Talk:Stage legality: Difference between revisions
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:Hmm, they make sense to me, but if you feel they should be changed, go ahead and make the edits. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 05:47, 7 January 2011 (EST) | :Hmm, they make sense to me, but if you feel they should be changed, go ahead and make the edits. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 05:47, 7 January 2011 (EST) | ||
::Let me provide some examples: There are quite a few things that are repeated (On Temple: "over-reliance on teching, lower area with ceiling". The over-reliance on teching is BECAUSE of the area with a ceiling), there are some things listed which aren't even reasons for a stage to be banned (the "damaging karts" are listed as a problem with Mario Kart, despite how easy they are to avoid, see coming and how little KO/damage potential they have) and some have an incorrect amount of "strikes" next to them (Onett should have one, stages like Peach's Castle and Green Greens are NEVER legal in Melee, yet have only one strike, etc...). All in all it just leads to the spreading of mis-information regarding stage legality. [[Special:Contributions/124.171.82.15|124.171.82.15]] 07:08, 7 January 2011 (EST) | ::Let me provide some examples: There are quite a few things that are repeated (On Temple: "over-reliance on teching, lower area with ceiling". The over-reliance on teching is BECAUSE of the area with a ceiling), there are some things listed which aren't even reasons for a stage to be banned (the "damaging karts" are listed as a problem with Mario Kart, despite how easy they are to avoid, see coming and how little KO/damage potential they have) and some have an incorrect amount of "strikes" next to them (Onett should have one, stages like Peach's Castle and Green Greens are NEVER legal in Melee, yet have only one strike, etc...). All in all it just leads to the spreading of mis-information regarding stage legality. [[Special:Contributions/124.171.82.15|124.171.82.15]] 07:08, 7 January 2011 (EST) | ||
:::The strike information certainly needs to be updated (I myself never seemed to get around to it...). As for some of the other things, the karts in Mario Kart, while relatively easy to avoid and aren't too dangerous, are certainly seen as being a problem for the stage to a good amount of people. Even the minorest of stage hazards can get people calling a stage to be banned. So the karts being mentioned as ban reason is legit as I see it (not to mention they commonly disrupt the match by how frequently they appear). It might not be a reason for everyone, but to others it is. As for the teching thing, teching and ceiling are different. True, the latter leads to the former, but they're not the same. Temple also has numerous walls, which allows for teching, and the ceiling, even without teching, will lead to characters surviving much longer than they should. The ceiling bit should be expanded upon, but the over reliance on teching should stay, as teching, a relatively minor skill in most stages, is extremely important to succeeding on Temple, as those that can tech well are going to survive to astronomical damages while those who aren't so good at it are going to be getting killed at about half the percentages the teching people are. As such, an over reliance on a particular skill and/or an overly dominating strategy on a particular stage is a legit ban reason. | :::The strike information certainly needs to be updated (I myself never seemed to get around to it...). As for some of the other things, the karts in Mario Kart, while relatively easy to avoid and aren't too dangerous, are certainly seen as being a problem for the stage to a good amount of people. Even the minorest of stage hazards can get people calling a stage to be banned. So the karts being mentioned as a ban reason is legit as I see it (not to mention they commonly disrupt the match by how frequently they appear). It might not be a reason for everyone, but to others it is. As for the teching thing, teching and ceiling are different. True, the latter leads to the former, but they're not the same. Temple also has numerous walls, which allows for teching, and the ceiling, even without teching, will lead to characters surviving much longer than they should. The ceiling bit should be expanded upon, but the over reliance on teching should stay, as teching, a relatively minor skill in most stages, is extremely important to succeeding on Temple, as those that can tech well are going to survive to astronomical damages while those who aren't so good at it are going to be getting killed at about half the percentages the teching people are. As such, an over reliance on a particular skill and/or an overly dominating strategy on a particular stage is a legit ban reason. | ||
:::Also, avoid | :::Also, avoid using ALL CAPs words in your statements. It's unnecessary, and will turn people off from listening to what you're saying. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 07:34, 7 January 2011 (EST) |
Revision as of 07:36, January 7, 2011
How about a little reason by each stage to tell why it's banned? For example:
- Temple - Reason: Teching in the lower portion of the stage can cause unnaturally high percentages
- Fountain of Dreams - Reason: Causes unnecessary lag during doubles play
I don't know, something like that. --YodaMasterZ 23:56, March 17, 2007 (GMT)
- Why has this not been done? JalYt-Xil-Vimescarrot 12:51, 3 August 2008 (UTC)
I'll try to put up reasons for the banned stages. --TStick (talk) 15:48, 3 August 2008 (UTC) Man, too late... --TStick (talk) 15:49, 3 August 2008 (UTC)
Brawl?
