Zelda (SSB4)/Up tilt: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
SuperSqank (talk | contribs) |
SuperSqank (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:ZeldaUpTilt.gif|thumb|270px|Hitbox visualization showing Zelda's up tilt.]] | [[File:ZeldaUpTilt.gif|thumb|270px|Hitbox visualization showing Zelda's up tilt.]] | ||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
==Update history== | ==Update history== |
Revision as of 10:37, November 4, 2021
Overview
Update history
1.0.4/
1.0.0
Ending lag (FAF 35 → 33).
Damage (6.5% → 7.2%).
Ending lag (FAF 33 → 30).
Hitboxes
Timing
Hitbox | 7-18 |
---|---|
Interruptible | 30 |
Animation length | 41 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() Lag time |
![]() Hitbox |
![]() Interruptible |
|