Jump: Difference between revisions
Tag: Mobile edit |
(vl param) |
||
Line 342: | Line 342: | ||
===Jump squats in ''[[Super Smash Bros. Ultimate]]''=== | ===Jump squats in ''[[Super Smash Bros. Ultimate]]''=== | ||
Every character has a 3 frame jump squat, with the exception of {{SSBU| | Every character has a 3 frame jump squat, with the exception of {{CharHead|Kazuya|SSBU|hsize=20px}} (who has a 7 frame jump squat, though the value is defined as 6 in fighter_param.prc). | ||
==Jump height ranking== | ==Jump height ranking== | ||
Below are characters ranked by the height of their first jump. | Below are characters ranked by the height of their first jump. | ||
Line 351: | Line 350: | ||
*In ''Smash 64'', ''Melee'', and ''Brawl'', the game encodes jump ''force'', or the speed at which the character leaves the ground. The resulting jump height is dependent on the character's [[gravity]].<!--Formula: h=((2f-g)^2)/(8g)--> | *In ''Smash 64'', ''Melee'', and ''Brawl'', the game encodes jump ''force'', or the speed at which the character leaves the ground. The resulting jump height is dependent on the character's [[gravity]].<!--Formula: h=((2f-g)^2)/(8g)--> | ||
*In ''Smash 4'' and ''Smash Ultimate'', the game encodes jump ''height'', and works backwards using gravity to figure out the correct force to use. This allows more natural behaviour to modifications of jump height from [[equipment]] or special moves such as [[Monado Arts]].<!--Formula: f=sqrt(2g*h)+g/2--> | *In ''Smash 4'' and ''Smash Ultimate'', the game encodes jump ''height'', and works backwards using gravity to figure out the correct force to use. This allows more natural behaviour to modifications of jump height from [[equipment]] or special moves such as [[Monado Arts]].<!--Formula: f=sqrt(2g*h)+g/2--> | ||
**However, for multiple aerial jumps, the game encodes jump ''force'' (except for [[Charizard]] and [[Sephiroth]]). | |||
===''Super Smash Bros.''=== | ===''Super Smash Bros.''=== | ||
Line 439: | Line 439: | ||
|'''4'''||{{CharHead|Donkey Kong|SSBM|hsize=20px}}||2.7||35.1125 | |'''4'''||{{CharHead|Donkey Kong|SSBM|hsize=20px}}||2.7||35.1125 | ||
|- | |- | ||
|'''5'''||{{CharHead|Ness|SSBM|hsize=20px}}||2.5||33.48347222 | |'''5'''||{{CharHead|Ness|SSBM|hsize=20px}}||rowspan=2|2.5||rowspan=2|33.48347222 | ||
|- | |- | ||
|rowspan=2|'''N/A'''||[[Male Wire Frame]] | |rowspan=2|'''N/A'''||[[Male Wire Frame]] | ||
|- | |- | ||
|[[Giga Bowser]]||4.2||33.21125 | |[[Giga Bowser]]||4.2||33.21125 | ||
Line 463: | Line 463: | ||
|{{CharHead|Pikachu|SSBM|hsize=20px}} | |{{CharHead|Pikachu|SSBM|hsize=20px}} | ||
|- | |- | ||
|'''15'''||{{CharHead|Zelda|SSBM|hsize=20px}}||2.1||29.16460445 | |'''15'''||{{CharHead|Zelda|SSBM|hsize=20px}}||rowspan=2|2.1||rowspan=2|29.16460445 | ||
|- | |- | ||
|'''N/A'''||[[Female Wire Frame]] | |'''N/A'''||[[Female Wire Frame]] | ||
|- | |- | ||
|'''16'''||{{CharHead|Peach|SSBM|hsize=20px}}||2.2||29.16 | |'''16'''||{{CharHead|Peach|SSBM|hsize=20px}}||2.2||29.16 | ||
Line 502: | Line 502: | ||
|'''N/A'''||[[Male Wire Frame]]||1.8||17.11125||51.104% | |'''N/A'''||[[Male Wire Frame]]||1.8||17.11125||51.104% | ||
|- | |- | ||
|'''3'''||{{CharHead|Zelda|SSBM|hsize=20px}}||1.6||16.74337158||57.410% | |'''3'''||{{CharHead|Zelda|SSBM|hsize=20px}}||rowspan=2|1.6||rowspan=2|16.74337158||rowspan=2|57.410% | ||
|- | |- | ||
|'''N/A'''||[[Female Wire Frame]] | |'''N/A'''||[[Female Wire Frame]] | ||
|- | |- | ||
|'''4'''||{{CharHead|Yoshi|SSBM|hsize=20px}}||1.8||16.53097984||51.079% | |'''4'''||{{CharHead|Yoshi|SSBM|hsize=20px}}||1.8||16.53097984||51.079% | ||
Line 650: | Line 650: | ||
===''Super Smash Bros. 4''=== | ===''Super Smash Bros. 4''=== | ||
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | {|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | ||
!Rank!!Character!!Full Hop!!Short Hop!!Air Jump | !Rank!!Character!!Full Hop!!Short Hop!!Air Jump!!Combined Jump Height | ||
|- | |- | ||
|'''1'''||{{CharHead|Falco|SSB4|hsize=20px}}||50.506073||17.34||50.506073 | |'''1'''||{{CharHead|Falco|SSB4|hsize=20px}}||50.506073||17.34||50.506073||101.012146 | ||
|- | |- | ||
|'''2'''||{{CharHead|Greninja|SSB4|hsize=20px}}||46||22.114738||46 | |'''2'''||{{CharHead|Greninja|SSB4|hsize=20px}}||46||22.114738||46||92 | ||
|- | |- | ||
|'''3'''||{{CharHead|Zero Suit Samus|SSB4|hsize=20px}}||44.5||21.354742||44.199909 | |'''3'''||{{CharHead|Zero Suit Samus|SSB4|hsize=20px}}||44.5||21.354742||44.199909||88.699909 | ||
|- | |- | ||
|'''4'''||{{CharHead|Luigi|SSB4|hsize=20px}}||44||19.984556||41.305771 | |'''4'''||{{CharHead|Luigi|SSB4|hsize=20px}}||44||19.984556||41.305771||85.305771 | ||
|- | |- | ||
|'''5'''||{{CharHead|Diddy Kong|SSB4|hsize=20px}}||41.208694||19.897078||41.208694 | |'''5'''||{{CharHead|Diddy Kong|SSB4|hsize=20px}}||41.208694||19.897078||41.208694||82.417388 | ||
|- | |- | ||
|'''6'''||{{CharHead|Rosalina & Luma|SSB4|hsize=20px}}||40||19.370632||40 | |'''6'''||{{CharHead|Rosalina & Luma|SSB4|hsize=20px}}||40||19.370632||40||80 | ||
|- | |- | ||
|rowspan=2|'''7-8'''||{{CharHead|Bayonetta|SSB4|hsize=20px}}||rowspan=2|39||21.354742||42 | |rowspan=2|'''7-8'''||{{CharHead|Bayonetta|SSB4|hsize=20px}}||rowspan=2|39||21.354742||42||{{rollover|81|Bayonetta can cancel the first 3 frames of her air jump up to 2 times with Witch Twist, allowing her to save her air jump while still gaining height.|?}} | ||
|- | |- | ||
|{{CharHead|Sheik|SSB4|hsize=20px}}||18.752533||40 | |{{CharHead|Sheik|SSB4|hsize=20px}}||18.752533||40||79 | ||
|- | |- | ||
|'''9'''||{{CharHead|R.O.B.|SSB4|hsize=20px|color=Grey}}||38||18.378603||38 | |'''9'''||{{CharHead|R.O.B.|SSB4|hsize=20px|color=Grey}}||38||18.378603||38||76 | ||
|- | |- | ||
|'''10'''||{{CharHead|Lucario|SSB4|hsize=20px}}||37.619999||18.193617||37.619999 | |'''10'''||{{CharHead|Lucario|SSB4|hsize=20px}}||37.619999||18.193617||37.619999||75.239998 | ||
|- | |- | ||
|'''11'''||{{CharHead|Captain Falcon|SSB4|hsize=20px}}||37.306652||17.980684||37.306652 | |'''11'''||{{CharHead|Captain Falcon|SSB4|hsize=20px}}||37.306652||17.980684||37.306652||74.613304 | ||
|- | |- | ||
|'''12'''||{{CharHead|Samus|SSB4|hsize=20px}}||37||18||37 | |'''12'''||{{CharHead|Samus|SSB4|hsize=20px}}||37||18||37||74 | ||
|- | |- | ||
|'''13'''||{{CharHead|Mario|SSB4|hsize=20px}}||36.331814||17.539339||36.331814 | |'''13'''||{{CharHead|Mario|SSB4|hsize=20px}}||36.331814||17.539339||36.331814||72.663628 | ||
|- | |- | ||
|'''14'''||{{CharHead|Yoshi|SSB4|hsize=20px}}||36.094189||17.434723||51.560001 | |'''14'''||{{CharHead|Yoshi|SSB4|hsize=20px}}||36.094189||17.434723||51.560001||87.65419 | ||
|- | |- | ||
|'''15'''||{{CharHead|Palutena|SSB4|hsize=20px}}||35.900002||17.303881||35.900002 | |'''15'''||{{CharHead|Palutena|SSB4|hsize=20px}}||35.900002||17.303881||35.900002||71.800004 | ||
|- | |- | ||
|'''16'''||{{CharHead|Wii Fit Trainer|SSB4|hsize=20px}}||35.599998||17.179214||35.599998 | |'''16'''||{{CharHead|Wii Fit Trainer|SSB4|hsize=20px}}||35.599998||17.179214||35.599998||71.199996 | ||
|- | |- | ||
|'''17'''||{{CharHead|Pikachu|SSB4|hsize=20px}}||35.5||17.123371||35.5 | |'''17'''||{{CharHead|Pikachu|SSB4|hsize=20px}}||35.5||17.123371||35.5||71 | ||
|- | |- | ||
|rowspan=3|'''18-20'''||{{CharHead|Fox|SSB4|hsize=20px}}||rowspan=3|35||16.403395||37 | |rowspan=3|'''18-20'''||{{CharHead|Fox|SSB4|hsize=20px}}||rowspan=3|35||16.403395||37||72 | ||
|- | |- | ||
|{{CharHead|Mii Brawler|SSB4|hsize=20px}}||17||35.5 | |{{CharHead|Mii Brawler|SSB4|hsize=20px}}||17||35.5||70.5 | ||
|- | |- | ||
|{{CharHead|Sonic|SSB4|hsize=20px}}||16.887465||35 | |{{CharHead|Sonic|SSB4|hsize=20px}}||16.887465||35||{{rollover|70|Spring Jump can send Sonic higher than his full hop.|?}} | ||
|- | |- | ||
|'''21'''||{{CharHead|Shulk|SSB4|hsize=20px}}||34.799999||16.887465||34.799999 | |'''21'''||{{CharHead|Shulk|SSB4|hsize=20px}}||34.799999||16.887465||34.799999||69.599998 | ||
|- | |- | ||
|'''22'''||{{CharHead|Ness|SSB4|hsize=20px}}||34.476265||16.652296||34.476265 | |'''22'''||{{CharHead|Ness|SSB4|hsize=20px}}||34.476265||16.652296||34.476265||68.95253 | ||
|- | |- | ||
|'''23'''||{{CharHead|Bowser Jr.|SSB4|hsize=20px}}||34.400002||16.592869||34.400002 | |'''23'''||{{CharHead|Bowser Jr.|SSB4|hsize=20px}}||34.400002||16.592869||34.400002||68.800004 | ||
|- | |- | ||
|'''24'''||{{CharHead|Pac-Man|SSB4|hsize=20px}}||34.099998||16.477137||34.099998 | |'''24'''||{{CharHead|Pac-Man|SSB4|hsize=20px}}||34.099998||16.477137||34.099998||68.199996 | ||
|- | |- | ||
|rowspan=2|'''25-26'''||{{CharHead|Donkey Kong|SSB4|hsize=20px}}||rowspan=2|34||17.297209||35.5 | |rowspan=2|'''25-26'''||{{CharHead|Donkey Kong|SSB4|hsize=20px}}||rowspan=2|34||17.297209||35.5||69.5 | ||
|- | |- | ||
|{{CharHead|Duck Hunt|SSB4|hsize=20px}}||16.477137||33.799999 | |{{CharHead|Duck Hunt|SSB4|hsize=20px}}||16.477137||33.799999||67.799999 | ||
|- | |- | ||
|'''27'''||{{CharHead|Toon Link|SSB4|hsize=20px}}||33.799999||16.320242||33.799999 | |'''27'''||{{CharHead|Toon Link|SSB4|hsize=20px}}||33.799999||16.320242||33.799999||67.599998 | ||
|- | |- | ||
|rowspan=2|'''28-29'''||{{CharHead|Lucina|SSB4|hsize=20px}}||rowspan=2|33.660133||rowspan=2|16.263107||rowspan=2|33.660133 | |rowspan=2|'''28-29'''||{{CharHead|Lucina|SSB4|hsize=20px}}||rowspan=2|33.660133||rowspan=2|16.263107||rowspan=2|33.660133||rowspan=2|67.320266 | ||
|- | |- | ||
|{{CharHead|Marth|SSB4|hsize=20px}} | |{{CharHead|Marth|SSB4|hsize=20px}} | ||
|- | |- | ||
|'''30'''||{{CharHead|Olimar|SSB4|hsize=20px}}||33.5||16.191645||33.5 | |'''30'''||{{CharHead|Olimar|SSB4|hsize=20px}}||33.5||16.191645||33.5||67 | ||
|- | |- | ||
|'''31'''||{{CharHead|Robin|SSB4|hsize=20px}}||33.208813||16.018034||33.208813 | |'''31'''||{{CharHead|Robin|SSB4|hsize=20px}}||33.208813||16.018034||33.208813||66.417626 | ||
|- | |- | ||
|rowspan=2|'''32-33'''||{{CharHead|Bowser|SSB4|hsize=20px}}||rowspan=2|33||15.699792||32.611839 | |rowspan=2|'''32-33'''||{{CharHead|Bowser|SSB4|hsize=20px}}||rowspan=2|33||15.699792||32.611839||65.611839 | ||
|- | |- | ||
|{{CharHead|Corrin|SSB4|hsize=20px}}||16||31 | |{{CharHead|Corrin|SSB4|hsize=20px}}||16||31||64 | ||
|- | |- | ||
|'''34'''||{{CharHead|King Dedede|SSB4|hsize=20px}}||32.849998||16.019524|| | |'''34'''||{{CharHead|King Dedede|SSB4|hsize=20px}}||32.849998||16.019524||{{rollover|21.76799763|21.76799763, 21.76799763, 16.17335093, 13.07635173 for each air jump.|?}}||{{rollover|105.6356959|4 air jumps|?}} | ||
|- | |- | ||
|'''35'''||{{CharHead|Mega Man|SSB4|hsize=20px}}||32.799999||11.492068||32.799999 | |'''35'''||{{CharHead|Mega Man|SSB4|hsize=20px}}||32.799999||11.492068||32.799999||{{rollover|65.599998|Can be propelled higher with Rush Coil.|?}} | ||
|- | |- | ||
|rowspan=2|'''36-37'''||{{CharHead|Cloud|SSB4|hsize=20px}}||rowspan=2|32.5||17||32 | |rowspan=2|'''36-37'''||{{CharHead|Cloud|SSB4|hsize=20px}}||rowspan=2|32.5||17||rowspan=2|32||rowspan=2|64.5 | ||
