Lucas (SSBB)/Up smash: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Line 5: | Line 5: | ||
==Hitboxes== | ==Hitboxes== | ||
{{BrawlHitboxTableHeader}} | {{BrawlHitboxTableHeader}} | ||
{{HitboxTableTitle|Launcher hit| | {{HitboxTableTitle|Launcher hit|25}} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=0 | |bn=0 | ||
Line 42: | Line 42: | ||
|rawflags=00000100000000110010000000000010 | |rawflags=00000100000000110010000000000010 | ||
}} | }} | ||
{{HitboxTableTitle|Earliest hit| | {{HitboxTableTitle|Earliest hit|25}} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=0 | |bn=0 | ||
Line 61: | Line 61: | ||
|rawflags=00011100000000110010000011000011 | |rawflags=00011100000000110010000011000011 | ||
}} | }} | ||
{{HitboxTableTitle|Early hit| | {{HitboxTableTitle|Early hit|25}} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=0 | |bn=0 | ||
Line 80: | Line 80: | ||
|rawflags=00011100000000110010000011000011 | |rawflags=00011100000000110010000011000011 | ||
}} | }} | ||
{{HitboxTableTitle|Mid hit| | {{HitboxTableTitle|Mid hit|25}} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=0 | |bn=0 | ||
Line 99: | Line 99: | ||
|rawflags=00011100000000110010000011000011 | |rawflags=00011100000000110010000011000011 | ||
}} | }} | ||
{{HitboxTableTitle|Late hit| | {{HitboxTableTitle|Late hit|25}} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=0 | |bn=0 | ||
Line 118: | Line 118: | ||
|rawflags=00011100000000110010000010000011 | |rawflags=00011100000000110010000010000011 | ||
}} | }} | ||
{{HitboxTableTitle|Latest hit| | {{HitboxTableTitle|Latest hit|25}} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|bn=0 | |bn=0 |
Revision as of 17:33, April 20, 2020
Overview
Hitboxes
Timing
Charges between | 4-5 |
---|---|
Invincibility | 1-4 |
Intangibility (head and arms) | 15-29 |
Launcher hit | 28 |
Earliest hit | 30-32 |
Early hit | 33-37 |
Mid hit | 38-42 |
Late hit | 43-47 |
Latest hit | 48-52 |
Animation length | 98 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Vulnerable |
Invincible |
Intangible |
Interruptible |