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'''Spear Pillar''' ({{ja|テンガンざん やりのはしら|Tenganzan Yari no Hashira}}, ''Mt. Tengan Spear Pillar'') is a stage in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]''. In both ''Brawl'' and ''Ultimate'', Lucario is fought here when being unlocked.
'''Spear Pillar''' ({{ja|テンガンざん やりのはしら|Tenganzan Yari no Hashira}}, ''Mt. Tengan Spear Pillar'') is a {{uv|Pokémon}} series stage in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]''.
 
In ''Brawl'', the [[Unlockable character|unlock]] battle for {{SSBB|Lucario}} is fought here. In ''Ultimate'', the unlock battle for {{SSBU|Lucario}} is also fought here.


==Stage overview==
==Stage overview==
Spear Pillar consists of an upper solid platform with two overhanging soft platforms at the sides, which move up and down almost constantly, and a cave in the lower part.
Spear Pillar consists of an upper solid platform and a cave beneath it. Both the top ground and the cave have grabbable [[edge]]s at their sides.
 
Above the upper ground are two [[soft platform]]s, one on the left and the other on the right, spaced symetrically apart. These platforms move up and down nearly constantly, only stopping for a brief, random amount of time at their lowest and highest points.
 
In the background on the top ground is a large pedestal. After a random amount of time (~20 seconds), [[Dialga]], [[Palkia]] or [[Cresselia]] will appear atop the pedestal in a flash of light. The Pokémon will stay for a random amount of time (~25 seconds), while causing various effects on the stage at random intervals (~7 seconds). Afterwards, they will leave in a flash of light, and the cycle repeats.
 
In ''Brawl'', only one of the three Legendary Pokémon can appear per match, determined randomly when the stage is selected. In ''Ultimate'', any of the three Pokémon can appear, determined randomly each time.


After a short while from the beginning of a match, [[Dialga]], [[Palkia]], or [[Cresselia]] will show up in the background of the stage. In ''Brawl'', the Pokémon that appears is predetermined when the match loads, indicated by the tint of the stage. If it is tinted blue, Dialga or Cresselia will appear. If it is tinted purple, Palkia will appear. In ''Ultimate'', any Pokémon can appear during the course of a match, and the tint only occurs while the Pokémon is on-screen. The Pokémon will perform different attacks when they appear:
The Pokémon that will appear is indicated by a color tint on the stage and background. Dialga is signified by a blue tint, Palkia is signified by a pink tint, and Cresselia is signified by the same blue as Dialga in ''Brawl'' or the stage's default green tint in ''Ultimate''. In ''Brawl'', the tint is present at all times, as only one Pokémon can appear for a given match, but in ''Ultimate'', the tint is green by default (and for Cresselia) and only changes to the other colors when Dialga or Palkia is active.