|- | |- | ||
|{{CharHead|Villager|SSB4|hsize=20px}}||15.689452 | |{{CharHead|Villager|SSB4|hsize=20px}}||15.689452 | ||
|- | |- | ||
|rowspan=3|'''38-40'''||{{CharHead| | |rowspan=3|'''38-40'''||{{CharHead|Meta Knight|SSB4|hsize=20px}}||rowspan=3|32||13.915902||{{rollover|20.91375|20.91375, 19.00920455, 17.19556818, 15.13920455, 13.05920455 for each air jump.|?}}||{{rollover|117.3169318|5 air jumps|?}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Charizard|SSB4|hsize=20px}}||15.42625||{{rollover|28|18 for the second air jump.|?}}||{{rollover|78|2 air jumps|?}} | ||
|- | |- | ||
|{{CharHead|Mii Gunner|SSB4|hsize=20px}}||17.539339||33.500343 | |{{CharHead|Mii Gunner|SSB4|hsize=20px}}||17.539339||33.500343||65.500343 | ||
|- | |- | ||
|'''41'''||{{CharHead|Zelda|SSB4|hsize=20px}}||31.552761||15.239396||31.552761 | |'''41'''||{{CharHead|Zelda|SSB4|hsize=20px}}||31.552761||15.239396||31.552761||63.105522 | ||
|- | |- | ||
|'''42'''||{{CharHead|Mewtwo|SSB4|hsize=20px}}||31.110001||17.5||58.542999 | |'''42'''||{{CharHead|Mewtwo|SSB4|hsize=20px}}||31.110001||17.5||58.542999||89.653 | ||
|- | |- | ||
|rowspan=2|'''43-44'''||{{CharHead|Dark Pit|SSB4|hsize=20px}}||rowspan=2|31||rowspan=2|14.955608||rowspan=2| | |rowspan=2|'''43-44'''||{{CharHead|Dark Pit|SSB4|hsize=20px}}||rowspan=2|31||rowspan=2|14.955608||rowspan=2|{{rollover|23.70148302|23.70148302, 19.110125, 15.01259414 for each air jump.|?}}||rowspan=2|{{rollover|88.82420216|3 air jumps|?}} | ||
|- | |- | ||
|{{CharHead|Pit|SSB4|hsize=20px}} | |{{CharHead|Pit|SSB4|hsize=20px}} | ||
|- | |- | ||
|'''45'''||{{CharHead|Roy|SSB4|hsize=20px}}||30.969999||13||28 | |'''45'''||{{CharHead|Roy|SSB4|hsize=20px}}||30.969999||13||28||58.969999 | ||
|- | |- | ||
|'''46'''||{{CharHead|Wario|SSB4|hsize=20px}}||30.5||14.699989||30.5 | |'''46'''||{{CharHead|Wario|SSB4|hsize=20px}}||30.5||14.699989||30.5||61 | ||
|- | |- | ||
|'''47'''||{{CharHead|Peach|SSB4|hsize=20px}}||30.025824||14.501237||30.025824 | |'''47'''||{{CharHead|Peach|SSB4|hsize=20px}}||30.025824||14.501237||30.025824||60.051648 | ||
|- | |- | ||
|'''48'''||{{CharHead|Ike|SSB4|hsize=20px}}||29.9||16||31 | |'''48'''||{{CharHead|Ike|SSB4|hsize=20px}}||29.9||16||31||60.9 | ||
|- | |- | ||
|'''49'''||{{CharHead|Lucas|SSB4|hsize=20px}}||29.41||13||34.48 | |'''49'''||{{CharHead|Lucas|SSB4|hsize=20px}}||29.41||13||34.48||63.89 | ||
|- | |- | ||
|'''50'''||{{CharHead|Dr. Mario|SSB4|hsize=20px}}||{{rollover|29.356105712|Value is stored in-game as the same as Mario, then multiplied by 0.808.|y}}||{{rollover|14.171785912|Value is stored in-game as the same as Mario, then multiplied by 0.808.|y}}||{{rollover|29.356105712|Value is stored in-game as the same as Mario, then multiplied by 0.808.|y}} | |'''50'''||{{CharHead|Dr. Mario|SSB4|hsize=20px}}||{{rollover|29.356105712|Value is stored in-game as the same as Mario, then multiplied by 0.808.|y}}||{{rollover|14.171785912|Value is stored in-game as the same as Mario, then multiplied by 0.808.|y}}||{{rollover|29.356105712|Value is stored in-game as the same as Mario, then multiplied by 0.808.|y}}||58.712211424 | ||
|- | |- | ||
|'''51'''||{{CharHead|Mii Swordfighter|SSB4|hsize=20px}}||28.299999||15||28.299999 | |'''51'''||{{CharHead|Mii Swordfighter|SSB4|hsize=20px}}||28.299999||15||28.299999||56.599998 | ||
|- | |- | ||
|'''52'''||{{CharHead|Link|SSB4|hsize=20px}}||27.799999||13.380496||29 | |'''52'''||{{CharHead|Link|SSB4|hsize=20px}}||27.799999||13.380496||29||56.799999 | ||
|- | |- | ||
|'''53'''||{{CharHead|Mr. Game & Watch|SSB4|hsize=20px}}||27.511969||13.261467||27.511969 | |'''53'''||{{CharHead|Mr. Game & Watch|SSB4|hsize=20px}}||27.511969||13.261467||27.511969||55.023938 | ||
|- | |- | ||
|'''54'''||{{CharHead|Little Mac|SSB4|hsize=20px}}||26||12.526741||26 | |'''54'''||{{CharHead|Little Mac|SSB4|hsize=20px}}||26||12.526741||26||52 | ||
|- | |- | ||
|'''55'''||{{CharHead|Ryu|SSB4|hsize=20px}}||26||15||29.5 | |'''55'''||{{CharHead|Ryu|SSB4|hsize=20px}}||26||15||29.5||55.5 | ||
|- | |- | ||
|'''56'''||{{CharHead|Ganondorf|SSB4|hsize=20px}}||25.488228||12.244264||26 | |'''56'''||{{CharHead|Ganondorf|SSB4|hsize=20px}}||25.488228||12.244264||26||51.488228 | ||
|- | |- | ||
|'''57'''||{{CharHead|Kirby|SSB4|hsize=20px}}||25.368114||12.241816|| | |'''57'''||{{CharHead|Kirby|SSB4|hsize=20px}}||25.368114||12.241816||{{rollover|21.04669712|21.04669712, 18.50584782, 15.9203607, 13.3388484, 10.81397463 for each air jump.|?}}||{{rollover|104.9938427|5 air jumps|?}} | ||
|- | |- | ||
|'''58'''||{{CharHead|Jigglypuff|SSB4|hsize=20px}}||19.786329||11.260982||19. | |'''58'''||{{CharHead|Jigglypuff|SSB4|hsize=20px}}||19.786329||11.260982||{{rollover|24.865587|24.82302388, 23.02210164, 19.62369296, 16.74676861, 14.09776771 for each air jump.|?}}||{{rollover|118.0996838|5 air jumps|?}} | ||
|} | |} | ||
Line 785: | Line 785: | ||
|'''6'''||{{CharHead|Rosalina & Luma|SSBU|hsize=20px}}||40||19.37||40||80 | |'''6'''||{{CharHead|Rosalina & Luma|SSBU|hsize=20px}}||40||19.37||40||80 | ||
|- | |- | ||
|rowspan=2|'''7-8'''||{{CharHead| | |rowspan=2|'''7-8'''||{{CharHead|Bayonetta|SSBU|hsize=20px}}||rowspan=2|39||21.35||42||{{rollover|81|Bayonetta can cancel the first 3 frames of her air jump up to 2 times with Witch Twist, allowing her to save her air jump while still gaining height.|?}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Sheik|SSBU|hsize=20px}}||18.75||40||79 | ||
|- | |- | ||
