Captain Falcon (SSB4)/Down special/Default: Difference between revisions
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[[File:CaptainFalconFalconKickLanding.gif|thumb|270px|Hitbox visualization showing Captain Falcon's aerial Falcon Kick's landing.]] | [[File:CaptainFalconFalconKickLanding.gif|thumb|270px|Hitbox visualization showing Captain Falcon's aerial Falcon Kick's landing.]] | ||
==Overview== | |||
Bursts forward with a flaming high-speed kick. If used in the air, he will plunge down at a diagonal angle. The grounded version launches vertically and [[KO]]s middleweights at around 120% when clean, while the aerial version launches horizontally and has a landing [[hitbox]]. | |||
==Hitboxes== | ==Hitboxes== | ||
===Grounded=== | ===Grounded=== | ||
{{SSB4HitboxTableHeader|stretch=y}} | {{SSB4HitboxTableHeader|stretch=y}} | ||
{{HitboxTableTitle|Clean hit|42}} | {{HitboxTableTitle|Clean hit|42}} |
Revision as of 12:04, February 7, 2021
Overview
Bursts forward with a flaming high-speed kick. If used in the air, he will plunge down at a diagonal angle. The grounded version launches vertically and KOs middleweights at around 120% when clean, while the aerial version launches horizontally and has a landing hitbox.
Hitboxes
Grounded
Air
Landing
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | Stretch | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 9% | 0 | 80 | 20 | 0 | 4.8 | 0 | 0.0 | 1.0 | 7.2 | 1.0x | 1.0x | 0% | Kick | 0.0 | 1.0 | 7.2 |
Timing
Grounded
Clean hit | 18-20 |
---|---|
Mid hit | 21-28 |
Late hit | 29-38 |
Interruptible | 72 |
Animation length (off ledge) | 71 |
Animation length (ground) | 88 |
Ground | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Off ledge |
Aerial
Clean hit | 16-17 |
---|---|
Mid hit | 18-25 |
Late hit | 26-29 |
Animation length | 59 |
Interruptible | 60 |
Landing lag
Hitbox | 1-2 |
---|---|
Animation length | 45 |
Interruptible | 46 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|