The three Pokémon can cause various different effects when they appear. Some of these are shared by Dialga and Palkia, while Cresselia has its own effects.
====Dialga and Palkia====
*Tilts the screen by a random amount (between 10 and 30 degrees) to the left or right. The effect is only visual; flat surfaces don't become slopes, for example.
*Causes an earthquake, breaking either the left, right or middle third of the upper ground. This creates a more open route between the two floors.
*Fires a vertical Hyper Beam covering a third of the stage, either the left, right or middle. The beam lasts for around one second, dealing repeated hits for damage of up to 27% in ''Brawl'' or 26% in ''Ultimate'', and the beam can be shielded. In ''Ultimate'', this vertical beam also breaks the third of the upper ground that is was fired through. The beam is blue when used by Dialga and pink when used by Palkia.
*Fires a horizontal Hyper Beam through the cave area. Apart from its position and direction, it functions largely the same as the vertical beam.
====Dialga====
====Dialga====
[[File:Dialga Spear Pillar.jpg|left|100px|]]
[[File:Dialga Spear Pillar.jpg|left|200px]]
*Slows down the [[Slow motion|passage of time]] using [[bulbapedia:Roar of Time|Roar of Time]]. This stacks with effects such as the [[Timer]].
*Slows down the [[Slow motion|passage of time]], similarly to the [[Timer]] item. This stacks with other time-altering effects. In ''Ultimate'', the background is changed to consist of blue ripples, the same background used by the Timer.
*Roars, then jumps onto the stage and attacks nearby characters with Roar of Time. There is a larger delay between the roar and jumping on to the stage than there is for other roar-signified attacks.
*Roars for a moment, then jumps onto the stage and uses {{iw|bulbapedia|Roar of Time|move}}, dealing 25% damage to nearby characters.
{{clrl}}
{{clrl}}
====Palkia====
====Palkia====
[[File:Palkia Spear Pillar.jpg|left|100px]]
[[File:Palkia Spear Pillar.jpg|left|200px]]
*Halves gravity (warps space) by using [[bulbapedia:Spacial Rend|Spacial Rend]].
*Halves [[gravity]] and [[weight]] for all fighters. In ''Ultimate'', the background is changed to consist of blue swirls.
*Mirrors the stage (so that pressing right causes a character to appear to move to the left).
*Mirrors the screen, such that pressing right causes a character to appear to move to the left.
*Rotates the stage at a 180 degree angle (so that gravity faces up and left is right).
*Rotates the screen at a 180 degree angle, causing it to appear upside-down.
{{clrl}}
{{clrl}}
====Dialga and Palkia====
*Breaks the center third of the upper level creating a hole in the floor.
*Breaks an outer third of the upper level trimming a side a bit short.
*Tilts the stage at up to a 30 degree angle (the effect is only visual; flat surfaces don't become slopes, for example).
*Shoots a vertical Hyper Beam covering a third of the stage (it can be shielded).
*Shoots a horizontal Hyper Beam covering the lower level (again, can be shielded).
====Cresselia====
====Cresselia====
[[File:CresseliaSpearPillar.jpg|left|100px]]
[[File:CresseliaSpearPillar.jpg|left|200px]]
*Throws a single {{iw|bulbapedia|Psycho Cut}} that swoops across either the upper or lower in a boomerang-like fashion.  
*Throws a single {{iw|bulbapedia|Psycho Cut}} that swoops across either the upper ground or the cave, like a boomerang.
*Throws a series of Psycho Cuts across the stage in straight lines from its position.
*Throws a series of Psycho Cuts across the stage in straight lines from its position.
{{clrl}}
{{clrl}}
====All====
After a while, the legendary Pokémon will vanish in a puff of smoke, leaving the fight to continue normally for a short time. Soon enough, it will return exactly the same as before. Only one Pokémon can appear per match.


{{pkmn|Uxie}}, {{pkmn|Azelf}}, and {{pkmn|Mesprit}}, other legendary Pokémon, also make occasional appearances, only floating in the background and having no concrete effect on the fight.
{{pkmn|Mesprit}}, {{pkmn|Uxie}} and {{pkmn|Azelf}} can also randomly appear in the background, and will leave after a moment. Uxie and Azelf leave by simply vanishing, but Mesprit leaves by flying off-screen to the left or right. These Pokémon do not have any gameplay effect, being only aesthetic in function.


===Ω form and Battlefield form===
===Ω form and Battlefield form===
In ''Super Smash Bros. Ultimate'', the design of the main platform of the [[Ω form]] and [[Battlefield form]] is based on the top portion of the normal form, and it is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are based on the soft platforms of the normal form. Pokémon also do not affect these forms.
In ''Super Smash Bros. Ultimate'', the design of the main platform of the [[Ω form]] and [[Battlefield form]] is based on the top portion of the normal form, and it is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are based on the soft platforms of the normal form. No Pokémon appear on these forms.
<gallery widths="200px">
<gallery widths="200px">
SSBU-Spear PillarOmega.png|Ω form in ''Super Smash Bros. Ultimate''.
SSBU-Spear PillarOmega.png|Ω form in ''Super Smash Bros. Ultimate''.
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===''Super Smash Bros. Ultimate''===  
===''Super Smash Bros. Ultimate''===  
<gallery>
<gallery>
SSBUWebsiteDiddyKong5.jpg|{{SSBU|Diddy Kong}} shocked at his [[Peanut Popgun]]'s explosion on the stage.
SSBU-Dialga on Spear Pillar.png|[[Dialga]]'s appearance.
SSBUWebsitePichu3.jpg|{{SSBU|Pichu}} battling {{SSBU|Mewtwo}} on the stage.
SSBU-Palkia on Spear Pillar.png|[[Palkia]]'s appearance.
SSBUWebsiteWolf4.jpg|{{SSBU|Wolf}} using his neutral attack on {{SSBU|Duck Hunt}} on the stage.
SSBU-Cresselia on Spear Pillar.png|[[Cresselia]]'s appearance.
SSBU-Dialga on Spear Pillar.png|[[Dialga]] as a Stage Hazard on the stage.
SSBUWebsitePichu3.jpg|{{SSBU|Pichu}} battling {{SSBU|Mewtwo}}.
SSBU-Palkia on Spear Pillar.png|[[Palkia]] as a Stage Hazard on the stage.
SSBUWebsiteWolf4.jpg|{{SSBU|Wolf}} using his neutral attack on {{SSBU|Duck Hunt}}.
SSBU-Cresselia on Spear Pillar.png|[[Cresselia]] as a Stage Hazard on the stage.
SSBUWebsiteDiddyKong5.jpg|{{SSBU|Diddy Kong}} shocked at his [[Peanut Popgun]]'s explosion.
UltimateAnnouncerGO!.jpg|{{SSBU|Yoshi}} battling {{SSBU|Lucario}} on the stage.
UltimateAnnouncerGO!.jpg|{{SSBU|Yoshi}} battling {{SSBU|Lucario}}.
</gallery>
</gallery>