|'''9'''||{{CharHead|R.O.B.|SSBU|hsize=20px|color=Grey}}||38||18.38||38||76 | |'''9'''||{{CharHead|R.O.B.|SSBU|hsize=20px|color=Grey}}||38||18.38||38||76 | ||
Line 816: | Line 816: | ||
|- | |- | ||
|rowspan=3|'''22-24'''||{{CharHead|Fox|SSBU|hsize=20px}}||rowspan=3|35||16.4||37||72 | |rowspan=3|'''22-24'''||{{CharHead|Fox|SSBU|hsize=20px}}||rowspan=3|35||16.4||37||72 | ||
|- | |||
|{{CharHead|Mii Brawler|SSBU|hsize=20px}}||17||35.5||70.5 | |||
|- | |- | ||
|{{CharHead|Sonic|SSBU|hsize=20px}}||16.89||35||{{rollover|70|Spring Jump can send Sonic higher than his full hop.|?}} | |{{CharHead|Sonic|SSBU|hsize=20px}}||16.89||35||{{rollover|70|Spring Jump can send Sonic higher than his full hop.|?}} | ||
|- | |- | ||
|'''25'''||{{CharHead|Ice Climbers|SSBU|hsize=20px}}||34.69||16.75||34.69||69.38 | |'''25'''||{{CharHead|Ice Climbers|SSBU|hsize=20px}}||34.69||16.75||34.69||69.38 | ||
Line 829: | Line 829: | ||
|'''28'''||{{CharHead|Pac-Man|SSBU|hsize=20px}}||34.1||16.48||34.1||68.2 | |'''28'''||{{CharHead|Pac-Man|SSBU|hsize=20px}}||34.1||16.48||34.1||68.2 | ||
|- | |- | ||
|rowspan=3|'''29-31'''||{{CharHead| | |rowspan=3|'''29-31'''||{{CharHead|Ridley|SSBU|hsize=20px}}||rowspan=3|34||14.2||{{rollover|25.80013889|19.11680556 for the second air jump.|?}}||{{rollover|78.91694444|2 air jumps|?}} | ||
|- | |||
|{{CharHead|Donkey Kong|SSBU|hsize=20px}}||17.3||35.5||69.5 | |||
|- | |- | ||
|{{CharHead|Duck Hunt|SSBU|hsize=20px}}||16.48||33.8||67.8 | |{{CharHead|Duck Hunt|SSBU|hsize=20px}}||16.48||33.8||67.8 | ||
|- | |- | ||
|'''32'''||{{CharHead|Toon Link|SSBU|hsize=20px}}||33.8||16.32||33.8||67.6 | |'''32'''||{{CharHead|Toon Link|SSBU|hsize=20px}}||33.8||16.32||33.8||67.6 | ||
Line 843: | Line 843: | ||
|{{CharHead|Young Link|SSBU|hsize=20px}} | |{{CharHead|Young Link|SSBU|hsize=20px}} | ||
|- | |- | ||
|rowspan=2|'''36-37'''||{{CharHead| | |rowspan=2|'''36-37'''||{{CharHead|Shulk|SSBU|hsize=20px}}||rowspan=2|33.5||16.8||rowspan=2|33.5||rowspan=2|67 | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Olimar|SSBU|hsize=20px}}||16.19 | ||
|- | |- | ||
|'''38'''||{{CharHead|Robin|SSBU|hsize=20px}}||33.21||16.02||33.21||66.42 | |'''38'''||{{CharHead|Robin|SSBU|hsize=20px}}||33.21||16.02||33.21||66.42 | ||
|- | |- | ||
|rowspan=4|'''39-42'''||{{CharHead| | |rowspan=4|'''39-42'''||{{CharHead|Inkling|SSBU|hsize=20px}}||rowspan=4|33||17.54||36.33||69.33 | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Bowser|SSBU|hsize=20px}}||15.7||rowspan=2|32.61||rowspan=2|65.61 | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|King K. Rool|SSBU|hsize=20px}}||13.5 | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Corrin|SSBU|hsize=20px}}||16||31||64 | ||
|- | |- | ||
|'''43'''||{{CharHead|King Dedede|SSBU|hsize=20px}}||32.85||16.02|| | |'''43'''||{{CharHead|King Dedede|SSBU|hsize=20px}}||32.85||16.02||{{rollover|28.50284665|28.50284665, 19.83238273, 14.74831057, 11.31361985 for each air jump.|?}}||{{rollover|107.2471598|4 air jumps|?}} | ||
|- | |- | ||
|'''44'''||{{CharHead|Mega Man|SSBU|hsize=20px}}||32.8||11.49||32.8||{{rollover|65.6|Can be propelled higher with Rush Coil.|?}} | |'''44'''||{{CharHead|Mega Man|SSBU|hsize=20px}}||32.8||11.49||32.8||{{rollover|65.6|Can be propelled higher with Rush Coil.|?}} | ||
|- | |- | ||
|rowspan=4|'''45-48'''||{{CharHead| | |rowspan=4|'''45-48'''||{{CharHead|Joker|SSBU|hsize=20px}}||rowspan=4|32.5||14.2||34||66.5 | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Cloud|SSBU|hsize=20px}}||17||rowspan=3|32.5||rowspan=3|65 | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Villager|SSBU|hsize=20px}}||rowspan=2|15.69 | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Isabelle|SSBU|hsize=20px}} | ||
|- | |- | ||
|'''49'''||{{CharHead|Ivysaur|SSBU|hsize=20px}}||32.25||15.58||32.25||64.5 | |'''49'''||{{CharHead|Ivysaur|SSBU|hsize=20px}}||32.25||15.58||32.25||64.5 | ||
Line 873: | Line 873: | ||
|'''50'''||{{CharHead|Wolf|SSBU|hsize=20px}}||32.02||15.38||30.71||62.73 | |'''50'''||{{CharHead|Wolf|SSBU|hsize=20px}}||32.02||15.38||30.71||62.73 | ||
|- | |- | ||
|rowspan=2|'''51-52'''||{{CharHead|Meta Knight|SSBU|hsize=20px}}||rowspan=2|32||13.92|| | |rowspan=2|'''51-52'''||{{CharHead|Meta Knight|SSBU|hsize=20px}}||rowspan=2|32||13.92||{{rollover|20.91375|20.91375, 19.00920455, 17.19556818, 15.13920455, 13.05920455 for each air jump.|?}}||{{rollover|117.3169318|5 air jumps|?}} | ||
|- | |- | ||
|{{CharHead|Charizard|SSBU|hsize=20px}}||15.43|| | |{{CharHead|Charizard|SSBU|hsize=20px}}||15.43||{{rollover|28|18 for the second air jump.|?}}||{{rollover|78|2 air jumps|?}} | ||
|- | |- | ||
|'''53'''||{{CharHead|Incineroar|SSBU|hsize=20px}}||31.6||14.4||32.8||64.4 | |'''53'''||{{CharHead|Incineroar|SSBU|hsize=20px}}||31.6||14.4||32.8||64.4 | ||
Line 883: | Line 883: | ||
|'''55'''||{{CharHead|Mewtwo|SSBU|hsize=20px}}||31.11||17.5||57.35||88.46 | |'''55'''||{{CharHead|Mewtwo|SSBU|hsize=20px}}||31.11||17.5||57.35||88.46 | ||
|- | |- | ||
|rowspan=2|'''56-57'''||{{CharHead|Pit|SSBU|hsize=20px}}||rowspan=2|31||rowspan=2|14.96||rowspan=2| | |rowspan=2|'''56-57'''||{{CharHead|Pit|SSBU|hsize=20px}}||rowspan=2|31||rowspan=2|14.96||rowspan=2|{{rollover|23.70148302|23.70148302, 19.110125, 15.01259414 for each air jump.|?}}||rowspan=2|{{rollover|88.82420216|3 air jumps|?}} | ||
|- | |- | ||
|{{CharHead|Dark Pit|SSBU|hsize=20px}} | |{{CharHead|Dark Pit|SSBU|hsize=20px}} | ||
Line 899: | Line 899: | ||
