Mario Bros.: Difference between revisions

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(adding a tiny bit on POW Blocks)
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Due to the fact that this stage has narrow KO zones, it is hard to score a normal KO. As [[Sakurai]] said ''"Speaking frankly, this stage throws all the basic rules of Smash out the window!"'' The best way to KO someone is to hit a [[Shellcreeper]] or a [[Sidestepper]] from below (through the floor) or attack one, pick it up, and throw it at someone before you can get a KO.
Due to the fact that this stage has narrow KO zones, it is hard to score a normal KO. As [[Sakurai]] said ''"Speaking frankly, this stage throws all the basic rules of Smash out the window!"'' The best way to KO someone is to hit a [[Shellcreeper]] or a [[Sidestepper]] from below (through the floor) or attack one, pick it up, and throw it at someone before you can get a KO.


A [[POW block]] appears on the stage. Jumping into it will result in a hit on every [[shellcreeper]] and [[sidestepper]] on the ground. It takes two hits on a [[sidestepper]] to knock them over, and one hit to do so with a [[shellcreeper]]. Hitting a downed enemy results in it getting back up. Also, the color of a creature relates to speed and power of the creature. Original colors are the slowest and weakest, a blue Sidestepper and a purple Shellcreeper is faster, and a purple Sidestepper and a red Shellcreeper is the fastest and strongest.
A [[POW block]] appears on the stage. Jumping into it or attacking it will result in a hit on every [[shellcreeper]] and [[sidestepper]] on the ground as well as bouncing every character on the ground upwards. It takes two hits on a [[sidestepper]] to knock them over, and one hit to do so with a [[shellcreeper]]. Hitting a downed enemy results in it getting back up. Also, the color of a creature relates to speed and power of the creature. Original colors are the slowest and weakest, a blue Sidestepper and a purple Shellcreeper is faster, and a purple Sidestepper and a red Shellcreeper is the fastest and strongest.


The presence of the Shellcreepers and Sidesteppers as well as the size of the stage makes it banned in many official tournaments.
The presence of the Shellcreepers and Sidesteppers as well as the size of the stage makes it banned in many official tournaments.

Revision as of 13:53, February 25, 2009

For the arcade game, see Mario Bros.. For the team in Super Smash Bros., see Mario Bros. (team).
Mario Bros.
Mario Bros.
File:Mushroom Icon.gif
Universe Mario
Appears in SSBB
Availability Unlockable
Tournament legality
Brawl Singles: Banned
Doubles: Banned

The Mario Bros. stage appears in Super Smash Bros. Brawl and is based on the arcade game of the same name. The versus level in Super Mario Bros. 3 for the Nintendo Entertainment System (NES) was also designed after this game.

Due to the fact that this stage has narrow KO zones, it is hard to score a normal KO. As Sakurai said "Speaking frankly, this stage throws all the basic rules of Smash out the window!" The best way to KO someone is to hit a Shellcreeper or a Sidestepper from below (through the floor) or attack one, pick it up, and throw it at someone before you can get a KO.

A POW block appears on the stage. Jumping into it or attacking it will result in a hit on every shellcreeper and sidestepper on the ground as well as bouncing every character on the ground upwards. It takes two hits on a sidestepper to knock them over, and one hit to do so with a shellcreeper. Hitting a downed enemy results in it getting back up. Also, the color of a creature relates to speed and power of the creature. Original colors are the slowest and weakest, a blue Sidestepper and a purple Shellcreeper is faster, and a purple Sidestepper and a red Shellcreeper is the fastest and strongest.

The presence of the Shellcreepers and Sidesteppers as well as the size of the stage makes it banned in many official tournaments.

Songs in My Music

  • Mario Bros.
  • Gyromite
  • Famicom Medley
  • Power-Up Music
  • Douchuumen (Nazo no Murasamejo)

Songs in bold must be unlocked

Origin

This stage is from the arcade game Mario Bros. In that game, one has to hit the Shellcreepers and Sidesteppers from underneath them through the platform, after which one would kick them from the top of the platform and off the screen. In SSBB, one can do the thing but, one can also just attack them from the top of the platform. In MB, the POW block is used to flip over all enemies on screen. In SSBB, one can hit the POW block to flip over the Shellcreepers and Sidesteppers and can also make his/her opponent go up in the air a little.

Unlock Criteria

Clear Event 19: Wario Bros.

Trivia

  • Even though this is the original Mario Bros. stage, it is home to R.O.B. in All-Star mode due to the fact that there is no stage created specifically for him and the Gyromite (a game that uses R.O.B.) music is available in this stage.
  • Ironically, this stage can be easily classified as one of the easiest to be KO'd because the enemies that appear can knock you all the way off the stage if touched.
  • On most stages, the camera will zoom in and out during gameplay depending on how close or far the characters are from each other. Mario Bros. and Flat Zone 2 are exceptions to this rule; the camera stays in a fixed position to give a view of the entire stage.
  • Interestingly, two enemies, the Fighter Fly and the Freezie, do not appear on this stage. Freezies, however, appear as items, which is probably the reason why it doesn't appear as a stage hazard.
  • Kirby and King Dedede can get easy KO's on this stage by using their inhale moves and releasing the enemies right at the edge of the stage.
  • In the Mario Bros. game, when you walked off one side, you go to the other. But this feature was removed since there would only be one way to K.O.
  • Interestingly, when this stage isn't unlocked, Delfino Plaza is R.O.B.'s home stage.

Clips

External Links