==Trivia==
==Trivia==
*Despite appearing on this stage, in the ''Pokémon'' games Cresselia has no connection to Spear Pillar at all.
*Despite appearing on this stage, Cresselia has no connection to Spear Pillar in the ''Pokémon'' games.
*If Olimar uses his [[End of Day|Final Smash]] when the stage is turned upside down, the Bulborbs still appear at the bottom of the screen.
*Hieroglyphic drawing of Dialga and Palkia can be seen on this stage, including on the two soft platforms.
*The cave underneath the main platform strongly resembles the {{iw|bulbapedia|Sinnoh Underground}}, with crystals partially burrowed in the [[floor]] and walls like in the Underground.
*The cave underneath the main platform resembles the {{iw|bulbapedia|Sinnoh Underground}}, with crystals partially burrowed in the [[floor]] and walls like in the Underground.
*When the stage is rotated or mirrored, even the [[pause]] screen is affected by the switch.
*When the stage is rotated or mirrored, even the [[pause]] screen is affected by the switch.
**There is a glitch in ''Ultimate'' if the session is reset while the screen is mirrored in [[Training Mode]]. The gameplay will return to normal, but the UI and name-tags remain mirrored.
[[File:BehindSpearPillar.png|thumb|The "meteorite" in the back of Spear Pillar.]]
[[File:BehindSpearPillar.png|thumb|The "meteorite" in the back of Spear Pillar.]]
*If the camera is moved so it is possible to look near the back of the stage, what looks like a meteorite can be seen sitting near a tree.
*If the camera is moved so it is possible to look near the back of the stage, what looks like a meteorite can be seen sitting near a tree.
*If the player pauses the game and zooms in on the vertically moving platforms, the platform on the left shows a hieroglyphic drawing of Dialga, with [[Giratina]] and Palkia on the other side.
*Palkia would later become a [[Poké Ball]] Pokémon in ''[[Super Smash Bros. 4]]'', using Spacial Rend to the same upside-down effect it can cause on this stage. Palkia returns as a Poké Ball Pokémon in ''Ultimate'', but it cannot appear on this stage, and is not available for selection in Training Mode.
*Palkia would later become a [[Poké Ball]] Pokémon in ''[[Super Smash Bros. 4]]'', using Spacial Rend to a similar effect as Spacial Rend on this stage.
*If Olimar uses his [[Final Smash]], [[End of Day]], when the screen is turned upside-down, the Bulborbs still appear at the bottom of the screen.
**In ''[[Super Smash Bros. Ultimate]]'', Palkia will not appear in Poké Balls when playing on this stage, and cannot even be selected in [[Training Mode]].


{{clear}}
{{clear}}


==External links==
==External links==
*[http://www.smashbros.com/wii/en_us/stages/stage29.html DOJO!! Update]
*[https://www.smashbros.com/wii/en_us/stages/stage29.html DOJO!! Update]
*[http://www.serebii.net/ssbb/stages/spearpillar.shtml Serebii.net's Page on Spear Pillar (stage)]
*[http://www.serebii.net/ssbb/stages/spearpillar.shtml Serebii.net's Page on Spear Pillar (stage)]



Revision as of 17:07, December 30, 2018

Spear Pillar
Spear Pillar
Spear Pillar in Super Smash Bros. Ultimate.
PokemonSymbol.svg
Universe Pokémon
Appears in Brawl
Ultimate
Availability Unlockable (Brawl)
Starter (Ultimate)
Unlock criteria Complete Event 25: The Aura Is With Me.
Crate type Normal
Maximum players 4 (Brawl)
8 (Ultimate)
Tracks available In Brawl:
Victory Road
Dialga / Palkia Battle at Spear Pillar!
Wild Pokémon Battle! (Diamond/Pearl)
Team Galactic Battle!
Route 209
Bolded tracks must be unlocked
In Ultimate:
Pokémon series music
Tournament legality
Brawl Singles: Banned
Doubles: Banned
Article on Bulbapedia Spear Pillar

Spear Pillar (テンガンざん やりのはしら, Mt. Tengan Spear Pillar) is a Pokémon series stage in Super Smash Bros. Brawl and Super Smash Bros. Ultimate.