|'''63'''||{{CharHead|Min Min|SSBU|hsize=20px}}||30.7||16||29||{{rollover|59.7|Min Min can use ARMS Jump when grounded, propelling her higher than her full hop.|?}} | |'''63'''||{{CharHead|Min Min|SSBU|hsize=20px}}||30.7||16||29||{{rollover|59.7|Min Min can use ARMS Jump when grounded, propelling her higher than her full hop.|?}} | ||
|- | |- | ||
|rowspan=2|'''64-65'''||{{CharHead| | |rowspan=2|'''64-65'''||{{CharHead|Sephiroth|SSBU|hsize=20px}}||rowspan=2|30.5||10||{{rollover|34|28.9 for the second air jump with one-wing.|?}}||{{rollover|64.5|2 air jumps with one-wing, 93.4|?}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Wario|SSBU|hsize=20px}}||14.7||30.5||61 | ||
|- | |- | ||
|rowspan=2|'''66-67'''||{{CharHead|Peach|SSBU|hsize=20px}}||rowspan=2|30.03||rowspan=2|14.5||rowspan=2|30.03||rowspan=2|60.06 | |rowspan=2|'''66-67'''||{{CharHead|Peach|SSBU|hsize=20px}}||rowspan=2|30.03||rowspan=2|14.5||rowspan=2|30.03||rowspan=2|60.06 | ||
Line 907: | Line 907: | ||
|{{CharHead|Daisy|SSBU|hsize=20px}} | |{{CharHead|Daisy|SSBU|hsize=20px}} | ||
|- | |- | ||
|rowspan=3|'''68-70'''||{{CharHead| | |rowspan=3|'''68-70'''||{{CharHead|Sora|SSBU|hsize=20px}}||rowspan=3|30||17.2||40||70 | ||
|- | |||
|{{CharHead|Simon|SSBU|hsize=20px}}||rowspan=2|18||rowspan=2|29||rowspan=2|59 | |||
|- | |- | ||
|{{CharHead|Richter|SSBU|hsize=20px}} | |{{CharHead|Richter|SSBU|hsize=20px}} | ||
|- | |- | ||
|'''71'''||{{CharHead|Ike|SSBU|hsize=20px}}||29.9||16||31||60.9 | |'''71'''||{{CharHead|Ike|SSBU|hsize=20px}}||29.9||16||31||60.9 | ||
|- | |- | ||
|'''72'''||{{CharHead|Banjo & Kazooie|SSBU|hsize=20px}}||29.8||17.8|| | |'''72'''||{{CharHead|Banjo & Kazooie|SSBU|hsize=20px}}||29.8||17.8||{{rollover|20.52556818|19.38284091 for the second air jump.|?}}||{{rollover|69.70840909|2 air jumps. Shock Spring Jump can be used to send the duo higher.|?}} | ||
|- | |- | ||
|'''73'''||{{CharHead|Lucas|SSBU|hsize=20px}}||29.41||13||44.13||73.54 | |'''73'''||{{CharHead|Lucas|SSBU|hsize=20px}}||29.41||13||44.13||73.54 | ||
Line 933: | Line 933: | ||
|'''80'''||{{CharHead|Pyra|SSBU|hsize=20px}}||26.3||15.2||29||55.3 | |'''80'''||{{CharHead|Pyra|SSBU|hsize=20px}}||26.3||15.2||29||55.3 | ||
|- | |- | ||
|rowspan=3|'''81-83'''||{{CharHead| | |rowspan=3|'''81-83'''||{{CharHead|Ryu|SSBU|hsize=20px}}||rowspan=3|26||rowspan=2|15||rowspan=2|29.5||rowspan=2|55.5 | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Ken|SSBU|hsize=20px}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Little Mac|SSBU|hsize=20px}}||12.53||26||52 | ||
|- | |- | ||
|'''84'''||{{CharHead|Ganondorf|SSBU|hsize=20px}}||25.49||12.24||26||51.49 | |'''84'''||{{CharHead|Ganondorf|SSBU|hsize=20px}}||25.49||12.24||26||51.49 | ||
|- | |- | ||
|'''85'''||{{CharHead|Kirby|SSBU|hsize=20px}}||25.37||12.24|| | |'''85'''||{{CharHead|Kirby|SSBU|hsize=20px}}||25.37||12.24||{{rollover|21.06378125|21.06378125, 18.528125, 15.931125, 13.34569531, 10.82288281 for each air jump.|?}}||{{rollover|105.0616094|5 air jumps|?}} | ||
|- | |- | ||
|'''86'''||{{CharHead|Snake|SSBU|hsize=20px}}||21.62||13.69||34.07||55.69 | |'''86'''||{{CharHead|Snake|SSBU|hsize=20px}}||21.62||13.69||34.07||55.69 | ||
|- | |- | ||
|'''87'''||{{CharHead|Jigglypuff|SSBU|hsize=20px}}||19.79||11.26||19. | |'''87'''||{{CharHead|Jigglypuff|SSBU|hsize=20px}}||19.79||11.26||{{rollover|24.865587|24.865587, 23.061625, 19.657474, 16.77568, 14.122191 for each air jump.|?}}||{{rollover|118.232559|5 air jumps|?}} | ||
|- | |- | ||
|'''88'''||{{CharHead|Kazuya|SSBU|hsize=20px}}||18||12||49||67 | |'''88'''||{{CharHead|Kazuya|SSBU|hsize=20px}}||18||12||49||67 | ||
Line 951: | Line 951: | ||
|'''89'''||{{CharHead|Steve|SSBU|hsize=20px}}||16.5||10||22.5||39 | |'''89'''||{{CharHead|Steve|SSBU|hsize=20px}}||16.5||10||22.5||39 | ||
|} | |} | ||
==''Super Smash Bros. for Wii U'' digital manual description== | ==''Super Smash Bros. for Wii U'' digital manual description== | ||
Line 964: | Line 962: | ||
==References== | ==References== | ||
{{reflist}} | |||
*{{Sm|Mew2King}}'s [https://web.archive.org/web/20071012052116/http://hometown.aol.com/oovideogamegodoo/myhomepage/profile.html page of statistics] (archived) | *{{Sm|Mew2King}}'s [https://web.archive.org/web/20071012052116/http://hometown.aol.com/oovideogamegodoo/myhomepage/profile.html page of statistics] (archived) | ||
*[http://www.smashboards.com/showthread.php?t=317385 Aerials reduce jump height] | *[http://www.smashboards.com/showthread.php?t=317385 Aerials reduce jump height] | ||
*[https://docs.google.com/spreadsheets/d/1rwDPL1jhE-KuEbbcBkkTb44z1smJp9rYme_xb4BIJTk vl param (Ultimate)] | |||
==See also== | ==See also== |
Revision as of 08:10, November 5, 2021
A jump is an action that moves a character from the ground into the air. It is performed by pressing up on the Control Stick/D-Pad, the X or Y buttons with the GameCube, Classic Controller, and the 3DS, or the C button on the Wii Remote and Nunchuk. All characters can also jump a second time in midair, providing they are not attacking, air dodging, helpless, in hitstun, or have used it already.
A few characters can jump more than once in the air:
- Kirby, Meta Knight, and Jigglypuff can do a mid air jump five times.
- King Dedede can do a mid air jump four times.
- Pit and Dark Pit can do a mid air jump three times.
- Charizard, Ridley, and Banjo & Kazooie can do a mid air jump two times.
- Sephiroth can do a mid air jump two times when Winged Form is active.
