Super Smash Bros. Brawl

Meta Knight (SSBB)/Pummel: Difference between revisions

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==Hitboxes==
==Hitboxes==
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableHeader|special=y}}
{{BrawlHitboxTableRow
{{BrawlSpecialHitboxTableRow
|bn=0
|id=0
|id=0
|damage=3%
|damage=3%
|angle=80
|angle=80
|fkv=30
|ks=100
|sd=0
|bk=0
|bk=0
|ks=100
|fkv=30
|r=330000
|r=330000
|bn=0
|xpos=0
|ypos=660000
|ypos=660000
|zpos=540000
|zpos=540000
|rawflags=00100000110000110100011000100010
|trip=0
|ff=60000
|sdi=60000
|rawflags=00100000100000110000011000000010
|rehit=0
|rawflags2=00001000010011111111111111000011
}}
}}
|}
|}

Revision as of 14:29, April 24, 2020

Overview

Meta Knight's pummel involves him hitting the opponent with the claws on his wings. Each pummel does 3% damage and has rather high ending lag, but the move is still useful for adding a little extra damage to opponents before using more damaging throws such as a down throw.

Hitboxes

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 3% 0 AngleIcon80.png Forwards 0 100 30 5.5 0 0.0 11.0 9.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Body (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(True).png HitboxTableIcon(False).png HitboxTableIcon(False).png 11111111111111

Timing

Hitbox 4
Animation length 23
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox