Min Min (SSBU)/Neutral attack/Infinite: Difference between revisions
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[[File:MinMinRapidJab.gif|thumb|400px|Hitbox visualization showing Min Min's rapid jab.]] | |||
[[File:MinMinRapidJabFinisher.gif|thumb|400px|Hitbox visualization showing Min Min's rapid jab finisher.]] | |||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== |
Revision as of 14:50, July 5, 2020
Overview
Hitboxes
Hitboxes ID 0 and 1 of rapid jab are given 3 extra frames of hitstun and 9 extra frames of shieldstun. Due to there being no ID 0 but an ID 2, the latter is not given any extra.
Timing
Interruptibility and animation length are only for the finisher.
Rapid Jab | 6, 8, 10, 12... |
---|---|
Finisher | 6-7 |
Interruptible | 41 |
Animation length | 55 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Loop point |
![]() Interruptible |
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