Super Smash Bros. Brawl
Super Smash Bros. for Wii U

Wii Remote: Difference between revisions

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===Wii Remote and Nunchuk===
===Wii Remote and Nunchuk===
====Controls====
====Controls====
*[[File:Wii ControlStick.png|25px|link=Control Stick]] - Move/crouch/tap jump
{|class="wikitable" style="text-align:center"
*[[File:Wii CButton.png|25px|link=C button]] - Jump
|-
*[[File:Wii ZButton.png|25px|link=Z button]] - Shield
|[[File:Wii ControlStick.png|25px|link=Control Stick]]||Move/crouch/tap jump
*[[File:Wii AButton.png|25px|link=A button]] - Standard attack
|-
*[[File:Wii BButton.png|25px|link=B button]] - Special attack
|[[File:Wii CButton.png|25px|link=C button]]||Jump
*[[File:Wii AButton.png|25px|link=A button]]+[[File:Wii BButton.png|25px|link=B button]] - Grab
|-
*[[File:Wii DPad.png|25px|link=D-Pad]] up - Jump
|[[File:Wii AButton.png|25px|link=A button]]||Standard attack
*[[File:Wii DPad.png|25px|link=D-Pad]] side - Grab
|-
*[[File:Wii DPad.png|25px|link=D-Pad]] down - Shield
|[[File:Wii BButton.png|25px|link=B button]]||Special attack
*[[File:Wii 1Button.png|25px|link=1 button]] Button - Up taunt
|-
*[[File:Wii 2Button.png|25px|link=2 button]] button - Down taunt
|[[File:Wii AButton.png|25px|link=A button]]+[[File:Wii BButton.png|25px|link=B button]]||Grab
*[[File:Wii 1Button.png|25px|link=1 button]]+[[File:Wii 2Button.png|25px|link=2 button]] buttons - Side taunt
|-
*[[File:Wii PlusButton.png|25px|link=Start Button]] button - Pause
|[[File:Wii DPad.png|25px|link=D-Pad]] Up||Jump
*[[File:Wii MinusButton.png|25px|Link=Minus Button]] button - (none)
|-
|[[File:Wii DPad.png|25px|link=D-Pad]] Side||Grab
|-
|[[File:Wii DPad.png|25px|link=D-Pad]] Down||Shield
|-
|[[File:Wii 1Button.png|25px|link=1 button]]||Up taunt
|-
|[[File:Wii 2Button.png|25px|link=2 button]]||Down taunt
|-
|[[File:Wii 1Button.png|25px|link=1 button]]+[[File:Wii 2Button.png|25px|link=2 button]]||Side taunt
|-
|[[File:Wii PlusButton.png|25px|link=Start Button]]||Pause
|-
|[[File:Wii PlusButton.png|25px|link=Start Button]]||Pause
|-
|[[File:Wii PlusButton.png|25px|link=Start Button]]||Pause
|-
|[[File:Wii MinusButton.png|25px|Link=Minus Button]]||Nothing
|}


==Gallery==
==Gallery==

Revision as of 17:31, July 14, 2021

The Wii Remote.

The Wii Remote, also nicknamed "Wiimote", is the primary controller for Nintendo's Wii console. The main features of the Wii Remote are its motion sensing capability, which allows the user to interact with and manipulate items on screen via movement and pointing, and its expandability through the use of attachments. In 2009, an accessory for the Wii Remote was released, the Wii MotionPlus. This gave the Wii Remote slightly enhanced motion control. In 2011, the Wii Remote Plus was released, which featured the accessory installed inside the Remote (although Brawl and Smash Wii U do not use Wii MotionPlus in any way).

The Wii Remote is a controller for Super Smash Bros. Brawl and Super Smash Bros. for Wii U. It can either be turned sideways, like an NES controller, or be playable with the Nunchuk accessory.

As an added bonus, whenever one selects a character while using a Wii Remote (or any attachments to it, like the Classic Controller) in Brawl, the character they selected will deliver a line through the Wii Remote's speaker, such as Mario saying, "Here we go!".

When used for the Wii, the Wii Remote has fairly high latency, experiencing lows of 76.08ms (4.5 frames) and highs of 94.41ms (5.5 frames). The Wii U significantly reduces this, with the remote instead experiencing lows of 66.2ms (3.9 frames) and highs of 84.53ms (5.1 frames), making it a whole frame faster overall[1]. Overall, it is the fastest controller when used with Brawl and Smash 4, beating out the GCN by a few milliseconds. However, the inconsistency of the controller itself, the button formation, and being subject to battery life makes it generally unfavored for use in tournaments.

Standard Controls (Super Smash Bros. Brawl and Super Smash Bros. for Wii U)

Wii Remote

Note: From the perspective of the Wii Remote held sideways, with control pad on the player's left side.

Controls

D-Pad Up Jump
D-Pad Down Crouch
D-Pad Down (while crouching) Platform Drop
D-Pad Left/Right Walk
D-Pad Left/Right (double tap) Dash
1 button Special Attack
2 button Attack
1 button+2 button / Tap direction + 2 button smash attack
Hold direction + 2 button strong attack
B button Shield
A button Up taunt
A button (while crouching) Down taunt
A button (while walking) Side taunt
Link=Minus Button / B button + A button Grab
Home Button Home Menu

Note: Because there is no way to avoid jumping when pressing Up for this control scheme, and tap jump cannot be turned off due to the lack of other jump buttons, the only way to use an up tilt is to be holding up while doing some other action.

Wii Remote and Nunchuk

Controls

Control Stick Move/crouch/tap jump
C button Jump
A button Standard attack
B button Special attack
A button+B button Grab
D-Pad Up Jump
D-Pad Side Grab
D-Pad Down Shield
1 button Up taunt
2 button Down taunt
1 button+2 button Side taunt
Start Button Pause
Start Button Pause
Start Button Pause
Link=Minus Button Nothing

Gallery

See also