Min Min (SSBU)/Neutral attack/Infinite: Difference between revisions
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Raul Retana (talk | contribs) (Corrected some data) |
Raul Retana (talk | contribs) m (Added hitstun/shieldstun) |
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==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
Hitboxes ID 0 and 1 of rapid jab are given 3 extra frames of hitstun and | Hitboxes ID 0 and 1 of rapid jab are given 3 extra frames of hitstun and a shieldstun multiplier of 9x. Due to there being no ID 0 but an ID 2, the latter is not given any extra. | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | |||
! Shieldstun | |||
{{HitboxTableTitle|Rapid jab|42}} | {{HitboxTableTitle|Rapid jab|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 29: | Line 31: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|'''+3''' frames | |||
|9x | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 |
Revision as of 12:20, July 22, 2020
Overview
Hitboxes
Hitboxes ID 0 and 1 of rapid jab are given 3 extra frames of hitstun and a shieldstun multiplier of 9x. Due to there being no ID 0 but an ID 2, the latter is not given any extra.
Timing
Interruptibility and animation length are only for the finisher.
Rapid Jab | 6, 8, 10, 12... |
---|---|
Finisher | 6-7 |
Interruptible | 41 |
Animation length | 55 |
Lag time |
Hitbox |
Loop point |
Interruptible |
|