Luigi
|
Ness
|
Captain Falcon
|
Jigglypuff
Stages
As of version 1.5.0, Smash Remix features 85 slots for stages spread across 5 pages on the stage selection screen (17 per page, 6x3 with the random stage select button at the bottom right), though many stages have alternate variants with different layouts or aesthetics that can be toggled with a button press. It also features two toggles for turning stage hazards or platform movement off.
All nine of the original stages are included, along with new Omega and Dream Land variations for each one. Unlike Ω form and Battlefield form stages in the official titles, the stage hazard of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 Final Destination, owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified. Several stages are included from across the official Smash series, while others are entirely original and many come from series that are not represented in Remix by a playable character. Some of the stages originating from official Smash games (such as Green Hill Zone) feature similar aesthetics but significantly altered layouts, while others like Corneria City (Lylat Cruise) significantly change the aesthetics but keep the same layout as the original. Including all Omega, DL, and Remix stages, the mod features 134 total stages as of version 1.5.0.
Several stages have special callbacks to their sources in their presentation. On the Mario Kart stages, the Countdown sound effect from Mario Kart 64 will play alongside the announcer counting down the beginning of the match. The Dragon King stage features a unique HUD layout based on that of Dragon King: The Fighting Game, while the Pokémon Stadium stages feature battle commentary from the announcer of Pokémon Stadium (voiced by Ted Lewis through re-purposed voice clips); both features can also be optionally enabled on any stage.
Some stages have undergone visual or mechanical revisions between versions, such as Great Deku Tree and Crateria beginning as Dream Land reskins before being given original layouts in version 1.4.0. Three stages were cut from previous builds of Smash Remix, with three new stages taking their place while retaining the layouts of the cut stages:
Stages that come with Omega, Dream Land, and Remix variations are marked with a superscript Ω (Omega), δ (Delta), and ρ (Rho) respectively.
Lists of stages available from the Smash series
|
- Peach's Castle Ωδρ (Remix variant is the Beta layout)
- Congo Jungle Ωδ
- Hyrule Castle Ωδρ (Remix variant places the Tent in the middle with Norfair style platforms)
- Planet Zebes Ωδ
- Yoshi's Island Ωδρ (Remix variant is "Mini Yoshi's Island", the cloudless variant where the Yoshi Team is fought in 1P Game)
- Dream Land Ωδρ (DL variant is a "Winter Dream Land" re-skin that is otherwise identical. Remix variant is Dream Greens)
- Sector Z Ωδρ (Remix variant is only the back of the ship)
- Saffron City Ωδ
- Mushroom Kingdom Ωδρ (Remix variant is Mushroom Kingdom SR)
- Duel Zone δ
- Final Destination δρ (Remix variant is "Final Tentination", which adds Tent from Hyrule Castle in the middle)
- Meta Crystal δρ (Remix variant is "Meta Crystent", which adds Tents on opposite ends of a flat stage)
- Dream Land Beta 1 ρ (Remix variant is Dream Land Beta 2)
- Dream Land Beta 2 (Remix variant for Dream Land Beta 1)
- How to Play
- Peach's Castle II (No switches or Banzai Bills)
- Subcon (No Birdo)
- Mushroom Kingdom SR (Remix variant for Mushroom Kingdom (SSB) with the layout of Mushroom Kingdom (SSBM). Adds POW block, but no breakable or item blocks)
- Congo Falls
- Jungle Japes
- Hyrule Temple
- Yoshi's Story
- Dinosaur Land (Rotating blocks now spin at predetermined intervals instead of when attacked)
- Dream Greens (Remix variant of Dream Land with the layout of Green Greens, as present in SD Remix)
- Fountain of Dreams
- Corneria
- Venom
- Pokémon Stadium ρ (No transformations. Remix variant is Pokémon Stadium 2)
- Poké Floats (Features different Pokémon than its Melee counterpart)
- Big Blue
- Onett (No awning drop)
- Flat Zone ρX (No falling objects or oil spill. Remix variant is Flat Zone 2)
- Delfino Plaza (No movement or transformation)
- World 1-1 (Mushroomy Kingdom, with the aesthetics of the original Super Mario Bros.)
