Infinite (disambiguation): Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
m (cleanup - previous edit made little sense) |
||
Line 6: | Line 6: | ||
*The [[Waveshine infinite]] | *The [[Waveshine infinite]] | ||
*The [[Wobble]] | *The [[Wobble]] | ||
*Infinite chain | *Infinite chain grabs, in which the [[throw]]n character can be regrabbed while still in [[hitstun]]. The most famous example of a throw which can be used as an infinite chain grab is [[King Dedede (SSBB)|King Dedede's]] down throw. | ||
{{disambig}} | {{disambig}} |
Revision as of 14:50, June 23, 2009
An Infinite is any move or technique which can be maintained indefinitely, either through skill or a glitch, usually causing unnaturally large amounts of damage, while preventing an opponent's escape. Infinites disrupt the normal flow of the game, allowing players offensive or defensive abilities far beyond those intended by the developers. Depending on effect and difficulty of use, certain infinites may be banned from tournament play. Some examples of infinites include:
- Infinite Dimensional Cape Glitch
- Donkey Kong's Infinite throw trap
- The Waveshine infinite
- The Wobble
- Infinite chain grabs, in which the thrown character can be regrabbed while still in hitstun. The most famous example of a throw which can be used as an infinite chain grab is King Dedede's down throw.