Fox (SSBU)/Side special: Difference between revisions
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==Timing== | ==Timing== | ||
When hitting a shield, in addition to stopping Fox's movement, the move skips to frame 29 on the next frame if the hit happened beforehand, cutting off at | When hitting a shield, in addition to stopping Fox's movement, the move skips to frame 29 on the next frame if the hit happened beforehand, cutting off at most 3 frames. | ||
===Grounded=== | ===Grounded=== | ||
{|class="wikitable" | {|class="wikitable" | ||
Line 71: | Line 71: | ||
===Aerial=== | ===Aerial=== | ||
The move enables ledge grabs starting on frame 25 | The move enables ledge grabs starting on frame 25 from the front, and frame 28 from behind. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !Hitboxes | ||
Line 88: | Line 88: | ||
{{FrameStrip|t=Lag|c=24|e=LagPropS}}{{FrameStrip|t=Lag|c=48|s=LagPropE}}{{FrameStrip|t=Interruptible|c=2}} | {{FrameStrip|t=Lag|c=24|e=LagPropS}}{{FrameStrip|t=Lag|c=48|s=LagPropE}}{{FrameStrip|t=Interruptible|c=2}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|prop=y|interruptible=y}} | ||
{{MvSubNavFox|g=SSBU}} | {{MvSubNavFox|g=SSBU}} |
Revision as of 15:09, February 4, 2022
Overview
Hitboxes
The hitbox is attached to the afterimages, which are considered a non-reflectable projectile that trails behind Fox. As a result, he does not experience hitlag from hitting an opponent with it, and it can clang with aerial attacks.
Timing
When hitting a shield, in addition to stopping Fox's movement, the move skips to frame 29 on the next frame if the hit happened beforehand, cutting off at most 3 frames.
Grounded
Hitboxes | 25-29 |
---|---|
Interruptible | 56 |
Animation length | 75 |
Aerial
The move enables ledge grabs starting on frame 25 from the front, and frame 28 from behind.
Hitboxes | 25-29 |
---|---|
Interruptible | 73 |
Animation length | 74 |
Lag time |
Hitbox |
Prop event |
Interruptible |
|