- Norfair Remix (Remix variant for Norfair. Features the original layout from Brawl with no lava wave)
- Yoshi's Island II
- Corneria City (Lylat Cruise, with a background similar to Corneria but no tilting)
- Pokémon Stadium 2 (Remix variant for Pokémon Stadium. No transformations)
- Castle Siege (First section only, with no transformations)
- Flat Zone 2 (Remix variant for Flat Zone. "Fire" only, no transformations)
- WarioWare, Inc. (No microgames)
- Smashville ρ (Remix variant is Smashville Remix)
- Mute City SNES δ
- Smashville Remix (Remix variant for Smashville. Uses the platform layout from the "Town" portion of Town and City)
- Mementos (Remix variant for Grim Reaper's Cavern, featuring the original layout from Ultimate with no trains or walls)
- Spiral Mountain (Uses a slightly different layout from Ultimate, with a Dreamland platform layout that occasionally inverts)
|
List of newly created stages
|
- Battlefieldδ (Uses the Duel Zone layout. The stage's aesthetic is largely based on the North American commercial for the original Super Smash Bros.)
- Dragon Kingρ (The Battlefield-like stage present in the surviving screenshots and footage of Dragon King: The Fighting Game. Remix variant is the Norfair-like stage seen in footage on Masahiro Sakurai's YouTube channel)
- First Destinationρ (The desk belonging to Master Hand, seen in the opening and ending cutscenes of Super Smash Bros. Remix variants are the Peach's Castle-like stage it becomes in the opening and Showdown)
- Showdown (Remix variant for First Destination, based on the grassy area in the opening cutscene where Mario and Kirby confront each other)
- Cool Cool Mountainδρ (From Super Mario 64. The only stage in the game with slippery platforms, with asymmetrical layout and a hole in the center. Remix variant features main platform with angles on either side and two platforms above)
- Dr. Mario (From Dr. Mario. A simple stage with two platforms, taking place in a doctor's office)
- Bowser's Stadium (From Super Mario 64. Features the bombs from the original game as hazards)
- Goomba Road (From Paper Mario. Inverted Battlefield layout)
- Bowser's Keep (From Super Mario RPG. Has platforms that extend and retract from the background)
- Pirate Land (From Mario Party 2. Has a pirate ship in the distance which shoots cannonballs at Happening Spaces)
- Rainbow Road (From Mario Kart 64. Features a similar travelling stage concept to for Nintendo 3DS Rainbow Road, with Chain Comps that can attack players)
- Toad's Turnpike (From Mario Kart 64. Layout resembles the "Traffic Jam" stages from Slap City and Nickelodeon All-Star Brawl, with added highway signs as hazards)
- Big Boo's Haunt (From Super Mario 64. Features two asymmetrical platforms above the stage and two soft platforms that occasionally rise up on the sides)
- Frosty Village (From Diddy Kong Racing. Has a steep step in the middle)
- Deku Treeδ (From The Legend of Zelda: Ocarina of Time. Has a wall, hollow tree stump, and small puddle)
- Ganon's Tower (From The Legend of Zelda: Ocarina of Time. Kalos-esque layout, but much larger)
- Gerudo Valley (From The Legend of Zelda: Ocarina of Time. Different layout than Smash 4 version, being an asymmetrical and inverted Battlefield clone)
- Tal Tal Heightsρ (From The Legend of Zelda: Link's Awakening. Uses the layout of the cut Skyloft stage. Remix variant turns main platform to semisoft platform)
- Crateriaδ (From Super Metroid. Has a vertically moving platform on the left and hard wall on the right)
- Norfairρ (Different layout than Brawl version, with two sloped platforms. Remix variant is Brawl layout)
- Mt. Dedede (From Kirby's Dream Land. Different layout than the Mt. Dedede portion of Dream Land GB from for Nintendo 3DS, with a very loose resemblance to Boxing Ring)
- Gym Leader Castle (From Pokémon Stadium. Uses the layout of the cut Kalos Pokémon League stage.)
