Dedede (effect): Difference between revisions
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:''For the fighter the effect is named after, see [[King Dedede]].'' | :''For the fighter the effect is named after, see [[King Dedede]].'' | ||
[[File:King Dedede Side B SSBU.gif|thumb|300px|[[Gordo Throw]], a move with the Dedede effect.]] | [[File:King Dedede Side B SSBU.gif|thumb|300px|[[Gordo Throw]], a move with the Dedede effect.]] | ||
The '''Dedede''' [[effect]] is used by a small number of attacks in ''[[Super Smash Bros. Ultimate]]''. It is exclusively used for {{SSBU|King Dedede}}'s attacks that feature his hammer. The effect appears to be identical to [[Normal (effect)|Normal]] in | The '''Dedede''' [[effect]] is used by a small number of attacks in ''[[Super Smash Bros. Ultimate]]''. It is exclusively used for {{SSBU|King Dedede}}'s attacks that feature his hammer. The effect appears to be identical to [[Normal (effect)|Normal]] in function, but all attacks with the effect have a distinct sound when they connect. | ||
==List of attacks with Dedede hitboxes== | ==List of attacks with Dedede hitboxes== |
Revision as of 14:30, November 27, 2021
- For the fighter the effect is named after, see King Dedede.
The Dedede effect is used by a small number of attacks in Super Smash Bros. Ultimate. It is exclusively used for King Dedede's attacks that feature his hammer. The effect appears to be identical to Normal in function, but all attacks with the effect have a distinct sound when they connect.
List of attacks with Dedede hitboxes
By characters
Character | Move(s) | Games |
---|---|---|
King Dedede | Neutral attack (all hits except looping hits) | |
Forward tilt (final hit) | ||
All smash attacks | ||
Forward aerial | ||
Back aerial | ||
Up aerial (final hit) | ||
Down aerial | ||
Forward throw | ||
Back throw | ||
Gordo Throw (direct hit) |
By items
Item | Attack | Games |
---|---|---|
Poké Ball Pokémon | Ditto: Transform (if the summoner possesses Dedede attacks) |
Trivia
- King Dedede's Jet Hammer uses the Normal effect instead of the Dedede effect.
List of attack effects | |
---|---|
Introduced in Super Smash Bros. | Normal • Coin • Electric • Flame • Slash • Sleep |
Introduced in Super Smash Bros. Melee | Bury • Darkness • Flower • Freezing • Grab • Inert • Reverse • Screw • Stun |
Introduced in Super Smash Bros. Brawl | Aura • Down • Flinchless • Grass • Paralyze • Plunge • Slip • Water |
Introduced in Super Smash Bros. 4 | Blaster • Magic • Obliviate • Stab • Solar |
Introduced in Super Smash Bros. Ultimate | Autoreticle • Chain • Curse • Dedede • Grapple • Ink • Mushroom • Poison • Rapid • Sparks • Fist-Down • Scintilla |