Shulk (SSBU)/Dash attack: Difference between revisions
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(Partially undid edit by DrakRoar: Not unnecessary at all. That is not even close to an appropriate analogy, the dash attack distances are 3 discrete values unlike continuous charge levels.) Tag: Undo |
(Undid edit by Alex the weeb: character attributes do not affect the hitboxes of this attack, much like we don't need extra sets of images for all his aerials) Tag: Undo |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:ShulkDashAttackSSBU.gif|thumb|500px|Hitbox visualization showing Shulk's dash attack.]] | [[File:ShulkDashAttackSSBU.gif|thumb|500px|Hitbox visualization showing Shulk's dash attack.]] | ||
{{competitive expertise}} | {{competitive expertise}} |
Revision as of 17:38, July 30, 2022
Overview
Hitboxes
The move's travel speed is multiplied by 1.5× with the Speed Art active, and 0.7× with the Shield Art active.
Timing
Hitboxes | 12-13 |
---|---|
Interruptible | 41 |
Animation length | 73 |
Lag time |
Hitbox |
Interruptible |
|