Character Roll Call: Difference between revisions
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|{{SSBB|Wario}}||{{SSBBMusicLink|WarioWare, Inc.|WarioWare, Inc. Medley}} | |{{SSBB|Wario}}||{{SSBBMusicLink|WarioWare, Inc.|WarioWare, Inc. Medley}} | ||
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|{{SSBB|Donkey Kong}}||{{SSBBMusicLink|Donkey Kong|King K. Rool/Ship Deck 2}} | |{{SSBB|Donkey Kong}}||{{SSBBMusicLink|Donkey Kong|King K. Rool / Ship Deck 2}} | ||
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|{{SSBB|Diddy Kong}}||{{SSBBMusicLink|Donkey Kong|King K. Rool/Ship Deck 2}} | |{{SSBB|Diddy Kong}}||{{SSBBMusicLink|Donkey Kong|King K. Rool / Ship Deck 2}} | ||
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|{{SSBB|Link}}||{{SSBBMusicLink|The Legend of Zelda|Tal Tal Heights}} | |{{SSBB|Link}}||{{SSBBMusicLink|The Legend of Zelda|Tal Tal Heights}} | ||
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|{{SSBB|Pikachu}}||{{SSBBMusicLink|Pokémon|Pokémon Center}} | |{{SSBB|Pikachu}}||{{SSBBMusicLink|Pokémon|Pokémon Center}} | ||
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|{{SSBB|Jigglypuff}}||{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town/Pewter City)}} | |{{SSBB|Jigglypuff}}||{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}} | ||
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|{{SSBB|Pokémon Trainer}}||{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town/Pewter City)}} | |{{SSBB|Pokémon Trainer}}||{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}} | ||
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|{{SSBB|Lucario}}||{{SSBBMusicLink|Pokémon|Team Galactic Battle!}} | |{{SSBB|Lucario}}||{{SSBBMusicLink|Pokémon|Team Galactic Battle!}} | ||
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|{{SSBB|Pit}}||{{SSBBMusicLink|Kid Icarus|Title (Kid Icarus)}} | |{{SSBB|Pit}}||{{SSBBMusicLink|Kid Icarus|Title (Kid Icarus)}} | ||
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|{{SSBB|Olimar}}||{{SSBBMusicLink|Pikmin|Stage Clear/Title (Pikmin)}} | |{{SSBB|Olimar}}||{{SSBBMusicLink|Pikmin|Stage Clear / Title (Pikmin)}} | ||
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|{{SSBB|R.O.B.}}||{{SSBBMusicLink|Nintendo|Gyromite}} | |{{SSBB|R.O.B.}}||{{SSBBMusicLink|Nintendo|Gyromite}} |
Revision as of 12:35, September 30, 2012
The Character Roll Call is an ending sequence used in Super Smash Bros. Brawl based on the shooting feature of Super Smash Bros. and Super Smash Bros. Melee's credits. It is played after the successful completion of Classic Mode or All-Star Mode. The main idea is to shoot the panels of characters, Assist Trophies, character items (i.e. Bob-omb, Hothead, Mr. Saturn and Sandbag), and trophies the player has collected. Once a panel is hit, it flips and coins disperse from the panel. At the end, the total screen appears indicating how many panels were hit out of the total amount of panels shown, followed by how many coins the player has earned.
Hitting the panels rewards the shooter with two points, while hitting the name of the panel rewards only one point. No unlockables can be achieved with this feature. The higher the difficulty level, the more coins are earned per panel.
On record, no person has claimed to have struck every target on a full Character Roll Call in Brawl due to the sheer amount of trophies on-screen at one time.
Music
A different music track will play based on the character the player was using. These themes usually are themes from the end of a game or else a personal theme.