- New Pork City (Different layout than Brawl version, instead being based on that of the Fire Capital from Rivals of Aether. The entrance of the Empire Porky Building appears in the background)
- Osohe Castle (From Mother 3. Has walls to the left and right that extend above the blast zone and a rock in front of the entrance)
- Kitchen Island (From Super Mario Land 3: Wario Land. Has a vertically moving platform on each side)
- Green Hill Zone (Different layout than Brawl version, instead using the Project M layout)
- Casino Night Zone (From Sonic the Hedgehog 2. Has pinball slingshots that damage fighters)
- Metallic Madness (From Sonic CD. Has pistons that go up and down to serve as walls and the occasional Poh-Bee enemy that shrinks fighters)
- Dracula's Castleρ (Different layout than Ultimate version, resembling Temple. Remix variant is the Reverse Castle from Castlevania: Symphony of the Night, with the same layout but upside down)
- Mad Monster Mansion (From Banjo-Kazooie. Has solid lower floor and soft upper floor with a pillar in the middle like Princess Peach's Castle)
- Windy (From Conker's Bad Fur Day. Has a wall on the left and a windmill akin to that on Windy Hill Zone to the right)
- Planet Clancer (From Mischief Makers. Has a moving platform lower than the stage center that sometimes comes out on both sides of it)
- Edo Town (From Mystical Ninja Starring Goemon. Has a wall in the top middle)
- Fray's Stageδ (Dream Land reskin, with original theme. Dream Land variant is the same stage at night)
- N64 (A tranquil and open-air stage consisting of platforms surrounding the Nintendo 64 logo, based on the startup animation of the 64DD)
- Game Boy Landρ (A stage that transitions, similarly to Dream Land GB, between locations from various Game Boy games: Muda Kingdom from Super Mario Land, Bubbly Clouds from Kirby's Dream Land, Vermilion City from Pokèmon Red/Blue, Course No.02 from Wario Land, and Mabe Village from The Legend of Zelda: Link's Awakening. Remix variant is only the Muda Kingdom section)
- Smashketball (Based on NBA Jam. A basketball court with Barrel Cannons at either side, mimicking a common activity with Stage Builder among fans)
- Tower of Heaven (From Tower of Heaven. Uses the basic form layout of the crossover stage from Rivals of Aether)
- Glacial Riverρ (From Marvel Vs. Capcom 2: New Age of Heroes. Hazards-off Smashville layout with a slope a la Yoshi's Island (Brawl). Remix variant removes slopes)
- dataDyne Central (From Perfect Dark. Has a flying car that appears above as a ceiling)
- Rith Essa (From Jet Force Gemini. Has gaps in the middle and walls to the left and right)
- Twilight City (From Wave Race 64. Has ramps and platforms that move up and down, along with waving water that slows sinking like in Great Bay)
- Melrode (From Quest 64. Uses a layout akin to Merchant Port from Rivals of Aether and Fraymakers)
- Grim Reaper's Cavern (From Jack Bros. Based on Mementos with reversed platform placement. Remix variant is Mementos.)
- Scuttle Town (From Shantae. Features an asymmetrical platform arrangement and a day-night cycle)
- Spawned Fear (From DOOM 64. Has one solid platform and two soft platforms, all of which raise and lower into acid that does damage over time, and a Cacodemon that appears and shoots fireballs at the players, which can be attacked and destroyed)
- Big Snowman (From Snowboard Kids. Has one high portion and one low portion, with a soft platform ski lift that slowly moves between them)
|
Stage legality
As of version 1.5.0, the game features a "Tournament" stage select layout that, when activated, will only display legal or counterpick stages, with their movement and hazard settings unable to be toggled. The list of Tournament stages is as follows:
List of Tournament stages
|
|
|
|
Modes
Mad Piano in Home Run Contest
marks newly added modes inspired by Melee, marks other added modes or menu options.
1-Player
Remix 1-Player
Multiplayer
New items
While items are disabled in Versus mode by default, 11 new items have been added to the game, the majority of which were introduced in later Smash games.
Differences to original content
Polygon Luigi wavelanding using an air dash.
- All unlockable content has been made available from the start.
