Air speed: Difference between revisions
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==''[[Melee]]'' air speed ranking== | ==''[[Melee]]'' air speed ranking== | ||
{|style="margin:1em auto 1em auto" | |||
|width="50%" style="vertical-align:top"| | |||
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | {|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | ||
|+NTSC | |||
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!Rank!!Character!!Air speed | !Rank!!Character!!Air speed | ||
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|'''19-20'''||{{SSBM|Falco}}||0.83 | |'''19-20'''||{{SSBM|Falco}}||0.83 | ||
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|'''21-22'''||{{SSBM|Bowser}}||0.8 | |||
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|'''21-22'''||{{SSBM|Sheik}}||0.8 | |||
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|'''23-24'''||{{SSBM|Ganondorf}}||0.78 | |||
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|'''23-24'''||{{SSBM|Kirby}}||0.78 | |||
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|'''25'''||{{SSBM|Ice Climbers}}||0.7 | |||
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|'''26'''||{{SSBM|Luigi}}||0.68 | |||
|} | |||
|width="50%" style="vertical-align:top"| | |||
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | |||
|+PAL | |||
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!Rank!!Character!!Air speed | |||
|- | |||
|'''1'''||{{SSBM|Jigglypuff}}||1.35 | |||
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|'''N/A'''||[[Giga Bowser]]||1.22 | |||
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|'''2-3'''||{{SSBM|Yoshi}}||1.2 | |||
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|'''2-3'''||{{SSBM|Mewtwo}}||1.2 | |||
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|'''4'''||{{SSBM|Captain Falcon}}||1.12 | |||
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|'''5'''||{{SSBM|Peach}}||1.1 | |||
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|'''6-9'''||{{SSBM|Donkey Kong}}||1 | |||
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|'''6-9'''||{{SSBM|Link}}||1 | |||
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|'''6-9'''||{{SSBM|Young Link}}||1 | |||
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|'''6-9'''||{{SSBM|Mr. Game & Watch}}||1 | |||
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|'''10'''||{{SSBM|Zelda}}||0.95 | |||
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|'''11'''||{{SSBM|Ness}}||0.93 | |||
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|'''12-13'''||{{SSBM|Dr. Mario}}||0.9 | |||
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|'''12-13'''||{{SSBM|Roy}}||0.9 | |||
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|'''14'''||{{SSBM|Samus}}||0.89 | |||
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|'''15-17'''||{{SSBM|Marth}}||0.85 | |||
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|'''15-17'''||{{SSBM|Pikachu}}||0.85 | |||
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|'''15-17'''||{{SSBM|Pichu}}||0.85 | |||
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|'''18-20'''||{{SSBM|Fox}}||0.83 | |||
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|'''18-20'''||{{SSBM|Falco}}||0.83 | |||
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|'''18-20'''||{{SSBM|Mario}}||0.83 | |||
|- | |- | ||
|'''21-22'''||{{SSBM|Bowser}}||0.8 | |'''21-22'''||{{SSBM|Bowser}}||0.8 |
Revision as of 16:41, December 13, 2019
Air speed, or lateral air movement, is the maximum rate at which a character can move left or right while in midair. Air speed, air acceleration, falling speed, and gravity are factors for how far a character can recover.
Air speed is often confused with how far a character can travel without landing. Characters with low falling speeds tend to be able to travel farther in the air, simply due to hitting the ground later, not due to traveling through the air faster. As a result, characters with higher falling speeds are often perceived as having lower air speeds, when in reality, some fast falling characters can move around in the air faster than the floaty characters.
Super Smash Bros. air speed ranking
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Melee air speed ranking
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Brawl air speed Ranking
SSB4 air speed ranking
Update history1.0.8
1.1.3
1.1.4
1.1.5
Ultimate air speed ranking
See also |