Shulk (SSBU)/Neutral attack/Hit 1
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Overview[edit]
Hitboxes[edit]
The scripts only specify hitstun modifiers for the ID 0, 1, and 2 hitboxes, but it also applies to the ID 3 hitbox due to a glitch.
Timing[edit]
Hitboxes | 5 |
---|---|
Continuability window | 11-30 |
Consecutive jab frame | 14 |
Interruptible | 26 |
Animation length | 42 |
Lag time |
Hitbox |
Loop point |
Continuable |
Earliest continuable point |
Interruptible |
|