- The Fighting Polygon Team and Metal Mario have been given data they were missing in the original release, such as portraits for 1P Game and victory animations, to prevent crashing.
- The pause menu camera's rotation limits have been disabled.
- Features that were removed or changed between versions of the game, such as momentum slide and differing directional influence, can be re-enabled through Remix Settings.
- Features from later Smash games and other platform fighters, such as air dodging, random tripping, footstools, air dashing and charged smash attacks, can be enabled through Remix Settings
Release history
Date |
Version |
Main New Features |
New Character(s) |
Release Trailer
|
05/13/2019 |
0.5 |
- |
Ganondorf |
[1]
|
05/31/2019 |
0.6 |
- Moveset changes for Ganondorf including first new animations |
- |
|
06/12/2019 |
0.7 |
- |
Young Link |
[2]
|
06/27/2019 |
0.8 |
- 1st new stage: Ganon's Tower |
- |
|
07/19/2019 |
0.8.1 |
- 2nd new stage: Corneria City |
Falco |
[3]
|
08/08/2019 |
0.8.2 |
- Adding instead of replacing stages - Merge with SSBMSE (all stages) |
Dr. Mario |
[4]
|
10/28/2019 |
0.9 |
- Adding instead of replacing characters - 19XX Features like timed stock match |
- |
[5]
|
12/24/2019 |
0.9.1 |
- All 19XXCE features |
Dark Samus |
[6]
|
03/15/2020 |
0.9.2 |
- Regional Variants & 1P exclusive characters - Break the Targets for Remix Character |
Wario |
[7]
|
05/12/2020 |
0.9.3 |
- New Regional Variants - Board the Platforms for Remix Characters |
Lucas |
[8]
|
06/21/2020 |
0.9.3b |
(Bug Fixes) |
- |
|
07/17/2020 |
0.9.3c |
(Bug Fixes) |
- |
|
09/06/2020 |
0.9.4 |
- Multi-Man Smash mode - Twelve character battle mode |
Bowser Giga Bowser |
[9]
|
12/06/2020 |
0.9.5 |
- New Items: Cloaking Device, Super Mushroom, Poison Mushroom - Kirby hats & copy ability for remix characters |
Mad Piano |
[10]
|
12/19/2020 |
0.9.5b |
(Bug Fixes) |
- |
|
05/11/2021 |
0.9.7 |
- Remix 1P Mode - Vs Mode Character customization: Size, Visibility, Skeleton mode, Random Knockback mode |
Wolf Conker |
[11]
|
09/19/2021 |
1.0.0 |
- All-Star Mode - Additional Character Costumes - New options in Vs Mode Character customization: Shield color, custom stock count, frame delay - Other: Song display, random profiles in settings |
Mewtwo Marth |
[12]
|
09/19/2021 |
1.0.1 |
(Bug Fixes) |
- |
|
02/10/2022 |
1.1.0 |
- Home-Run Contest - Stamina Mode - Other: Taunt Item Spawn, Input Display, Costume/Shield Match, Remix Bonus Select |
Sonic Super Sonic |
[13]
|
02/17/2022 |
1.1.1 |
(Bug Fixes) |
- |
|
07/31/2022 |
1.2.0 |
- Ability to select the copy ability Kirby starts the match with - New Items: Spiny Shell, Lightning, Deku Nut, Franklin Badge - Ability to practice stages in 1P Game - Player Tags |
Sheik |
[14]
|
08/29/2022 |
1.2.1 |
(Bug Fixes) |
- |
|
09/07/2022 |
1.2.2 |
(Bug Fixes) |
- |
|
02/01/2023 |
1.3.0 |
- Revamped Young Link moveset - Level 10 CPU - Polygon Remix Characters - New Item: Pitfall - Cruel Z-cancel Mode - Tripping - Directional pad controls |
Marina King Dedede |
[15]
|
02/07/2023 |
1.3.1 |
(Bug Fixes) |
- |
|
06/30/2023 |
1.4.0 |
- Gameplay Settings (mechanics from future Smash titles) - Character Bios for Remix Characters - Lucas's old CSS redesigned - New Item: Golden Gun |
Goemon Peppy Slippy |
[16]
|
07/18/2023 |
1.4.1 |
(Bug Fixes) |
- |
|
01/04/2024 |
1.5.0 |
- New Race to the Finish stage - Yellow Team - Gallery - Random Kirby hat option - Poké Ball spawn option - Polygon forms for all characters - Chargeable Smash attacks - New Items: P-Wing, Dango - Blast line warping - Remake of old Smash Remix logo
|
Banjo & Kazooie Ebisumaru Metal Luigi Dragon King |
[17]
|
04/05/2024 |
1.5.1 |
(Bug Fixes) |
- |
|
04/25/2024 |
1.5.2 |
(Bug Fixes) |
- |
|
Credits (developers)
Beginning in v1.2.0, members of the mod development team were added to the in-game credits, appearing after the original game staff.
