Super Smash Bros. Ultimate

Northern Cave: Difference between revisions

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The party learns from the sage Bugenhagen that Sephiroth's will is holding back Holy, a spell Aerith had managed to cast before her death—and the only thing that can stop Meteor. After Shinra's Sister Ray pierces the barrier over the crater, the party enters the Northern Cave for a final confrontation with Sephiroth. When they defeat his Bizarro and Safer forms, the party believes the threat of Sephiroth to be over, but Cloud passes out and has one final confrontation with him within his mind. Upon Sephiroth's final defeat, Holy activates and the party scrambles to escape in their airship, the Highwind. It seems that all is lost and Holy is too late to stop Meteor's impact, but the planet's Lifestream rises up to aid Holy. The ''Super Smash Bros.'' stage depicts the Highwind entering Northern Cave, the activation of Meteor, and the intervention of both Holy and the Lifestream.
The party learns from the sage Bugenhagen that Sephiroth's will is holding back Holy, a spell Aerith had managed to cast before her death—and the only thing that can stop Meteor. After Shinra's Sister Ray pierces the barrier over the crater, the party enters the Northern Cave for a final confrontation with Sephiroth. When they defeat his Bizarro and Safer forms, the party believes the threat of Sephiroth to be over, but Cloud passes out and has one final confrontation with him within his mind. Upon Sephiroth's final defeat, Holy activates and the party scrambles to escape in their airship, the Highwind. It seems that all is lost and Holy is too late to stop Meteor's impact, but the planet's Lifestream rises up to aid Holy. The ''Super Smash Bros.'' stage depicts the Highwind entering Northern Cave, the activation of Meteor, and the intervention of both Holy and the Lifestream.


The original game's ending is ambiguous as to what happened after the Lifestream intervened, only featuring a scene set 500 years later where party member Red XIII is seen approaching the ruins of [[Midgar]], but later entries in the ''Compilation of Final Fantasy VII'' series make it clear that Meteor was stopped in time to prevent Sephiroth's plan for mass extinction — though not without damage to the planet - and that humanity also survived.
The original game's ending is ambiguous as to what happened after the Lifestream intervened, only featuring a scene set 500 years later where party member Red XIII is seen approaching the ruins of [[Midgar]], but later entries in the ''Compilation of Final Fantasy VII'' series make it clear that Meteor was stopped in time to prevent Sephiroth's plan for mass extinction — though not without damage to the planet and that humanity also survived.


==Tournament Legality==
==Tournament Legality==

Revision as of 15:39, December 21, 2020

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Final Fantasy VII
Northern Cave
SSBU Northern Cave.png
FinalFantasySymbol.svg
Northern Cave as it appears in Smash.
Universe Final Fantasy
Appears in Ultimate
Availability Downloadable
Crate type Normal
Maximum players 8
Music
Bolded tracks must be unlocked
Ultimate Final Fantasy series music
Main: One-Winged Angel / Advent: One-Winged Angel
Alternate: all other Final Fantasy series music
Tournament legality
Ultimate Singles: Starter
Doubles: Starter

Northern Cave (北の大空洞, Great Northern Cavity) is a Final Fantasy stage in Super Smash Bros. Ultimate. It is bundled with Sephiroth in Challenger Pack 8, which is also part of the Fighters Pass Vol. 2.

Stage Overview

The stage has a singular main platform with two smaller platforms at the very ends, similar to Kalos Pokémon League. The background depicts the events at the end of Final Fantasy VII, where Cloud Strife and his party set off to defeat Sephiroth. The platforms stay frozen in place regardless of the background events, making it similar to Final Destination in this regard.

Ω form and Battlefield form

The main platform of the Ω form and Battlefield form is identical to how it appears in the normal form, due to matching the shape and size of that of Final Destination and Battlefield. The three soft platforms of the Battlefield form also resemble the floating soft platforms of the normal form.

Origin

Northern Cave is the final dungeon of Final Fantasy VII, located in a crater at the northern reaches of the world. The crater was created two thousand years ago when the alien lifeform Jenova crashed into the planet. Cloud and his party arrive here to defeat Sephiroth after the murder of Aerith Gainsborough, only to be manipulated into handing over the Black Materia to Sephiroth's real body, which was encased in a mako cocoon. Upon receiving the Black Materia, Sephiroth summons Meteor, a massive comet which he intends to use to wipe the planet of all life. He places a barrier over the Northern Crater to prevent interference from the Weapons, powerful lifeforms that defend against threats to the planet.

The party learns from the sage Bugenhagen that Sephiroth's will is holding back Holy, a spell Aerith had managed to cast before her death—and the only thing that can stop Meteor. After Shinra's Sister Ray pierces the barrier over the crater, the party enters the Northern Cave for a final confrontation with Sephiroth. When they defeat his Bizarro and Safer forms, the party believes the threat of Sephiroth to be over, but Cloud passes out and has one final confrontation with him within his mind. Upon Sephiroth's final defeat, Holy activates and the party scrambles to escape in their airship, the Highwind. It seems that all is lost and Holy is too late to stop Meteor's impact, but the planet's Lifestream rises up to aid Holy. The Super Smash Bros. stage depicts the Highwind entering Northern Cave, the activation of Meteor, and the intervention of both Holy and the Lifestream.

The original game's ending is ambiguous as to what happened after the Lifestream intervened, only featuring a scene set 500 years later where party member Red XIII is seen approaching the ruins of Midgar, but later entries in the Compilation of Final Fantasy VII series make it clear that Meteor was stopped in time to prevent Sephiroth's plan for mass extinction — though not without damage to the planet — and that humanity also survived.

Tournament Legality

Due to the lack of stage hazards and a layout similar to Kalos Pokémon League, several players have suggested legalizing the stage. Compared to Kalos Pokémon League, the blastzones are smaller, while the platforms are lower and stick less out from the edges, and the stage doesn't have vertical walls; overall, these changes might make the stage less favorable for camping than Kalos Pokémon League. However, because of the COVID-19 pandemic still putting offline tournaments on hold, in addition to the stage's travelling background causing potential distractions, the legal status of the stage is still unclear.

Trivia

  • Northern Cave appears as a stage in the 2008 Dissidia Final Fantasy and its prequel/remake, Dissidia 012 Final Fantasy, under the name of "Planet's Core". This makes it one of nine stages in the Super Smash Bros. series to be featured as a stage in other fighting games, with the others being the Pyrosphere, Green Hill Zone, Fountain of Dreams, Suzaku Castle, Midgar, Dracula's Castle, King of Fighters Stadium and Spring Stadium.
  • Lady Luck on the side of the Highwind is the first female character from the Final Fantasy universe revealed to be in Smash Bros. due to being revealed in Masahiro Sakurai's Pic of the Day two days before Sephiroth's presentation.
  • Northern Cave is the first downloadable stage that must also be unlocked, albeit only for early access and not as a permanent feature.
    • Because of this, Northern Cave is the first and currently only stage in Ultimate that has had to be actively unlocked.
  • The stage's default My Music settings are non-standard. Both One-Winged Angel and Advent: One-Winged Angel are set to maximum probability by default, and all other songs from the Final Fantasy series are set to 25% probability.
  • In the stage selection screen, each form of Northern Cave showcases a different section of the stage: the default form is shown outside the cave with Meteor falling, the Battlefield form is shown outside the crater, and the Ω form is shown within the cave with Holy in the background. It is the only stage with this distinction.