions
(mechanically, it's not burying, but probably a grab) |
(Apparently I got the stage's physics wrong... they're right now) |
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==Overview== | ==Overview== | ||
Wrecking Crew is very large vertically, giving characters who can survive vertical hits a large advantage. The stage has a main platform that is solid and continues to the lower [[blast line]], with up to 4 rows of [[Platform#Soft platforms|drop-through platforms]] above it. | Wrecking Crew is very large vertically, giving characters who can survive vertical hits a large advantage. However, climbable ladders are strewn throughout Wrecking Crew, which allow easy vertical scaling of the stage. The stage has a main platform that is solid and continues to the lower [[blast line]], with up to 4 rows of [[Platform#Soft platforms|drop-through platforms]] above it, which are connected by the ladders, and stone buildings in the background. Barrels appear on various areas throughout the stage, which act like walls. Occasionally, bombs the size of most characters will spawn on small green pedestals set throughout the stage; these can [[explosive|explode]] if attacked. When a bomb explodes, nearby stone buildings will collapse and nearby barrels will be destroyed. Bombs can even cause other bombs to explode, causing a chain reaction. If a row of platforms does not have enough buildings or ladders to support it, the row will fall down; new ones will fall in from the top of the screen. As in the original ''Wrecking Crew'', players can get trapped under barrels that come down with the row, preventing them from moving for a while. | ||
==Origin== | ==Origin== | ||
[[File:GoldenHammerWC.png|thumb|left|180px|''Wrecking Crew'' gameplay]] | [[File:GoldenHammerWC.png|thumb|left|180px|''Wrecking Crew'' gameplay]] | ||
''Wrecking Crew'' is a NES game starring [[Mario]] (with [[Luigi]] as the second player). The objective of the game is to use Mario's hammer to destroy all the stone walls in the background of each level while avoiding enemies. Some of these walls have ladders on them for Mario to use. Bombs can be struck to cause a chain reaction and destroy many walls at once; hitting bombs in the right order can cause a [[Golden Hammer]] to appear. Mario cannot jump in this game and cannot defeat enemies normally, but can trap them by causing barrels to fall on them. | ''Wrecking Crew'' is a NES game starring [[Mario]] (with [[Luigi]] as the second player). The objective of the game is to use Mario's hammer to destroy all the stone walls in the background of each level while avoiding enemies. Some of these walls have ladders on them for Mario to use. Bombs can be struck to cause a chain reaction and destroy many walls at once; hitting bombs in the right order can cause a [[Golden Hammer]] to appear. Mario cannot jump in this game and cannot defeat enemies normally, but can trap them by causing barrels to fall on them. | ||
{{clear}} | |||
==Gallery== | |||
<gallery> | |||
Bomb Wrecking Crew.jpg|A bomb, stationary | |||
Bomb pedestal.jpg|One of the pedestals which bombs can form on | |||
Barrel - Wrecking Crew.jpg|A barrel | |||
</gallery> | |||
{{SSB4Stages}} | {{SSB4Stages}} |
Revision as of 17:29, November 29, 2014
Wrecking Crew | |
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File:WreckingCrewSymbol.png | |
Universe | Wrecking Crew |
Appears in | SSB4 (Wii U) |
Availability | Starter |
Tracks available | Wrecking Crew Medley Wrecking Crew Retro Medley Balloon Fight Medley Ice Climber Icicle Mountain (Melee) Stack-Up/Gyromite Mach Rider Lip's Theme (Panel de Pon) Bolded track must be unlocked |
Article on Mario Wiki | Wrecking Crew |
Wrecking Crew (レッキングクルー, Wrecking Crew) is a stage in Super Smash Bros. for Wii U based on the NES title of the same name. Despite originating from the Mario universe, this stage is classified as belonging to its own Wrecking Crew universe.
Unlike many stages based off retro games, its design has been given a 3D overhaul like Icicle Mountain and Skyworld, rather than trying to imitate NES graphics.
Overview
Wrecking Crew is very large vertically, giving characters who can survive vertical hits a large advantage. However, climbable ladders are strewn throughout Wrecking Crew, which allow easy vertical scaling of the stage. The stage has a main platform that is solid and continues to the lower blast line, with up to 4 rows of drop-through platforms above it, which are connected by the ladders, and stone buildings in the background. Barrels appear on various areas throughout the stage, which act like walls. Occasionally, bombs the size of most characters will spawn on small green pedestals set throughout the stage; these can explode if attacked. When a bomb explodes, nearby stone buildings will collapse and nearby barrels will be destroyed. Bombs can even cause other bombs to explode, causing a chain reaction. If a row of platforms does not have enough buildings or ladders to support it, the row will fall down; new ones will fall in from the top of the screen. As in the original Wrecking Crew, players can get trapped under barrels that come down with the row, preventing them from moving for a while.
Origin
Wrecking Crew is a NES game starring Mario (with Luigi as the second player). The objective of the game is to use Mario's hammer to destroy all the stone walls in the background of each level while avoiding enemies. Some of these walls have ladders on them for Mario to use. Bombs can be struck to cause a chain reaction and destroy many walls at once; hitting bombs in the right order can cause a Golden Hammer to appear. Mario cannot jump in this game and cannot defeat enemies normally, but can trap them by causing barrels to fall on them.
Gallery
Wrecking Crew universe | |
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Stage | Wrecking Crew |
Item | Golden Hammer |
Masterpiece | Wrecking Crew |
Related universe | Mario |