Super Smash Bros. Melee

Peach (SSBM)/Side special: Difference between revisions

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(Data from Crazy Hand v1.31, ikneedata.com/calculator, and https://smashboards.com/threads/peach-hitboxes-and-frame-data-thread-remastered.425917/)
 
(→‎Hitboxes: I don't know *where* these values come from in the files, but these are the values in memory when the hitbox is created (except for sound but that should be obvious). Fun facts, the damage is given as both an int and a float; the radius is given as a float instead of the unconverted int we list)
 
Line 34: Line 34:
|ks=40
|ks=40
|fkv=0
|fkv=0
|r=0
|r=1600
|bn=?
|bn=4
|effect=Flame
|effect=Flame
|slvl=?
|slvl=L
|sfx=?
|sfx=Fire
}}
}}
{{HitboxTableTitle|Smash Hit|19}}
{{HitboxTableTitle|Smash Hit|19}}
Line 49: Line 49:
|ks=40
|ks=40
|fkv=0
|fkv=0
|r=0
|r=1536
|bn=?
|bn=4
|effect=Flame
|effect=Flame
|slvl=?
|slvl=L
|sfx=?
|sfx=Fire
}}
}}
|}
|}

Latest revision as of 23:02, January 1, 2025

This article is about the hitbox visualization in Super Smash Bros. Melee. For the move itself, see Peach Bomber.
Hitbox visualization showing Peach's grounded Peach Bomber.
Hitbox visualization showing Peach's aerial Peach Bomber.
Hitbox visualization showing Peach's Peach Bomber when it hits.
Data.png This article or section may require additional technical data.
The editor who added this tag elaborates: Missing hitbox data for tilt & smash hit; haven't added timing yet.
You can discuss this issue on the talk page or edit this page to improve it.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Searchbox
0 0 0% 0 AngleIcon0.png 0 0 0 2.999808 4 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Inert (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch
Tilt Hit
0 0 16% 3 AngleIcon70.png 80 40 0 6.2496 4 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Fire
Smash Hit
0 0 18% 5 AngleIcon55.png 100 40 0 5.999616 4 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Fire

Timing[edit]

Grounded search[edit]

Searchbox ?
Animation length ?

Aerial search[edit]

Searchbox ?
Animation length ?

Hit[edit]

Hitbox ?
Animation length ?
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(Search).png
Searchbox