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Line 273: |
Line 273: |
| {{UltimateHitboxTableRow | | {{UltimateHitboxTableRow |
| |id=1 | | |id=1 |
| | |damage=4.0% |
| | |angle=74 |
| | |bk=0 |
| | |ks=100 |
| | |fkv=107 |
| | |r=4.0 |
| | |bn=top |
| | |xpos=0.0 |
| | |ypos=5.5 |
| | |zpos=14.5 to 6.5 |
| | |ff=1.0 |
| | |sdi=0.3 |
| | |type=Sword |
| | |effect=Slash |
| | |sfx=Toon Link Hit |
| | |slvl=S |
| | |clang=f |
| | |rebound=f |
| | |a=f |
| | }} |
| | {{UltimateHitboxTableRow |
| | |id=2 |
| |damage=4.0% | | |damage=4.0% |
| |angle=74 | | |angle=74 |
Line 386: |
Line 408: |
| |id=0 | | |id=0 |
| |damage=2.0% | | |damage=2.0% |
| |angle=367 | | |angle=84 |
| |bk=0 | | |bk=0 |
| |ks=100 | | |ks=100 |
| |fkv=77 | | |fkv=66 |
| |r=6.0 | | |r=6.0 |
| |bn=top | | |bn=top |
Line 453: |
Line 475: |
| |id=0 | | |id=0 |
| |damage=2.0% | | |damage=2.0% |
| |angle=83 | | |angle=84 |
| |bk=0 | | |bk=0 |
| |ks=100 | | |ks=100 |
| |fkv=74 | | |fkv=60 |
| |r=6.5 | | |r=6.5 |
| |bn=top | | |bn=top |
Revision as of 21:00, December 23, 2020
Hitbox visualization showing Toon Link's up special, Spin Attack, when grounded.
Hitbox visualization showing Toon Link's up special, Spin Attack, when aerial.
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Overview
Hitboxes
Grounded
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Rehit rate
|
Multihits (early)
|
4 |
0 |
0 |
1.0% |
0 |
|
Standard |
0 |
100 |
50 |
|
3.0 |
sword2 |
-1.5 |
0.0 |
-1.0 |
0.3× |
1.0× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
4
|
3 |
0 |
0 |
1.0% |
0 |
|
Standard |
0 |
100 |
50 |
|
3.0 |
sword2 |
2.0 |
0.0 |
-1.0 |
0.3× |
1.0× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
4
|
0 |
0 |
0 |
1.0% |
0 |
|
Standard |
0 |
100 |
50 |
|
2.7 |
sword2 |
5.5 |
0.0 |
-1.0 |
0.3× |
1.0× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
4
|
1 |
0 |
0 |
1.0% |
0 |
|
Standard |
0 |
100 |
10 |
|
2.5 |
top |
0.0 |
3.5 |
0.0 |
0.3× |
1.0× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
4
|
2 |
0 |
0 |
1.0% |
0 |
|
Standard |
0 |
100 |
10 |
|
1.5 |
top |
0.0 |
9.5 to 5.0 |
1.6 |
0.3× |
1.0× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
4
|
Multihits (late)
|
4 |
0 |
0 |
1.0% |
0 |
|
Standard |
0 |
100 |
40 |
|
3.0 |
sword2 |
-1.5 |
0.0 |
-1.0 |
0.3× |
0.8× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
5
|
3 |
0 |
0 |
1.0% |
0 |
|
Standard |
0 |
100 |
40 |
|
3.0 |
sword2 |
2.0 |
0.0 |
-1.0 |
0.3× |
0.8× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
5
|
0 |
0 |
0 |
1.0% |
0 |
|
Standard |
0 |
100 |
30 |
|
2.7 |
sword2 |
5.5 |
0.0 |
-1.0 |
0.3× |
0.8× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
5
|
1 |
0 |
0 |
1.0% |
0 |
|
Standard |
0 |
100 |
10 |
|
2.5 |
top |
0.0 |
3.5 |
0.0 |
0.3× |
0.8× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
5
|
2 |
0 |
0 |
1.0% |
0 |
|
Standard |
0 |
100 |
10 |
|
1.5 |
top |
0.0 |
9.5 to 5.0 |
1.6 |
0.3× |
1.0× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
4
|
Final hit
|
0 |
0 |
0 |
3.0% |
0 |
|
Standard |
