Galleom: Difference between revisions

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- Galleom transforms into a tank, then shoots four missiles.
- Galleom transforms into a tank, then shoots four missiles.


==Strategies==
[[Media:Example.ogg]]==Strategies==
*A very easy method to battle Galleom is to stand near him, and when he begins an attack, run through his legs (Or use a move like [[Fox Illusion]] or [[Quick Draw]]) and attack from the other sides, because most attacks don't hit both sides. His tank form attacks, his fist pound and his Vacuum attack are harder to dodge with this.
*A very easy method to battle Galleom is to stand near him, and when he begins an attack, run through his legs (Or use a move like [[Fox Illusion]] or [[Quick Draw]]) and attack from the other sides, because most attacks don't hit both sides. His tank form attacks, his fist pound and his Vacuum attack are harder to dodge with this.
Another easy strategy is to use Donkey Kong, any attack Galleom can fire at you can easily be dodged with a block or a dodge while in the air. Then, use the down smash attack or the up smash attack (in the air).
Another easy strategy is to use Donkey Kong, any attack Galleom can fire at you can easily be dodged with a block or a dodge while in the air. Then, use the down smash attack or the up smash attack (in the air).
He also seems to be weak against Charizard's Rock Smash, even on higher difficulty levels.
He also seems to be weak against Charizard's Rock Smash, even on higher difficulty levels.
===Meta Knight===
*Combo Galleom with aerial attacks.  When Meta Knight runs out of midair jumps, continue the combo with [[Mach Tornado]].
*When Galleom tries to attack, distance yourself from him with [[Dimensional Cape]].
*When Galleom prepares an attack, pass through his legs using [[Drill Rush]].  This leaves him vulnerable as most of his attacks have a [[hitbox]] that only extends in front of him.
===Marth===
*Try to time [[Counter]] to reflect Galleom's attacks back at him for great damage.
*As with Meta Knight, combo Galleom with aerial attacks.
===Ike===
*Stand near Galleom.  When he prepares to attack, [[Quick Draw]] will position you behind him, where Ike is free to strike.
*If Ike cannot get behind with the aforementioned strategy, he can time Counter properly to block the damage of his enemy's attacks.
===Lucas===
*Stand away from Galleom and abundantly spam [[PK Freeze]], [[PK Fire]] and [[PK Thunder]].
*On the contrary, stand close to Galleom and [[roll]] between his legs when he attacks.  Then strike him from behind with a down smash; all three hits will probably connect and significantly damage him.
===Pokémon Trainer===
====Squirtle====
*[[Withdraw]] is a great approach ability to get behind Galleom.  Strike freely.


==Trophy Info==
==Trophy Info==

Revision as of 20:35, April 14, 2010

Galleom
Galleom.jpg
A boss in SSBB
Universe Super Smash Bros.

Galleom is a boss who is encountered twice as the fourth boss in The Subspace Emissary. He doesn't hail from any particular series and is unique to Super Smash Bros. Brawl.

Character Description

Galleom appears to be a giant, purple robot/cyborg which consists of simian features, and is also capable of transforming into a jet propelled tank labeled as the Galleom Tank. He is covered head to toe in a heavy Mech arsenal, possessing two rocket launchers as shoulder weapons, and powerful jets on his feet. He wears an iron knight mask that covers his face, as well as metallic arm braces over his bulky forearms. He is also quite agile in this form, capable of performing extremely large jumps, leading to the possibility that his jumps are jet propelled. In his tank form, he is much more compact, only being able to attack by either firing the missiles on his back, or simply by ramming into his foe at a high speed. As a last resort, he can set off a Subspace Bomb hidden within his head.

Role in the Subspace Emissary

Galleom in his tank form fighting against Pokémon Trainer

Marth, Ike, and Meta Knight were the first to spot Galleom as he was traveling through the desert in his tank form. The trio quickly caught up to him and defeated him, knocking him down onto unstable ground which gave way, and Galleom landed in the Ruined Hall, where Lucas and the Pokemon Trainer challenge him. They manage to defeat him, and, in a last desperate attempt, Galleom grabs both Lucas and the Pokemon Trainer, starts the the countdown on his emergency Subspace Bomb, then jets into the sky. Lucas manages to free both himself and the Pokemon Trainer by using PK Thunder, but in the process causes them both to fall a great distance. Meta Knight manages to catch the duo just before they land, then fly them away from the Subspace Bomb's blast. Galleom is then sucked into the Great Maze and repaired, where he must be fought again.

Galleom's Attacks

First Move

- Galleom stomps across the stage, which can bury you. Galleom travels across the stage this way.

