Super Smash Bros. Ultimate

List of spirits (ARMS series): Difference between revisions

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**Because of this, Min Min and the aforementioned ''ARMS'' spirits are the only spirits that do not have ''ARMS'' music playing in their Spirit Battles. This makes ''ARMS'' the only DLC introduced universe containing Spirit Battles that do not have songs from their own universe (not counting {{uv|Fatal Fury}} which uses non ''Fatal Fury'' music for the "others" spirits).
**Because of this, Min Min and the aforementioned ''ARMS'' spirits are the only spirits that do not have ''ARMS'' music playing in their Spirit Battles. This makes ''ARMS'' the only DLC introduced universe containing Spirit Battles that do not have songs from their own universe (not counting {{uv|Fatal Fury}} which uses non ''Fatal Fury'' music for the "others" spirits).
*Ribbon Girl and Ninjara are the first spirits to gain spirit battles after being previously summon exclusive.
*Ribbon Girl and Ninjara are the first spirits to gain spirit battles after being previously summon exclusive.
*''ARMS'' and ''Ice Climber'' are the only series in ''Super Smash Bros. Ultimate'' with a playable character where all Spirits origin from the same game.
*''ARMS'' and ''Ice Climber'' are the only series in ''Super Smash Bros. Ultimate'' with a playable character where all Spirits originate from the same game.
*''ARMS'', ''F-Zero'', ''Punch-Out'', ''Persona'', and ''Final Fantasy'' are the only series in ''Super Smash Bros. Ultimate'' with a playable character where all current Spirits use artwork from the same game, respectively being ''ARMS'', ''F-Zero GX'', ''Punch-Out (Wii)'', ''Persona 5'', and ''Ultimate'', mainly due to Cloud not having any artwork from ''Final Fantasy VII'' to swap for his ''Ultimate'' artwork.
*''ARMS'', ''F-Zero'', ''Punch-Out'', ''Persona'', and ''Final Fantasy'' are the only series in ''Super Smash Bros. Ultimate'' with a playable character where all current Spirits use artwork from the same game, respectively being ''ARMS'', ''F-Zero GX'', ''Punch-Out (Wii)'', ''Persona 5'', and ''Ultimate'', mainly due to Cloud not having any artwork from ''Final Fantasy VII'' to swap for his ''Ultimate'' artwork.
**This is excluding ''Ice Climber'' and ''Game & Watch'', which use sprites, and ''R.O.B'', which uses real-life photographs.
**This is excluding ''Ice Climber'' and ''Game & Watch'', which use sprites, and ''R.O.B'', which uses real-life photographs.

Revision as of 23:03, July 2, 2020

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.

The following is the list of the Spirits from the ARMS series in Super Smash Bros. Ultimate. All of the Spirits from the ARMS series debuted in, and use their artwork from, ARMS.

Primary Spirits

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Acquisition
1,287
Spring man.png
Spring Man
Neutral
★★★ ⬡⬡⬡ 2,858 8,579 2,062 6,187 687 2,062 Fist Attack ↑ •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Battle via DLC Spirit Board
1,288
Ribbon Girl Spirit.png
Ribbon Girl
Grab
★★ ⬡⬡ 1,485 5,944 614 2,458 814 3,258 Fist Attack ↑ Summon with cores from Elite Beat Divas and ChuChu
•Battle via DLC Spirit Board
1,289
Min min.png
Min Min
Attack
★★★ ⬡⬡ 2,838 8,558 1,561 4,707 1,277 3,851 No Effect •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
1,415
MasterMummy.png
Master Mummy
Shield
★★ 1,902 7,638 601 2,414 1,194 4,792 Strong Throw •Battle via DLC Spirit Board
1,417 Byte & Barq
Neutral
⬡⬡⬡ 1,075 5,387 483 2,419 513 2,569 Water Weakness •Battle via DLC Spirit Board
1,418
Kid Cobra Spirit.png
Kid Cobra
Attack
★★★ ⬡⬡ 3,065 9,223 1,828 5,499 1,120 3,370 Speed ↑ •Battle via DLC Spirit Board

Support Spirits

No. Image Name Class Cost Ability Acquisition
1,290
Twintelle.png
Twintelle ★★ Air Defense ↑ •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
•Battle via DLC Spirit Board
1,291
Ninjara.png
Ninjara ★★ Move Speed ↑ Summon with cores from Shinobu and Shadow Man
•Battle via DLC Spirit Board
1,416
Mechanica.png
Mechanica ★★ ⬢⬢ Weapon Resist ↑ •Battle via DLC Spirit Board
1,419 Helix Transformation Duration ↑ •Battle via DLC Spirit Board
1,420
Max Brass Spirit.png
Max Brass ★★★★ ⬢⬢⬢ Critical Super Giant •Battle via DLC Spirit Board

