Pac-Man (SSB4)/Down tilt: Difference between revisions
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==Overview== | ==Overview== | ||
Pac-Man transforms into his wedge form and chomps in front of | Pac-Man transforms into his wedge form and chomps in front of himself at a slightly downward angle. The chomp moves Pac-Man forward a short distance, and the move can be used in quick succession due to its interruptibility. At lower percents, the move can be used to set up for a [[lock]]. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 19:55, July 12, 2020
Overview
Pac-Man transforms into his wedge form and chomps in front of himself at a slightly downward angle. The chomp moves Pac-Man forward a short distance, and the move can be used in quick succession due to its interruptibility. At lower percents, the move can be used to set up for a lock.
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 6% | 0 | 50 | 80 | 0 | 4.0 | 0 | 0.0 | 3.6 | 5.5 | 1.0x | 1.0x | 25% | Punch |
Timing
Hitboxes | 7-9 |
---|---|
IASA | 29 |
Animation length | ? |
Lag time |
Hitbox |
Interruptible |
|