Palutena (SSB4)/Back throw: Difference between revisions
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{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility | ||
|1- | |1-18 | ||
|- | |- | ||
!Throw Release | !Throw Release | ||
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{{FrameStrip|t=Lag|c=19|e=LagThrowS}}{{FrameStrip|t=Lag|c=35|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=5}} | {{FrameStrip|t=Lag|c=19|e=LagThrowS}}{{FrameStrip|t=Lag|c=35|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=5}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c= | {{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=41}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 06:18, July 13, 2020
Overview[edit]
Palutena elevates the opponent, then performs a ballet kick to the air, which magically launches the opponent back. Despite it being her strongest throw (KOing at 155% with no DI), it sends the opponent at an unfavorable angle, which is the Sakurai angle. Due to this, this throw is among the easiest to DI to avoid getting KOd. As such, it is recommended to not stale this throw as well as only use it with high rage to KO middle-heavy to lightweight characters, or characters with bad recovery moves like Cloud, while using it on heavyweight characters to reliably rack up damage.
Throw Data[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 10% | Forwards | 65 | 70 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | None | None |
Timing[edit]
Invincibility | 1-18 |
---|---|
Throw Release | 20 |
Interruptible | 55 |
Animation length | 59 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|