- Project Leader: The Smashfather
- Creative Director: Fray
- Developer: MarioReincarnate, Cyjorg, halofactory
- Lead Artist: Sope
- Animation and Import Specialist: Subdrag
- Moveset Designer: Honey
- Lead Tester: goombapatrol
- Installation Specialist: CEnnis91
- Modellers: Retro64, Sope, Likiji123, Fray, Pik, Dshaynie, Garret Atwood, Adrian Garcia, M-1, TheQuickSlash, halofactory
- Artists: Sope, Retro64, Connor Rentz, Colonel Birdstrong, Jay6T4, Likiji123, Pik, Gael Romo, TheQuickSlash, halofactory
- Animators: Sope, Fray, Coolguy, Super4ng, Dshaynie, Retro64, MrLuigi001, SushiiZ, Meekal, BlazingFireOmega, PrufStudent, Zeozen, M-1, halofactory
- Musicians: TT, MyNewSoundtrack, PablosCorner, Sope, Retro64, DSC, coffee, mosky2000, Jay6T4, Pun, Fray, TheQuickSlash, supa
- Stage Designers: BridGurrr, Jay6T4, Plaehni, Farcry15, smb123w64gb, Sope, Fray, Snooplax, Sixty Four, M-1, Retro64, TheQuickSlash, ownsoldier, halofactory
- Voice Artists: Zarkpudd, Puma Pet
- Modders: Qapples, smb123w64gb, FaxMeAppleJuice, goombapatrol
- Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri
- Playtesters: Darkhorse, Stevie G, Luigidoed, Dogs Johnson, emptyW, Raychu, Revan, Big Red, Cobr, Andykins, JaimeHR, JayKayAr, madrush, Shalaka, Kix, Kaki, Fruity, HAMMERHEART and many others
Cut content
As detailed in the official Smash Remix Cut Content Overview, many other characters and stages were considered or worked on over the course of development, but were dropped for various reasons. However, some of this content was made available for download on the Nintendo 64 Vault.
Cut characters
Characters who were only considered and did not have any work done (such as a model or animations) are marked in italics.
Cut stages
Trivia
- With the exception of Clefairy, every character who was intended to be playable in the original Super Smash Bros. appears in Smash Remix.
- Every trailer update since 0.9.2, with the exception of 0.9.5, is themed around a specific game for the highlight reel, with said game tying into the (first) newcomer revealed.
- 0.9.2 is themed after Mario Party 2, specifically the main menu.
- 0.9.3 is themed after Mother 3, specifically the inventory menu.
- 0.9.4 is themed after Mario Party 3, specifically the Bowser Space events.
- 0.9.7 is themed after Star Fox 64, specifically the main menu.
- 1.0.0 is themed after Pokémon Snap, specifically the hub menu.
- 1.1.0 is themed after Sonic Adventure, specifically the character select screen.
- 1.2.0 is themed after Ocarina of Time, specifically the file select menu.
- 1.3.0 is themed after Mischief Makers, specifically the stage select screen.
- 1.4.0 is themed after Goemon's Great Adventure, specifically the world map.
- 1.5.0 is themed after Banjo-Kazooie, specifically the file select menu.
- No characters that made their debut in Smash 4 are playable in Smash Remix.
External links
|