Bowser (SSBM)/Up special: Difference between revisions
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{{disambig2|the hitbox visualization in ''[[Super Smash Bros. Melee]]''|the move itself|Whirling Fortress}} | |||
[[File:BowserWhirlingFortressSSBM.gif|thumb|300px|Hitbox visualization showing Bowser's up special, Whirling Fortress, when grounded.]] | [[File:BowserWhirlingFortressSSBM.gif|thumb|300px|Hitbox visualization showing Bowser's up special, Whirling Fortress, when grounded.]] | ||
[[File:BowserWhirlingFortressAerialSSBM.gif|thumb|300px|Hitbox visualization showing Bowser's up special, Whirling Fortress, when aerial.]] | [[File:BowserWhirlingFortressAerialSSBM.gif|thumb|300px|Hitbox visualization showing Bowser's up special, Whirling Fortress, when aerial.]] |
Revision as of 03:07, October 7, 2020
Overview
The grounded version is one of Bowser's fastest and best moves, intangible from frames 1-4 and hitting starting on frame 5 (multiple hits until frame 46).
Hitboxes
Ground
Air
Timing
Grounded
Intangible | 1-4 |
---|---|
Clean Hit | 5-6 |
Head and Limbs Intangible | 6-49 |
Mid Hits | 7-10 11-14 14-18 19-22 23-26 |
Late Hits | 27-30 31-34 35-38 38-42 42-46 |
Animation length | 79 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Entire body | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Head and limbs |
Aerial
Clean Hit | 5-6 |
---|---|
Head and Limbs Intangible | 7-49 |
Hits 2-6 | 7-10 11-14 14-18 19-22 23-26 |
Hits 7-11 | 27-30 31-34 35-38 38-42 42-46 |
Animation length | 49 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||
Head and limbs |
Landing lag
Animation length | 10 |
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Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
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