There is a short delay between the jump button being pressed and the on-screen character actually jumping, during which the onscreen character will enter a crouching portion of their jumping animation. If the control stick or jump button is released during this time, then the character short hops. If the control stick is tilted backwards during this time, the character will jump backwards with a different animation than a regular jump. If the standard attack button is pressed during this time, then the character uses their up smash (but only if the jump was executed with the Control Stick). Because characters can jump while shielding (excluding Yoshi in Super Smash Bros. Melee and Super Smash Bros. Brawl, due to his unique shield), this allows usage of up smashes (and up special moves as well) without having to drop the shield. This also makes it difficult for a player using the Wii Remote-only control scheme to perform up tilts. Inputting an aerial on the first frame that a character is airborne will cause the jump to be slightly lower, because gravity applies to the first frame of an aerial but not to the first frame of a jump.
Brawl added a jumping mechanic known as footstools. This allows characters to jump off the heads of other characters. This can be done even when all midair jumps have already been used.
In Super Smash Bros. Ultimate, a character will emit a subtle wispy trail if they have no extra jumps available.
Types of jumps
All characters can perform several different types of jumps. The most basic type is a standing jump, which is a jump without any other inputs. There are also more complicated jumps that involve other inputs. One of these is the walk jump, which involves jumping while walking or dashing. Another one is the backward jump, which involves the player turning around, but jumping before the fighter can. All jumps have 2 performable variants. The first and most common type is the Full hop, which involves the player holding the jump command so the fighter can jump to maximum height. The second type is the short hop, which involves the player quickly tapping the jump command so the fighter will only perform a slight jump. There are also 2 different methods of performing these jumps. The first way is by pressing the jump button. The second way is to press up on the control stick/D-pad. This totals to 12 different ways to jump, with all possible combinations of each having different heights.
Jump squat
A jump squat refers to the length of time between the input of the jump and the moment the character leaves the ground. Each character has a different window of time where they crouch before they jump. Characters with faster jump squats will leave the ground earlier, and can transition between their air and ground games easier; however, depending on the control scheme, the player may find it more technically demanding to perform short hops or up smashes. In Melee, characters with faster jump squats can also perform faster wavedashes, but the window of timing is also reduced, requiring more precise inputs from the player.
Jump squats in Super Smash Bros.
Rank | Character | Frames |
---|---|---|
1-7 | ![]() |
3 |
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
8 | ![]() |
4 |
9 | ![]() |
5 |
10-11 | ![]() |
6 |
![]() | ||
12 | ![]() |
7 |
Notes
- Giant Donkey Kong and Metal Mario have jump squats of 8.
Jump squats in Super Smash Bros. Melee
Rank | Character | Frames |
---|---|---|
1-7 | ![]() |
3 |
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
8-15 | ![]() |
4 |
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
16-22 | ![]() |
5 |
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
23-25 | ![]() |
6 |
![]() | ||
![]() | ||
N/A | Giga Bowser | 6 |
Fighting Wire Frames | 7 | |
26 | ![]() |
8 |
Jump squats in Super Smash Bros. Brawl
The below values apply only to regular brawls; in The Subspace Emissary, all characters jump two frames faster.
Rank | Character | Frames |
---|---|---|
1-10 | ![]() |
4 |
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
11-26 | ![]() |
5 |
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
N/A | Fighting Alloys | 5 |
27-35 | ![]() |
6 |
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
N/A | Wario-Man | 6 |
36-37 | ![]() |
7 |
![]() | ||
N/A | Giga Bowser | 7 |
38 | ![]() |
8 |
39 | ![]() |
9 |
Jump squats in Super Smash Bros. 4
Rank | Character | Frames |
---|---|---|
1-13 | ![]() |
4 |
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
14-41 | ![]() |
5 |
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
N/A | Giga Mac | 5 |
Mega Lucario | ||
42-51 | ![]() |
6 |
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
![]() | ||
N/A | Wario-Man | 6 |
52-57 | ![]() |
7* |
![]() | ||
![]() |
7 | |
![]() | ||
![]() | ||
![]() | ||
N/A | Giga Bowser | 7 |
58 | ![]() |
8 |
*These characters' jumpsquat values are defined as 6 in fighter_param.bin, though they actually end up being 7.
Jump squats in Super Smash Bros. Ultimate
Every character has a 3 frame jump squat, with the exception of Kazuya (who has a 7 frame jump squat, though the value is defined as 6 in fighter_param.prc).
Jump height ranking
Below are characters ranked by the height of their first jump.
Note that there are two methods to encode jump height, depending on the game.
- In Smash 64, Melee, and Brawl, the game encodes jump force, or the speed at which the character leaves the ground. The resulting jump height is dependent on the character's gravity.
- In Smash 4 and Smash Ultimate, the game encodes jump height, and works backwards using gravity to figure out the correct force to use. This allows more natural behaviour to modifications of jump height from equipment or special moves such as Monado Arts.
Super Smash Bros.