70 |
180 |
0 |
|
4.0 |
top |
0.0 |
7.0 to 4.5 |
-11.0 to 8.0 |
2.0× |
1.0× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
0
|
Aerial
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Front hit 1
|
0 |
0 |
0 |
4.0% |
0 |
|
Standard |
0 |
100 |
90 |
|
6.0 |
top |
0.0 |
7.5 |
13.5 to 7.5 |
1.0× |
0.3× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
4.0% |
0 |
|
Standard |
0 |
100 |
107 |
|
4.0 |
top |
0.0 |
5.5 |
14.5 to 6.5 |
1.0× |
0.3× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
2 |
0 |
0 |
4.0% |
0 |
|
Standard |
0 |
100 |
83 |
|
6.0 |
top |
0.0 |
7.5 |
13.5 to 7.5 |
1.0× |
0.3× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
Back hit 1
|
0 |
0 |
0 |
2.0% |
0 |
|
Standard |
0 |
100 |
90 |
|
5.5 |
sword2 |
3.0 |
2.0 |
0.0 |
1.0× |
0.3× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
Front hit 2
|
0 |
0 |
0 |
2.0% |
0 |
|
Standard |
0 |
100 |
88 |
|
6.0 |
top |
0.0 |
8.0 to 7.5 |
13.5 to 7.5 |
1.0× |
0.3× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
2.0% |
0 |
|
Standard |
0 |
100 |
65 |
|
6.0 |
top |
0.0 |
8.0 to 7.5 |
13.5 to 7.5 |
1.0× |
0.3× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
Back hit 2
|
0 |
0 |
0 |
2.0% |
0 |
|
Standard |
0 |
100 |
88 |
|
5.5 |
sword2 |
2.5 |
1.5 |
0.0 |
1.0× |
0.3× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
Front hit 3
|
0 |
0 |
0 |
2.0% |
0 |
|
Standard |
0 |
100 |
66 |
|
6.0 |
top |
0.0 |
8.5 to 7.5 |
13.5 to 7.5 |
1.0× |
0.3× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
2.0% |
0 |
|
Standard |
0 |
100 |
65 |
|
6.0 |
top |
0.0 |
8.5 to 7.5 |
13.5 to 7.5 |
1.0× |
0.3× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
Back hit 3
|
0 |
0 |
0 |
2.0% |
0 |
|
Standard |
0 |
100 |
80 |
|
5.5 |
sword2 |
3.0 |
1.0 |
0.0 |
1.0× |
0.3× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
Front hit 4
|
0 |
0 |
0 |
2.0% |
0 |
|
Standard |
0 |
100 |
60 |
|
6.5 |
top |
0.0 |
9.0 to 7.5 |
13.5 to 7.5 |
1.0× |
0.3× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
2.0% |
0 |
|
Standard |
0 |
100 |
65 |
|
6.5 |
top |
0.0 |
9.0 to 7.5 |
13.5 to 7.5 |
1.0× |
0.3× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
Back hit 4
|
0 |
0 |
0 |
2.0% |
0 |
|
Standard |
0 |
100 |
80 |
|
5.5 |
sword2 |
4.0 |
1.0 |
0.0 |
1.0× |
0.3× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
|
Front hit 5
|
0 |
0 |
0 |
4.0% |
0 |
|
Standard |
40 |
170 |
0 |
|
8.5 |
top |
0.0 |
7.5 |
13.0 to 8.0 |
1.6× |
1.0× |
0% |
|
|
|
|
|
|
Toon Link Hit |
|
All |
All |
|
|
|
|
|
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All hits but Front hit 5 use weight-independent knockback.
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Timing
Grounded
Charges between
|
3-4
|
Hitboxes (Multihits, final hit)
|
6-14, 15-46, 48
|
Hitboxes from release (multihits, final hit)
|
3-11, 12-43, 45
|
Interruptible (from release)
|
75
|
Animation length (from release)
|
85
|
Aerial
Front hits 1-4
|
8-10, 16-18, 22-24, 31-33
|
Back hits
|
12-13, 19-20, 27-28, 35
|
Final hit
|
44-48
|
Animation length
|
85
|