Min Min (SSBU)/Forward smash: Difference between revisions
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|effect=Normal | |effect=Normal | ||
|sfx=Dragon Punch | |sfx=Dragon Punch | ||
|slvl= | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Early, Charged|24}} | {{HitboxTableTitle|Early, Charged|24}} | ||
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|effect=Normal | |effect=Normal | ||
|sfx=Dragon Punch | |sfx=Dragon Punch | ||
|slvl= | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Middle, Charged|24}} | {{HitboxTableTitle|Middle, Charged|24}} | ||
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|ypos=0.5 | |ypos=0.5 | ||
|zpos=0.3 | |zpos=0.3 | ||
|ff=0 | |ff=1.0 | ||
|type=Hand | |type=Hand | ||
|effect=Normal | |effect=Normal | ||
|sfx=Dragon Punch | |sfx=Dragon Punch | ||
|slvl= | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Late, Charged|24}} | {{HitboxTableTitle|Late, Charged|24}} | ||
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|effect=Normal | |effect=Normal | ||
|sfx=Dragon Punch | |sfx=Dragon Punch | ||
|slvl= | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Laser|24}} | {{HitboxTableTitle|Laser|24}} | ||
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|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.0 | |ypos=0.0 | ||
|zpos= | |zpos=2.0 to 25.0 | ||
|ff=1.0 | |ff=1.0 | ||
|type=Energy | |type=Energy | ||
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|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
|direct=f | |||
}} | }} | ||
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|effect=Normal | |effect=Normal | ||
|sfx=Dragon Punch | |sfx=Dragon Punch | ||
|slvl= | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Early|24}} | {{HitboxTableTitle|Early|24}} | ||
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|effect=Normal | |effect=Normal | ||
|sfx=Dragon Punch | |sfx=Dragon Punch | ||
|slvl= | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Middle|24}} | {{HitboxTableTitle|Middle|24}} | ||
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|ypos=0.5 | |ypos=0.5 | ||
|zpos=0.3 | |zpos=0.3 | ||
|ff=0 | |ff=1.0 | ||
|type=Hand | |type=Hand | ||
|effect=Normal | |effect=Normal | ||
|sfx=Dragon Punch | |sfx=Dragon Punch | ||
|slvl= | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Late|24}} | {{HitboxTableTitle|Late|24}} | ||
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|effect=Normal | |effect=Normal | ||
|sfx=Dragon Punch | |sfx=Dragon Punch | ||
|slvl= | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Laser|24}} | {{HitboxTableTitle|Laser|24}} | ||
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|r=0.7 | |r=0.7 | ||
|bn=center | |bn=center | ||
|xpos= | |xpos=0.0 | ||
|ypos=0.0 | |ypos=0.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
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|sfx=Ramram Punch | |sfx=Ramram Punch | ||
|slvl=S | |slvl=S | ||
|direct=f | |||
}} | }} | ||
{{HitboxTableTitle|Earliest, Charged|24}} | {{HitboxTableTitle|Earliest, Charged|24}} | ||
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|ks=90 | |ks=90 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=4.0 | ||
|bn=0x0703d6cf75 | |bn=0x0703d6cf75 | ||
|xpos=0.0 | |xpos=0.0 | ||
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|sfx=Fire | |sfx=Fire | ||
|slvl=S | |slvl=S | ||
|direct=f | |||
}} | }} | ||
|} | |} |
Revision as of 15:30, August 7, 2020
Overview
Hitbox Visual Table
Uncharged | Charged | Beam | Beam detect | |
---|---|---|---|---|
Dragon | ||||
Power Dragon | — | |||
Megawatt | — | — | ||
Ramram | — | — |
Hitboxes
Dragon
Power Dragon
Megawatt
Ramram
Timing
Dragon/Power Dragon
Endlag on block depends on the length of extended ARM, timing shows longest length
Charges between | 8-9 |
---|---|
Earliest Hit | 16 |
Early Hit | 17-19 |
Middle Hit | 20-24 |
Late Hit | 25-29 |
Laser | 40-51 |
Earliest next ARM | 17 |
Earliest laser | 31 |
Interruptible (miss) | 65 |
Interruptible (miss, laser) | 87 |
Iterruptible (hit) | 59 |
Interruptible (hit, laser) | 81 |
Interruptible (block) | 69-70 |
Miss | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Miss Laser | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hit Laser | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Block |
Megawatt
Charges between | 8-9 |
---|---|
Earliest Hit | 16 |
Early Hit | 17-19 |
Middle Hit | 20-31 |
Late Hit | 32-38 |
Earliest next ARM | 17 |
Interruptible (miss) | 75 |
Iterruptible (hit) | 58-67 |
Interruptible (block) | 77-83 |
Miss | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Miss |
Ramram
Charges between | 8-9 |
---|---|
Earliest Hit | 16 |
Early Hit | 17-18 |
Late Hit | 19-25 |
Ring | 26-35 |
Earliest next ARM | 17 |
Interruptible | 57 |
Intteruptible (block) | 64 |
Miss | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Block |
|