The jump physics of Smash 64 are significantly less understood than later games due to extra complexity in the data. It is currently believed that there are two values involved in a normal jump: a base jump force, and an additional jump force based on how much height is given to the Control Stick. Until this is more elaborated, only the typical maximum jump force is listed here.
The calculation of short hop jump force is currently unknown.
Rank | Character | Jump force | Jump height |
---|---|---|---|
1 | ![]() |
86 | 1718.214881 |
2 | ![]() |
105 | 1569.248529 |
3 | ![]() |
76 | 1482.2375 |
4 | ![]() |
1406.25 | |
5 | ![]() |
92.6 | 1383.201667 |
6 | ![]() |
82 | 1360.133333 |
7 | ![]() |
90.6 | 1323.135 |
8 | ![]() |
92 | 1276.9 |
9 | ![]() |
103 | 1275.125 |
10 | ![]() |
83.5 | 1249.744907 |
11 | ![]() |
78 | 1228.8 |
12 | ![]() |
82 | 1204.522685 |
Rank | Character | Jump force | Jump height |
---|---|---|---|
1 | ![]() |
86 | 1718.214881 |
2 | ![]() |
104 | 1539.013235 |
3 | ![]() |
76 | 1482.2375 |
4 | ![]() |
1406.25 | |
5 | ![]() |
92.6 | 1383.201667 |
6 | ![]() |
82 | 1360.133333 |
7 | ![]() |
90.6 | 1323.135 |
8 | ![]() |
103 | 1275.125 |
9 | ![]() |
78 | 1228.8 |
10 | ![]() |
82 | 1204.522685 |
11 | ![]() |
83.5 | 1203.644643 |
12 | ![]() |
92 | 1199.130882 |
Super Smash Bros. Melee
Rank | Character | Jump force | Jump height |
---|---|---|---|
1 | ![]() |
4.1 | 47.41242647 |
2 | ![]() |
2.4 | 40.54775543 |
3 | ![]() |
3.1 | 35.42778846 |
4 | ![]() |
2.7 | 35.1125 |
5 | ![]() |
2.5 | 33.48347222 |
N/A | Male Wire Frame | ||
Giga Bowser | 4.2 | 33.21125 | |
6 | ![]() |
2.4 | 32.69297794 |
7 | ![]() |
2.6 | 32.5125 |
8 | ![]() |
2.1 | 32.36734091 |
9 | ![]() |
2.5 | 32.36377554 |
10 | ![]() |
2.8 | 31.28166667 |
11 | ![]() |
2.3 | 31.11634756 |
12 | ![]() |
2.62 | 29.90556818 |
13-14 | ![]() |
2.6 | 29.44102273 |
![]() | |||
15 | ![]() |
2.1 | 29.16460445 |
N/A | Female Wire Frame | ||
16 | ![]() |
2.2 | 29.16 |
17 | ![]() |
2.8 | 28.77009615 |
18 | ![]() |
2.6 | 28.36337281 |
19 | ![]() |
3.68 | 27.62875 |
20 | ![]() |
2.5 | 27.17284091 |
21-23 | ![]() |
2.3 | 26.70398026 |
![]() | |||
![]() | |||
24 | ![]() |
2.6 | 24.71625 |
25 | ![]() |
2.0 | 24.01 |
26 | ![]() |
1.6 | 19.208 |
Rank | Character | Jump force | Jump height | Difference |
---|---|---|---|---|
1 | ![]() |
1.7 | 21.05218939 | 65.041% |
2 | ![]() |
2.14 | 18.02666667 | 57.627% |
N/A | Male Wire Frame | 1.8 | 17.11125 | 51.104% |
3 | ![]() |
1.6 | 16.74337158 | 57.410% |
N/A | Female Wire Frame | |||
4 | ![]() |
1.8 | 16.53097984 | 51.079% |
5 | ![]() |
1.6 | 15.21 | 52.160% |
6 | ![]() |
2.0 | 14.40086538 | 58.265% |
7 | ![]() |
1.4 | 13.51152355 | 33.322% |
8 | ![]() |
1.5 | 13.3225 | 55.487% |
9 | ![]() |
1.9 | 12.95086538 | 36.556% |
10 | ![]() |
1.5 | 12.49591912 | 38.222% |
11-12 | ![]() |
1.7 | 12.30011364 | 41.779% |
![]() | ||||
13 | ![]() |
1.6 | 12.0125 | 34.211% |
14 | ![]() |
1.5 | 11.76125 | 35.126% |
15 | ![]() |
1.4 | 11.26146951 | 36.191% |
16 | ![]() |
1.9 | 9.688897059 | 20.435% |
17-19 | ![]() |
1.4 | 9.627664474 | 36.053% |
![]() | ||||
![]() | ||||
20-21 | ![]() |
1.5 | 9.491022727 | 31.737% |
![]() |
34.928% | |||
22 | ![]() |
1.5 | 9.132671053 | 32.199% |
23 | ![]() |
1.4 | 9.1125 | 28.028% |
24 | ![]() |
1.6 | 9.062403846 | 31.499% |
25 | ![]() |
2.1 | 8.565706522 | 31.003% |
26 | ![]() |
1.05 | 8.09628125 | 42.151% |
N/A | Giga Bowser | 1.6 | 4.35125 | 13.102% |
Super Smash Bros. Brawl
Rank | Character | Jump force | Jump height |
---|---|---|---|
N/A | Giga Bowser | 5.5 | 73.85696598 |
N/A | Wario Man | 3.5 | 66.31680556 |
1 | ![]() |
3.42 | 50.52007143 |
2 | ![]() |
2.84 | 44.2109595 |
3 | ![]() |
2.35 | 41.31389423 |
4 | ![]() |
2.8 | 41.22019565 |
5 | ![]() |
3.37 | 38.63389 |
6 | ![]() |
2.25 | 37.82543269 |
7 | ![]() |
2.2 | 37.6278125 |
8 | ![]() |
2.82 | 37.31948794 |
9 | ![]() |
2.34 | 36.10337322 |
10 | ![]() |
2.45 | 35.83759414 |
11 | ![]() |
2.8 | 35.35185671 |
12 | ![]() |
2.05 | 35.21069828 |
13 | ![]() |
2.35 | 34.69501461 |
14 | ![]() |
2.25 | 34.48515332 |
15 | ![]() |
3.55 | 34.25401786 |
16 | ![]() |
2.48 | 34.11800144 |
17 | ![]() |
2.45 | 34.09444853 |
18 | ![]() |
2.16 | 33.66852778 |
19 | ![]() |
2.04 | 33.6675 |
20 | ![]() |
2.2 | 33.48017857 |
21 | ![]() |
2.4 | 33.21906465 |
22 | ![]() |
2.65 | 32.87722406 |
23 | ![]() |
2.16 | 32.25446429 |
24 | ![]() |
2.95 | 32.01240385 |
25 | ![]() |
2.22 | 31.755375 |
26 | ![]() |
2.09 | 31.56113619 |
27 | ![]() |
2.17 | 30.31704167 |
28 | ![]() |
2.3 | 30.27382666 |
29 | ![]() |
1.98 | 30.03372278 |
30 | ![]() |
2.35 | 29.51680556 |
31 | ![]() |
2.26 | 29.39181256 |
32 | ![]() |
2.4 | 28.93747301 |
33 | ![]() |
2.22 | 27.89121324 |
34 | ![]() |
2.26 | 27.57550702 |
35 | ![]() |
2.07 | 27.52134994 |
36 | ![]() |
2.34 | 25.50106535 |
37 | ![]() |
1.79 | 25.37573975 |
38 | ![]() |
1.9 | 21.6225 |
39 | ![]() |
1.44 | 19.79264911 |
Notes
- The Fighting Alloys all share Mario's jump force value of 2.22, just as they share his gravity and jump height.
Super Smash Bros. 4
Rank | Character | Full Hop | Short Hop | Air Jump | Combined Jump Height |
---|---|---|---|---|---|
1 | ![]() |
50.506073 | 17.34 | 50.506073 | 101.012146 |
2 | ![]() |
46 | 22.114738 | 46 | 92 |
3 | ![]() |
44.5 | 21.354742 | 44.199909 | 88.699909 |
4 | ![]() |
44 | 19.984556 | 41.305771 | 85.305771 |
5 | ![]() |
41.208694 | 19.897078 | 41.208694 | 82.417388 |
6 | ![]() |
40 | 19.370632 | 40 | 80 |
7-8 | ![]() |
39 | 21.354742 | 42 | 81 |
![]() |
18.752533 | 40 | 79 | ||
9 | ![]() |
38 | 18.378603 | 38 | 76 |
10 | ![]() |
37.619999 | 18.193617 | 37.619999 | 75.239998 |
11 | ![]() |
37.306652 | 17.980684 | 37.306652 | 74.613304 |
12 | ![]() |
37 | 18 | 37 | 74 |
13 | ![]() |
36.331814 | 17.539339 | 36.331814 | 72.663628 |
14 | ![]() |
36.094189 | 17.434723 | 51.560001 | 87.65419 |
15 | ![]() |
35.900002 | 17.303881 | 35.900002 | 71.800004 |
16 | ![]() |