- Galleom shoots two missiles two times. During this time, his "mask" can still damage on contact.

- Galleom does a huge, jet-propelled uppercut. This move is very fast and has powerful knockback.

- Galleom stomps with one foot.

Second Move

- Galleom stiffens and tries to collapse on you. Huge knockback, usually KOs even at 0%.

- Galleom punches both sides of him, similar to DK's Down Smash.

- Galleom charges up, then spins around. This may be initially mistaken for a jump. Vacuums.

- Galleom spins, then punches the ground with both fists to create a shockwave.

- Galleom jumps high, and then lands with a big stomp. Regardless of where he lands, he will slide to the side opposite of where he jumped.

- Galleom transforms into a tank, then rushes forward. At lower health, Galleom also tries to fall on you.

- Galleom transforms into a tank, then shoots four missiles.

Media:Example.ogg==Strategies==

  • A very easy method to battle Galleom is to stand near him, and when he begins an attack, run through his legs (Or use a move like Fox Illusion or Quick Draw) and attack from the other sides, because most attacks don't hit both sides. His tank form attacks, his fist pound and his Vacuum attack are harder to dodge with this.

Another easy strategy is to use Donkey Kong, any attack Galleom can fire at you can easily be dodged with a block or a dodge while in the air. Then, use the down smash attack or the up smash attack (in the air). He also seems to be weak against Charizard's Rock Smash, even on higher difficulty levels.

Meta Knight

  • Combo Galleom with aerial attacks. When Meta Knight runs out of midair jumps, continue the combo with Mach Tornado.
  • When Galleom tries to attack, distance yourself from him with Dimensional Cape.
  • When Galleom prepares an attack, pass through his legs using Drill Rush. This leaves him vulnerable as most of his attacks have a hitbox that only extends in front of him.

Marth

  • Try to time Counter to reflect Galleom's attacks back at him for great damage.
  • As with Meta Knight, combo Galleom with aerial attacks.

Ike

  • Stand near Galleom. When he prepares to attack, Quick Draw will position you behind him, where Ike is free to strike.
  • If Ike cannot get behind with the aforementioned strategy, he can time Counter properly to block the damage of his enemy's attacks.

Lucas

  • Stand away from Galleom and abundantly spam PK Freeze, PK Fire and PK Thunder.
  • On the contrary, stand close to Galleom and roll between his legs when he attacks. Then strike him from behind with a down smash; all three hits will probably connect and significantly damage him.

Pokémon Trainer

Squirtle

  • Withdraw is a great approach ability to get behind Galleom. Strike freely.

Trophy Info

Galleom has two Trophies, one featuring himself (which is obtained by using a Trophy Stand on Galleom), and the Galleom Tank trophy, which is obtained by completing Boss Battles mode on Intense difficulty. As a side note, completing Boss Battles on Intense difficulty is the only way to get this Trophy, as using a Golden Hammer on the challenge square holding the Trophy will not work (except in the PAL version, where every box can be broken).

Galleom
An enormous, transforming robot and Subspace Army warmonger. Galleom is characterized by various attack threats, including jump stomps, beefy arm bludgeonings, and even missiles fired from his back. He also has a Subspace Bomb set in his head, which he can use in times of desperation to blow himself up and drag the player into the darkness of Subspace. He's one tough robot!
Super Smash Bros. Brawl, 2008
Galleom Tank
Galleom with his arms and legs neatly compacted into tank form. In this form, he can get around the combat field at high speed. He can quickly change into humanoid form to take advantage of awesome combat capabilities. His last defense and most threatening trait is a built- in Subspace Bomb. In tank form, Galleom can still attack with body slams and missiles. He never runs.
Super Smash Bros. Brawl, 2008

Trivia

  • Galleom's name is likely a reference to the mythical creature Golem, and to the metal "Gallium".
  • Galleom has two different death animations. The first is that he keels over, weakened but still operational. The second is he falls on his back and dies with multiple explosions. The latter usually appears in the last couples of rounds in Boss Battle Mode, and sometimes also after defeating Galleom with a powerful attack at low health, such as with Falcon Punch.
  • In Boss Battles, the arena that Galleom appears in (in the desert or in the large ruin chamber) is random.
  • The music in the battle is the same as the Duon battle as they are both the only bosses who hail from Brawl, aside from Tabuu.
  • On Galleom's trophy, he appears to be grabbing the stand with his right hand.
  • Galleom is regarded as a very easy boss even on harder difficulties because of his predictable attacks, long periods of stagnation (although on Intense difficulty he attacks very rapidly) and low health.
  • Due to Galleom's jump attacks and tank rushes, it is believed that it is based on the Kirby boss, Heavy Lobster.