Lucina (SSB4)/Up special/Default: Difference between revisions
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{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Dolphin Slash}}[[File:LucinaDolphinSlashG.gif|thumb|270px|Hitbox visualization showing Lucina's grounded Dolphin Slash.]] | {{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Dolphin Slash}}[[File:LucinaDolphinSlashG.gif|thumb|270px|Hitbox visualization showing Lucina's grounded Dolphin Slash.]] | ||
[[File:LucinaDolphinSlashA.gif|thumb|270px|Hitbox visualization showing Lucina's aerial Dolphin Slash.]] | [[File:LucinaDolphinSlashA.gif|thumb|270px|Hitbox visualization showing Lucina's aerial Dolphin Slash.]] | ||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
{{technical data}} | {{technical data}} | ||
==Update history== | |||
===[[1.0.8]]=== | |||
*{{buff|Knockback scaling increased: 68 → 74.}} | |||
*{{change|Hitlag increased: 0.5x → 0.7x.}} | |||
*{{change|Lucina now occasionally vocalizes when using Dolphin Slash.}} | |||
===[[1.1.0]]=== | |||
*{{buff|Landing lag decreased: 23 frames → 20.}} | |||
==Hitboxes== | ==Hitboxes== | ||
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{{FrameIconLegend|lag=y|hitbox=y|vulnerable=y|hitboxchange=y|intangible=y}} | {{FrameIconLegend|lag=y|hitbox=y|vulnerable=y|hitboxchange=y|intangible=y}} | ||
{{MvSubNavLucina|g=SSB4}} | {{MvSubNavLucina|g=SSB4}} |
Revision as of 16:42, May 5, 2021
Overview
Update history
1.0.8
- Knockback scaling increased: 68 → 74.
- Hitlag increased: 0.5x → 0.7x.
- Lucina now occasionally vocalizes when using Dolphin Slash.
1.1.0
- Landing lag decreased: 23 frames → 20.
Hitboxes
Timing
Clean hit | 5-6 |
---|---|
Late hit | 6-11 |
Intangibility (air) | 1-5 |
Intangibility (ground) | 4-5 |
Animation length | 39 |
Attack | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Intangibility (air) | |||||||||||||||||||||||||||||||||||||||
Intangibility (ground) |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
|