Brawl-: Difference between revisions

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* [[Luigi (SSBB)|Luigi]]
* [[Luigi (SSBB)|Luigi]]
* [[Mario (SSBB)|Mario]]
* [[Mario (SSBB)|Mario]]
* [[Marth (SSBB)Marth]]
* [[Marth (SSBB)|Marth]]
* [[Meta Knight (SSBB)|Meta Knight]]
* [[Meta Knight (SSBB)|Meta Knight]]
* [[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]
* [[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]

Revision as of 09:08, July 25, 2010

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File:Brawlminus.png
Brawl-: Break the Limits

Brawl- is a Smash Mod that tries to make the game feel over-the-top while also staying balanced. More information can be found at http://smashmods.com/forum/page/bmabout.html.

Features

  • No random Prat Falling. Moves that trip the opponent such as bananas will still trip.
  • Pokémon Trainer does not switch Pokémon after death unless the Shield button is held during death. Stamina also is currently removed.
  • Dash cancel. -Crouch to cancel a dash.
  • No replay time limit. The replay icon still does not appear if the match is longer than three minutes, but if you press the button to save replays, the replay will be saved normally.
  • Window of time for dash-dancing lengthened, enabling more Melee-like DDing.
  • Ability to shield during dash-dancing.
  • No Stale-Move Negation.
  • Lag-less edges - characters can now drop from or climb onto ledges immediately after grabbing them
  • Incorporates the File Replacement, allowing Brawl- users to easily download textures, music, and Project Smash Attack Characters. In the most recent version of Brawl-, this is how individual character edits are made, although physics and other gameplay changes are still in a codeset form.

Gameplay Tweaks

  • Increased Shield Stun (duration stuck in shield while being attacked).
  • Increased Flinch duration.
  • Every character changed, ranging from subtle changes to radically recreated characters.

Character Changes