Forward tilt: Difference between revisions

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*[[Toon Link (SSBB)|Toon Link]] - Same as Link's, but different in that it stalls the opponent, like if hit by a sweet spot.
*[[Toon Link (SSBB)|Toon Link]] - Same as Link's, but different in that it stalls the opponent, like if hit by a sweet spot.
*[[Marth (SSBB)|Marth]] - Does a slashing uppercut. Sometimes mistaken for being able to be angled, due to his up tilt being very similar to his forward tilt. Also very different from Ike's foward tilt.
*[[Marth (SSBB)|Marth]] - Does a slashing uppercut. Sometimes mistaken for being able to be angled, due to his up tilt being very similar to his forward tilt. Also very different from Ike's foward tilt.
*[[Mr. Game & Watch (SSBB)|Mr. Game & Watch]] - Pulls out a chair from Lion in front of him.
*[[Mr. Game & Watch (SSBB)|Mr. Game & Watch]] - Pulls out a chair from [[Lion]] in front of him.


=== Miscellaneous ===
=== Miscellaneous ===

Revision as of 17:00, December 9, 2008

Mario's Strong Side, faster than his Forward Smash.

Strong Side, also known as a "Forward Tilt" (or "F-tilt"), is a Strong Attack performed by any character by holding the control stick forward and pressing A while on the ground. This is distinct from a Forward Smash in that the control stick is only tilted, not tapped, when performing this attack.

Along with certain Forward Smashes, some Strong Sides can be "angled" up or down to some extent, pointing the hitbox in a diagonal direction instead of totally forward. Most attacks that are angled up are slightly more powerful than if they weren't angled, while some are weaker if angled downwards. Strong Sides cannot be charged like Smash Attacks.

Characters in Brawl with Strong Sides That Can Be Angled

Kicks/Legs

Punches/Arms

  • Wario (If angled upwards, Wario will grunt during the start-up lag instead of during the actual attack.)
  • Donkey Kong (Can be angled, but the results are very hard to see.)
  • Diddy Kong
  • Bowser
  • R.O.B.
  • Zelda (Sparkles come out of her hand, but aren't a hitbox.)
  • Wolf (Does a slash with his claws.)

Tail

Weapons

Energy

Characters in Brawl with Strong Sides That Can't Be Angled

Kicks/Legs

  • Peach - Kicks straight up.
  • Sheik - Does a spinning kick.
  • Ganondorf - Kicks straight foward. Very much like Captain Falcon's, aside from not being able to be angled and stronger with more horizontal knockbck.
  • Snake - Darts his knee with fixed knockback in front of him. If another Strong Side is done right after the first one, he'll do a double fist that's stronger than the first one, like Toon Link's Forward Smash. The properties of the first kick can be exploited. Doing that is called Knee Locking. Overall, one of the quickest moves of his arsenal, and is powerful as well.
  • Olimar - Thrusts his body foward in the air with a kick.

Weapons

  • Pit - Thrusts both of his swords foward.
  • Meta Knight - Swings his sword foward, then can do two more swings into a combo, like a three-hit neutral combo.
  • King Dedede - Spins his hammer in front of him.
  • Link - Swings his sword foward.
  • Toon Link - Same as Link's, but different in that it stalls the opponent, like if hit by a sweet spot.
  • Marth - Does a slashing uppercut. Sometimes mistaken for being able to be angled, due to his up tilt being very similar to his forward tilt. Also very different from Ike's foward tilt.
  • Mr. Game & Watch - Pulls out a chair from Lion in front of him.

Miscellaneous

  • Ivysaur - Thrusts its body foward and spins the leaves of its flower. Can hit multiple times.