Rosalina & Luma (SSBU)/Forward tilt: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(→Timing) |
(→Luma) |
||
Line 69: | Line 69: | ||
|} | |} | ||
===Luma=== | ===Luma=== | ||
If Luma has been separated via [[Luma Shot]], the hitbox has its damage multiplied by 1.5×, which is ignored for [[knockback]] calculation. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 90: | Line 91: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Rosalina=== | ===Rosalina=== |
Latest revision as of 21:02, July 27, 2022
Overview[edit]
Update History[edit]
- If Luma is close, Luma will move in front of Rosalina when using a reversed forward tilt.
Hitboxes[edit]
Rosalina[edit]
Luma[edit]
If Luma has been separated via Luma Shot, the hitbox has its damage multiplied by 1.5×, which is ignored for knockback calculation.
Timing[edit]
Rosalina[edit]
Hitboxes | 7-9 |
---|---|
Interruptible | 38 |
Animation length | 53 |
Luma[edit]
Hitboxes | 8-10 |
---|---|
Interruptible | 39 |
Animation length | 43 |
Lag time |
Hitbox |
Interruptible |
|