Fighter Spirit

No. Image Alternate Artwork Name Acquisition
1,414
MinMinFighterSpirit.png
Min Min SSBU.png
Min Min (Fighter) •Complete Classic Mode with Min Min
•Purchase from the Vault Shop for 300G (after unlocking Min Min)

Spirit Battles

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
1,287
Spring man.png
Spring Man Mii Brawler Mii Brawler (SSBU) (Moveset: 2333, Spring Man Mask, Spring Man Outfit)
Neutral
9,300 Boxing Ring N/A •The enemy's punches and elbow strikes have increased power
•The enemy has increased jump power
Title Theme - Wii Sports Club
  • The Mii Brawler puppet fighter's costume represents Spring Man, the main protagonist of ARMS. The puppet fighter's moveset references Spring Man's moveset in ARMS, including Flashing Mach Punch, which references the Rush attack that all ARMS characters can use.
  • The stage references ARMS being a boxing game. The ropes on the ring can be used a trampolines similar to the Springs in Spring Stadium.
  • The battle conditions represents the gameplay mechanics of ARMS which includes punching and jumping.
1,288
Ribbon Girl Spirit.png
Ribbon Girl Mii Brawler Mii Brawler (SSBU) (Moveset: 2222, Ribbon Girl Mask, Ribbon Girl Outfit)
Grab
3,600 Spring Stadium (Battlefield form) N/A •The enemy has an extra midair jump Ribbon Ring
  • The Mii Brawler puppet fighter's costume represents Ribbon Girl. The puppet fighter's moveset references Ribbon Girl's moveset in ARMS.
  • The music references Ribbon Girl's affiliated stage, Ribbon Ring.
  • The Additional Midair Jump battle condition references Ribbon Girl's ability to perform multiple mid-air jumps.
1,289
Min min.png
Min Min Corrin Corrin (SSBU)
Attack
9,300 New Pork City (Ω form) N/A •The enemy favors special moves
•The enemy has increased attack power when badly damaged
•The enemy has increased move speed
Dragon Driftway
  • The Corrin puppet fighter representing Min Min references their abilities to elongate their limbs to attack at a distance. The puppet fighter's frequent use of Dragon Fang Shot references how Min Min's left ARM can transform into a dragon-like ARM.
  • The stage references the paifang in the background, a Chinese architectural arch which shares with Min Min's Chinese heritage.
  • The music represents Dragon Driftway from Mario Kart 8, which uses a similar Chinese motif as Min Min's Ramen Bowl stage in ARMS.
1,290
Twintelle.png
Twintelle Bayonetta Bayonetta (SSBU)
Grab
3,700 New Donk City Hall N/A •The enemy's smash attacks have increased power
•The enemy favors smash attacks
•The enemy starts the battle with a Drill
New Donk City
  • The Bayonetta puppet fighter's favor for smash attacks references both Bayonetta and Twintelle using their hair to attack their opponents. The puppet fighter starting off with a Drill references the Parasol, one of Twintelle's standard ARMS.
  • The stage represents Twintelle's affiliated stage, Cinema Deux.
1,291
Ninjara.png
Ninjara Greninja Greninja (SSBU)
Grab
3,600 Suzaku Castle Item: Boomerang •The enemy has increased move speed Ninja College
  • The Greninja puppet fighter, without DLC, references both Greninja and Ninjara being ninjas.
  • The stage and music references Ninjara's affiliated stage, Ninja College.
  • The battle condition references Ninjara's high speed stat.
Mii Brawler Mii Brawler (SSBU) (Moveset: 2313, Ninjara Wig, Ninjara Outfit)[1]
1,415
MasterMummy.png
Master Mummy Donkey Kong Donkey Kong (SSBU)
Shield
3,400 Dracula's Castle (Ω form) N/A •The enemy has super armor but moves slower
•The enemy favors grabs and throws
Mausoleum
  • The Donkey Kong puppet fighter references both Donkey Kong and Master Mummy being large, heavyweight characters.
  • The stage and music references Master Mummy's affiliated stage, the Mausoleum.
  • The Slow Super Armor battle condition references Master Mummy's low speed and high endurance stats. The second battle condition references Master Mummy's high grab and throw damages.
1,416
Mechanica.png
Mechanica •Giant Wendy Bowser Jr. (SSBU)
Grab
3,400 Spring Stadium N/A •The enemy has super armor but moves slower
•Stamina battle
•The enemy is giant
Scrapyard
  • The Giant Wendy puppet fighter references both Wendy and Mechanica being young girls who pilots and primarily fights with giant mechs. The Koopa Clown Car also references Mechanica's hovering ability.
  • The music references Mechanica's affiliated stage, Scrapyard.
  • The Slow Super Armor battle condition references Mechanica's suit being a heavyweight super armor. The stamina battle condition represents a typical stamina battle in ARMS.
1,417 Byte & Barq Mega Man Mega Man (SSBU)
Duck Hunt Duck Hunt (SSBU)
Neutral
1,600 Spring Stadium N/A •Defeat the main fighter to win
•The enemy is metal
Buster Beach
  • The Mega Man puppet fighter references both Mega Man and Byte being autonomous fighters. The Metal Duck Hunt minion fighter represents Barq, Byte's robotic canine partner.
  • The music references Byte & Barq's affiliated stage, Buster Beach.
1,418
Kid Cobra Spirit.png
Kid Cobra Min Min Min Min (SSBU)
Attack
8,700 Fourside (Battlefield form) •Move Speed ↑
•Item: Bumper
•The enemy has increased move speed when the enemy's at high damage
•The enemy starts the battle with a Drill
Snake Park
  • The Min Min puppet fighter starting off with a Drill represents Kid Cobra and his default ARMS, Slamamander.
  • The stage and music references Kid Cobra's affiliated stage, Snake Park.
  • The Move Speed ↑ rule and battle condition references Kid Cobra's nickname, "The Speed Demon" and his charged dash speed. The Bumpers enabled in this Spirit Battle resembles the Clapback, a Shield-type ARMS weapon recommended for Kid Cobra.
1,419 Helix Dark Samus Dark Samus (SSBU)
Shield
1,600 Frigate Orpheon •Tiny
•Giant
•The enemy is giant after a while
•Only certain Pokémon will emerge from Poké Balls (Ditto)
DNA Lab
  • The Dark Samus puppet fighter references both Dark Samus and Helix being artificial humanoids created from a gelatinous substances.
  • The stage and music references Helix's affiliated stage, DNA Lab.
  • The Tiny and Giant rules references Helix's ability to alter his size. The Ditto Poké Ball Pokémon references Helix's gelatinous body.
1,420
Max Brass Spirit.png
Max Brass King K. Rool King K. Rool (SSBU)
Attack
12,600 Norfair (Ω form) •Attack Power ↑
•Giant
•The enemy is giant when the enemy's at high damage
•Stamina battle
•The enemy has increased attack power when the enemy's at high damage
Sky Arena
  • The King K. Rool puppet fighter represents Max Brass, the champion of the Grand Prix in ARMS. The puppet fighter also references both King K. Rool and Max Brass having super armor in their respective fighting games.
  • The stage and music references Max Brass's affiliated stage, Sky Arena.
  • The Attack Power ↑ and Giant rules references Max Brass's ability to grow larger and stronger either by charging up or being low in health. The stamina battle condition represents a typical stamina battle in ARMS.
  1. ^ This alternative occurs when the corresponding DLC has been purchased and downloaded.