35.599998 | 17.179214 | 35.599998 | 71.199996 |
17 | ![]() |
35.5 | 17.123371 | 35.5 | 71 |
18-20 | ![]() |
35 | 16.403395 | 37 | 72 |
![]() |
17 | 35.5 | 70.5 | ||
![]() |
16.887465 | 35 | 70 | ||
21 | ![]() |
34.799999 | 16.887465 | 34.799999 | 69.599998 |
22 | ![]() |
34.476265 | 16.652296 | 34.476265 | 68.95253 |
23 | ![]() |
34.400002 | 16.592869 | 34.400002 | 68.800004 |
24 | ![]() |
34.099998 | 16.477137 | 34.099998 | 68.199996 |
25-26 | ![]() |
34 | 17.297209 | 35.5 | 69.5 |
![]() |
16.477137 | 33.799999 | 67.799999 | ||
27 | ![]() |
33.799999 | 16.320242 | 33.799999 | 67.599998 |
28-29 | ![]() |
33.660133 | 16.263107 | 33.660133 | 67.320266 |
![]() | |||||
30 | ![]() |
33.5 | 16.191645 | 33.5 | 67 |
31 | ![]() |
33.208813 | 16.018034 | 33.208813 | 66.417626 |
32-33 | ![]() |
33 | 15.699792 | 32.611839 | 65.611839 |
![]() |
16 | 31 | 64 | ||
34 | ![]() |
32.849998 | 16.019524 | 21.76799763 | 105.6356959 |
35 | ![]() |
32.799999 | 11.492068 | 32.799999 | 65.599998 |
36-37 | ![]() |
32.5 | 17 | 32 | 64.5 |
![]() |
15.689452 | ||||
38-40 | ![]() |
32 | 13.915902 | 20.91375 | 117.3169318 |
![]() |
15.42625 | 28 | 78 | ||
![]() |
17.539339 | 33.500343 | 65.500343 | ||
41 | ![]() |
31.552761 | 15.239396 | 31.552761 | 63.105522 |
42 | ![]() |
31.110001 | 17.5 | 58.542999 | 89.653 |
43-44 | ![]() |
31 | 14.955608 | 23.70148302 | 88.82420216 |
![]() | |||||
45 | ![]() |
30.969999 | 13 | 28 | 58.969999 |
46 | ![]() |
30.5 | 14.699989 | 30.5 | 61 |
47 | ![]() |
30.025824 | 14.501237 | 30.025824 | 60.051648 |
48 | ![]() |
29.9 | 16 | 31 | 60.9 |
49 | ![]() |
29.41 | 13 | 34.48 | 63.89 |
50 | ![]() |
29.356105712 | 14.171785912 | 29.356105712 | 58.712211424 |
51 | ![]() |
28.299999 | 15 | 28.299999 | 56.599998 |
52 | ![]() |
27.799999 | 13.380496 | 29 | 56.799999 |
53 | ![]() |
27.511969 | 13.261467 | 27.511969 | 55.023938 |
54 | ![]() |
26 | 12.526741 | 26 | 52 |
55 | ![]() |
26 | 15 | 29.5 | 55.5 |
56 | ![]() |
25.488228 | 12.244264 | 26 | 51.488228 |
57 | ![]() |
25.368114 | 12.241816 | 21.04669712 | 104.9938427 |
58 | ![]() |
19.786329 | 11.260982 | 24.865587 | 118.0996838 |
Super Smash Bros. Ultimate
Rank | Character | Full Hop | Short Hop | Air Jump | Combined Jump Height |
---|---|---|---|---|---|
1 | ![]() |
50.51 | 17.34 | 50.51 | 101.02 |
2 | ![]() |
46 | 22.11 | 46 | 92 |
3 | ![]() |
44.5 | 21.35 | 44.2 | 88.7 |
4 | ![]() |
44 | 19.98 | 41.31 | 85.31 |
5 | ![]() |
41.21 | 19.9 | 41.21 | 82.42 |
6 | ![]() |
40 | 19.37 | 40 | 80 |
7-8 | ![]() |
39 | 21.35 | 42 | 81 |
![]() |
18.75 | 40 | 79 | ||
9 | ![]() |
38 | 18.38 | 38 | 76 |
10 | ![]() |
37.62 | 18.19 | 37.62 | 75.24 |
11 | ![]() |
37.4 | 17.5 | 38.52 | 75.92 |
12 | ![]() |
37.31 | 17.98 | 37.31 | 74.62 |
13-14 | ![]() |
37 | 18 | 37 | 74 |
![]() | |||||
15 | ![]() |
36.75 | 17.43 | 36.02 | 72.77 |
16 | ![]() |
36.33 | 17.54 | 36.33 | 72.66 |
17 | ![]() |
36.09 | 14.43 | 51.56 | 87.65 |
18 | ![]() |
35.9 | 17.3 | 35.9 | 71.8 |
19 | ![]() |
35.6 | 17.18 | 35.6 | 71.2 |
20 | ![]() |
35.5 | 17.12 | 35.5 | 71 |
21 | ![]() |
35.35 | 17.03 | 35.35 | 70.7 |
22-24 | ![]() |
35 | 16.4 | 37 | 72 |
![]() |
17 | 35.5 | 70.5 | ||
![]() |
16.89 | 35 | 70 | ||
25 | ![]() |
34.69 | 16.75 | 34.69 | 69.38 |
26 | ![]() |
34.48 | 16.65 | 45.65 | 80.13 |
27 | ![]() |
34.4 | 16.59 | 34.4 | 68.8 |
28 | ![]() |
34.1 | 16.48 | 34.1 | 68.2 |
29-31 | ![]() |
34 | 14.2 | 25.80013889 | 78.91694444 |
![]() |
17.3 | 35.5 | 69.5 | ||
![]() |
16.48 | 33.8 | 67.8 | ||
32 | ![]() |
33.8 | 16.32 | 33.8 | 67.6 |
33-35 | ![]() |
33.66 | 16.26 | 33.66 | 67.32 |
![]() | |||||
![]() | |||||
36-37 | ![]() |
33.5 | 16.8 | 33.5 | 67 |
![]() |
16.19 | ||||
38 | ![]() |
33.21 | 16.02 | 33.21 | 66.42 |
39-42 | ![]() |
33 | 17.54 | 36.33 | 69.33 |
![]() |
15.7 | 32.61 | 65.61 | ||
![]() |
13.5 | ||||
![]() |
16 | 31 | 64 | ||
43 | ![]() |
32.85 | 16.02 | 28.50284665 | 107.2471598 |
44 | ![]() |
32.8 | 11.49 | 32.8 | 65.6 |
45-48 | ![]() |
32.5 | 14.2 | 34 | 66.5 |
![]() |
17 | 32.5 | 65 | ||
![]() |
15.69 | ||||
![]() | |||||
49 | ![]() |
32.25 | 15.58 | 32.25 | 64.5 |
50 | ![]() |
32.02 | 15.38 | 30.71 | 62.73 |
51-52 | ![]() |
32 | 13.92 | 20.91375 | 117.3169318 |
![]() |
15.43 | 28 | 78 | ||
53 | ![]() |
31.6 | 14.4 | 32.8 | 64.4 |
54 | ![]() |
31.55 | 15.24 | 31.55 | 63.1 |
55 | ![]() |
31.11 | 17.5 | 57.35 | 88.46 |
56-57 | ![]() |
31 | 14.96 | 23.70148302 | 88.82420216 |
![]() | |||||
58-59 | ![]() |
30.97 | 13 | 28 | 58.97 |
![]() | |||||
60 | ![]() |
30.9 | 14.6 | 32.3 | 63.2 |
61 | ![]() |
30.8805 | 13.414592 | 27.785184 | 58.665684 |
62 | ![]() |
30.8 | 15.6 | 33 | 63.8 |
63 | ![]() |
30.7 | 16 | 29 | 59.7 |
64-65 | ![]() |
30.5 | 10 | 34 | 64.5 |
![]() |
14.7 | 30.5 | 61 | ||
66-67 | ![]() |
30.03 | 14.5 | 30.03 | 60.06 |
![]() | |||||
68-70 | ![]() |
30 | 17.2 | 40 | 70 |
![]() |
18 | 29 | 59 | ||
![]() | |||||
71 | ![]() |
29.9 | 16 | 31 | 60.9 |
72 | ![]() |
29.8 | 17.8 | 20.52556818 | 69.70840909 |
73 | ![]() |
29.41 | 13 | 44.13 | 73.54 |
74 | ![]() |
29 | 15.5 | 31 | 60 |
75 | ![]() |
28.3 | 12.3 | 28.3 | 56.6 |
76 | ![]() |
27.8 | 13.38 | 29 | 56.8 |
77 | ![]() |
27.51 | 13.26 | 27.51 | 55.02 |
78 | ![]() |
27 | 15.2 | 29 | 56 |
79 | ![]() |
26.5 | 14 | 28.5 | 55 |
80 | ![]() |
26.3 | 15.2 | 29 | 55.3 |
81-83 | ![]() |
26 | 15 | 29.5 | 55.5 |
![]() | |||||
![]() |
12.53 | 26 | 52 | ||
84 | ![]() |
25.49 | 12.24 | 26 | 51.49 |
85 | ![]() |
25.37 | 12.24 | 21.06378125 | 105.0616094 |
86 | ![]() |
21.62 | 13.69 | 34.07 | 55.69 |
87 | ![]() |
19.79 | 11.26 | 24.865587 | 118.232559 |
88 | ![]() |
18 | 12 | 49 | 67 |
89 | ![]() |
16.5 | 10 | 22.5 | 39 |
Super Smash Bros. for Wii U digital manual description
"Jump by tapping up or by pressing
or
. You can then jump while in midair by tapping
up or tapping
or
again."
Gallery
Mario jumping in Super Smash Bros. Melee.
Mario jumping backwards in Melee.