Mario (SSBM)/Neutral attack/Hit 3: Difference between revisions
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Mariogeek2 (talk | contribs) (→Timing: Fixed according to https://meleeframedata.com/mario) |
(Undid edit by Mariogeek2: See talk page comment) Tag: Undo |
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{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !Hitboxes | ||
| | |5-9 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |22 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=13}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Revision as of 22:31, July 12, 2024
Overview
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 5% | 0 | 10 | 100 | 0 | 4.2966 | 55 | 4.6872 | 0.0 | 0.0 | Kick | ||||||
1 | 0 | 5% | 0 | 10 | 100 | 0 | 1.5624 | 54 | 1.1718 | 0.0 | 0.0 | Kick |
Timing
Hitboxes | 5-9 |
---|---|
Animation length | 22 |
Lag time |
Hitbox |
|