Mii Gunner (SSBU)/Down special/Custom 2: Difference between revisions
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(Created page with "{{ArticleIcons|ssbu=y}} {{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Absorbing Vortex}} File:MiiGunnerAbsorbingVortexSSBU.gif|thumb...") |
(→Timing: Mii Gunner's minimum loop is very short.) |
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Line 57: | Line 57: | ||
==Timing== | ==Timing== | ||
The hitbox does not reappear with the absorption loop. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitbox | !Hitbox | ||
|1-6 | |1-6 | ||
|- | |- | ||
!Windbox | !Absorption | ||
|7-18+ | |||
|- | |||
!Loop points | |||
|6-7, 18-19 | |||
|- | |||
!Windbox (from loop) | |||
|1-2 | |1-2 | ||
|- | |- | ||
!Interruptible ( | !Interruptible (from loop) | ||
|7 | |25 (7) | ||
|- | |- | ||
!Animation length ( | !Animation length (from loop) | ||
|26 | |44 (26) | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=6|e=LagLoopS}}{{FrameStrip|t=Hitbox|c=6|s=HitboxLoopE}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=6|e=LagLoopS}}{{FrameStrip|t=Hitbox|c=6|s=HitboxLoopE}}{{FrameStrip|t=Lag|c=6|e=LagLoopS}}{{FrameStrip|t=FlinchlessHitbox|c=2|s=FlinchlessHitboxLoopE}}{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Interruptible|c=20}} | ||
|- | |- | ||
{{FrameStrip|t=Blank|c=6|e=BlankLoopS}}{{FrameStrip|t=Absorb|c= | {{FrameStrip|t=Blank|c=6|e=BlankLoopS}}{{FrameStrip|t=Absorb|c=12|s=AbsorbLoopE|e=AbsorbLoopS}}{{FrameStrip|t=Blank|c=26|s=BlankLoopE}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Revision as of 18:08, February 11, 2022
Overview
Hitboxes
Timing
The hitbox does not reappear with the absorption loop.
Hitbox | 1-6 |
---|---|
Absorption | 7-18+ |
Loop points | 6-7, 18-19 |
Windbox (from loop) | 1-2 |
Interruptible (from loop) | 25 (7) |
Animation length (from loop) | 44 (26) |
Lag time |
Hitbox |
Loop point |
Absorb |
Flinchless hitbox |
|