Series Order

Number Name Series
1,287 Spring Man ARMS
1,288 Ribbon Girl
1,289 Min Min
1,290 Twintelle
1,291 Ninjara
1,414 Min Min (Fighter)
1,415 Master Mummy
1,416 Mechanica
1,417 Byte & Barq
1,418 Kid Cobra
1,419 Helix
1,420 Max Brass

Trivia

  • Min Min is the first base game spirit character to become a DLC fighter.
  • Spring Man and Twintelle are the first DLC Spirit board spirits to appear in the World of Light and on the regular spirit board.
    • Because of this, Min Min and the aforementioned ARMS spirits are the only spirits that do not have ARMS music playing in their Spirit Battles. This makes ARMS the only DLC introduced universe containing Spirit Battles that do not have songs from their own universe (not counting Fatal Fury which uses non Fatal Fury music for the "others" spirits).
  • Ribbon Girl and Ninjara are the first spirits to gain spirit battles after being previously summon exclusive.
  • ARMS and Ice Climber are the only series in Super Smash Bros. Ultimate with a playable character where all Spirits originate from the same game.
  • ARMS, F-Zero, Punch-Out, Persona, and Final Fantasy are the only series in Super Smash Bros. Ultimate with a playable character where all current Spirits use artwork from the same game, respectively being ARMS, F-Zero GX, Punch-Out (Wii), Persona 5, and Ultimate, mainly due to Cloud not having any artwork from Final Fantasy VII to swap for his Ultimate artwork.
    • This is excluding Ice Climber and Game & Watch, which use sprites, and R.O.B, which uses real-life photographs.
  • Prior to Min Min's release, these spirits were listed as "Others" spirits, and thus would have either no series symbol on the spirits list or a generic ellipsis on the party setup. This was changed after the 8.0.0 update.
  • Min Min is the only ARMS spirit that does not appear on the ARMS DLC Spirit Board.