Crumple: Difference between revisions
(→Attacks: Seems like we have enough crumpling attacks to make a proper table now.) |
Raul Retana (talk | contribs) No edit summary |
||
Line 25: | Line 25: | ||
|[[Ken]] | |[[Ken]] | ||
|[[Focus Attack]] (charged) | |[[Focus Attack]] (charged) | ||
|rowspan= | |rowspan=5|{{gameIcon|ssbu}} | ||
|- | |||
|rowspan=3|[[Kazuya]] | |||
|10-Hit Combo (Hit 9) | |||
|- | |- | ||
|[[Devil Fist]] | |[[Devil Fist]] | ||
|- | |- |
Revision as of 15:39, June 30, 2021
{{{content1}}}
{{{content2}}} Crumpling in Ultimate. |
Crumpling, officially known as falling in place, is a status condition that debuted in Super Smash Bros. 4 and reappeared in Super Smash Bros. Ultimate. The only characters that utilise it are Ryu, Ken, Ridley, and Kazuya.
Overview
Any fighter afflicted with the crumpling affect will be stunned momentarily. In the air, the fighter is essentially paralyzed, but if grounded, they collapse to the floor in a weakened state. During this time, they are unable to move or act until the animation passes, in which the fighter is automatically returned to their standing position.
Unlike paralysis, the effect has a fixed duration regardless of the attack that causes it, the relative strength of the attack, or the damage of the target, and cannot be decreased by button mashing. These factors guarantee the attacker a set amount of time for a follow-up attack, though the victim's animation may shift their hitboxes in a way that makes them harder to reach.
While some fighters initially had different lengths of vulnerability while crumpling, this was changed in version 11.0.0 of Ultimate so all characters have the same vulnerability window.
List of crumpling attacks
By characters
Character | Move(s) | Games |
---|---|---|
Ken | Focus Attack (charged) | |
Kazuya | 10-Hit Combo (Hit 9) | |
Devil Fist | ||
Demon God Fist | ||
Ridley | Skewer (sweetspot) | |
Ryu | Focus Attack (charged) |
By items
Item | Attack | Games |
---|---|---|
Poké Ball Pokémon | Ditto: Transform (if the summoner has an attack with the crumpling effect.) |
Trivia
- The animation for a grounded crumple is the same as when a character is defeated by a weak attack in Stamina Mode.