Captain Falcon (SSB4)/Up throw: Difference between revisions
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==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
===Hitbox=== | |||
{{SSB4HitboxTableHeader|special=y}} | |||
{{SSB4SpecialHitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage=4% | |||
|angle=80 | |||
|af=3 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|r=4.5 | |||
|bn=16 | |||
|xpos=4.8 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|clang=f | |||
|type=Hand | |||
|sdi=1.0 | |||
|ff=1.5 | |||
|trip=0 | |||
|sfx=Punch | |||
|slvl=L | |||
}} | |||
|} | |||
===Throw=== | ===Throw=== | ||
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|slvl=S | |slvl=S | ||
|sfx=None | |sfx=None | ||
}} | }} | ||
|} | |} |
Revision as of 04:45, January 14, 2021
Overview
Captain Falcon hits the opponent upwards with his wrist. While lacking combo potential, it deals decent damage, and can be used as a last resort kill throw, as it has enough knockback to kill mid-weights at around 160% with rage, should back or forward throws not be able to kill. Otherwise, it is Falcon's least used throw, as it only serves specific utility.
Throw and Hitbox Data
Hitbox
Throw
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 3% | Forwards | 80 | 110 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | None | None |
Timing
Invincibility | 1-18 |
---|---|
Hitbox | 12-13 |
Throw Release | 14 |
Animation length | 39 |
Interruptible | 40 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
|