What's banned in Brawl???????????????!!!!!!!!!!!!!!! Masterman (talk) 22:40, 4 July 2008 (UTC)
- We don't have a consistent enough set of data to make a determination on what is considered the standard stage selection of Brawl. Most tourneys are still just having the director(s) pick the banned and neutral stages. If your interested, this is what I've decided on, at least for our first tourney. It's no where near official, but looking at it and other tournament choices can give you a good idea. Clarinet Hawk (talk · contributions) 15:35, 3 August 2008 (UTC)
Banned stages
Why is Sector Z in SSB banned, but Corneria from SSBM isn't? Aren't they the same stage? Ari 23:01, 4 July 2008 (UTC)
- Actually, Sector Z is much differnt bcause it is longer and has an arwing appear once in awhile and has different scenery. The stage is great for camping player so character with projectiles can stay far away and use attacks and when an opponent gets near they just run away. Corneria is smaller and there is the cannon thing at the bottom plus the Arwing does affect gameplay. Zmario (talk) 23:04, 4 July 2008 (UTC)
Category?
Uh, is there any category for this? (Wolf O'Donnell (talk · contributions) 23:11, 4 July 2008 (UTC))
Why?
They say stages can be banned for revamping a stratagey, doesn't it take skill to change your stratagey as well?
Needs Re-vamping
Some of the reasons for individual stages being banned are just ridiculous. I'll fix this soon 124.171.82.15 05:15, 7 January 2011 (EST)
- Hmm, they make sense to me, but if you feel they should be changed, go ahead and make the edits. Omega Tyrant 05:47, 7 January 2011 (EST)
- Let me provide some examples: There are quite a few things that are repeated (On Temple: "over-reliance on teching, lower area with ceiling". The over-reliance on teching is BECAUSE of the area with a ceiling), there are some things listed which aren't even reasons for a stage to be banned (the "damaging karts" are listed as a problem with Mario Kart, despite how easy they are to avoid, see coming and how little KO/damage potential they have) and some have an incorrect amount of "strikes" next to them (Onett should have one, stages like Peach's Castle and Green Greens are NEVER legal in Melee, yet have only one strike, etc...). All in all it just leads to the spreading of mis-information regarding stage legality. 124.171.82.15 07:08, 7 January 2011 (EST)
- The strike information certainly needs to be updated (I myself never seemed to get around to it...). As for some of the other things, the karts in Mario Kart, while relatively easy to avoid and aren't too dangerous, are certainly seen as being a problem for the stage to a good amount of people. Even the minorest of stage hazards can get people calling a stage to be banned. So the karts being mentioned as a ban reason is legit as I see it (not to mention they commonly disrupt the match by how frequently they appear). It might not be a reason for everyone, but to others it is. As for the teching thing, teching and ceiling are different. True, the latter leads to the former, but they're not the same. Temple also has numerous walls, which allows for teching, and the ceiling, even without teching, will lead to characters surviving much longer than they should. The ceiling bit should be expanded upon, but the over reliance on teching should stay, as teching, a relatively minor skill in most stages, is extremely important to succeeding on Temple, as those that can tech well are going to survive to astronomical damages while those who aren't so good at it are going to be getting killed at about half the percentages the teching people are. As such, an over reliance on a particular skill and/or an overly dominating strategy on a particular stage is a legit ban reason.
- Let me provide some examples: There are quite a few things that are repeated (On Temple: "over-reliance on teching, lower area with ceiling". The over-reliance on teching is BECAUSE of the area with a ceiling), there are some things listed which aren't even reasons for a stage to be banned (the "damaging karts" are listed as a problem with Mario Kart, despite how easy they are to avoid, see coming and how little KO/damage potential they have) and some have an incorrect amount of "strikes" next to them (Onett should have one, stages like Peach's Castle and Green Greens are NEVER legal in Melee, yet have only one strike, etc...). All in all it just leads to the spreading of mis-information regarding stage legality. 124.171.82.15 07:08, 7 January 2011 (EST)