In Brawl, the unlock battle for Lucario is fought here. In Ultimate, the unlock battle for Lucario is also fought here.

Stage overview

Spear Pillar consists of an upper solid platform and a cave beneath it. Both the top ground and the cave have grabbable edges at their sides.

Above the upper ground are two soft platforms, one on the left and the other on the right, spaced symetrically apart. These platforms move up and down nearly constantly, only stopping for a brief, random amount of time at their lowest and highest points.

In the background on the top ground is a large pedestal. After a random amount of time (~20 seconds), Dialga, Palkia or Cresselia will appear atop the pedestal in a flash of light. The Pokémon will stay for a random amount of time (~25 seconds), while causing various effects on the stage at random intervals (~7 seconds). Afterwards, they will leave in a flash of light, and the cycle repeats.

In Brawl, only one of the three Legendary Pokémon can appear per match, determined randomly when the stage is selected. In Ultimate, any of the three Pokémon can appear, determined randomly each time.

The Pokémon that will appear is indicated by a color tint on the stage and background. Dialga is signified by a blue tint, Palkia is signified by a pink tint, and Cresselia is signified by the same blue as Dialga in Brawl or the stage's default green tint in Ultimate. In Brawl, the tint is present at all times, as only one Pokémon can appear for a given match, but in Ultimate, the tint is green by default (and for Cresselia) and only changes to the other colors when Dialga or Palkia is active.

The three Pokémon can cause various different effects when they appear. Some of these are shared by Dialga and Palkia, while Cresselia has its own effects.

Dialga and Palkia

  • Tilts the screen by a random amount (between 10 and 30 degrees) to the left or right. The effect is only visual; flat surfaces don't become slopes, for example.
  • Causes an earthquake, breaking either the left, right or middle third of the upper ground. This creates a more open route between the two floors.
  • Fires a vertical Hyper Beam covering a third of the stage, either the left, right or middle. The beam lasts for around one second, dealing repeated hits for damage of up to 27% in Brawl or 26% in Ultimate, and the beam can be shielded. In Ultimate, this vertical beam also breaks the third of the upper ground that is was fired through. The beam is blue when used by Dialga and pink when used by Palkia.
  • Fires a horizontal Hyper Beam through the cave area. Apart from its position and direction, it functions largely the same as the vertical beam.

Dialga

  • Slows down the passage of time, similarly to the Timer item. This stacks with other time-altering effects. In Ultimate, the background is changed to consist of blue ripples, the same background used by the Timer.
  • Roars for a moment, then jumps onto the stage and uses Roar of Time, dealing 25% damage to nearby characters.

Palkia

  • Halves gravity and weight for all fighters. In Ultimate, the background is changed to consist of blue swirls.
  • Mirrors the screen, such that pressing right causes a character to appear to move to the left.
  • Rotates the screen at a 180 degree angle, causing it to appear upside-down.

Cresselia

CresseliaSpearPillar.jpg
  • Throws a single Psycho Cut that swoops across either the upper ground or the cave, like a boomerang.
  • Throws a series of Psycho Cuts across the stage in straight lines from its position.

Mesprit, Uxie and Azelf can also randomly appear in the background, and will leave after a moment. Uxie and Azelf leave by simply vanishing, but Mesprit leaves by flying off-screen to the left or right. These Pokémon do not have any gameplay effect, being only aesthetic in function.

Ω form and Battlefield form

In Super Smash Bros. Ultimate, the design of the main platform of the Ω form and Battlefield form is based on the top portion of the normal form, and it is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form are based on the soft platforms of the normal form. No Pokémon appear on these forms.

Origin

Spear Pillar as it originally appeared in Pokémon Diamond and Pearl.

This stage is based on Spear Pillar from Pokémon Diamond and Pearl, which is situated at the peak of Mt. Coronet, where the two legendary Pokémon Palkia and Dialga are located. Team Galactic, a criminal organization which operates in Sinnoh, travels to Spear Pillar and awaken Dialga/Palkia, bound by a crystalline Red Chain created from the lake guardians (Uxie, Mesprit and Azelf) in order to destroy the world and create a new universe where Cyrus, the Galactic Boss, is deity and king. The player character travels up to Spear Pillar, where they impede Team Galactic's plan to control the legendary Pokémon by defeating their boss. Upon defeat, Team Galactic retreats and the player has the chance to defeat or capture Dialga/Palkia. High above the Spear Pillar is the Hall of Origin, where the omnipotent mythical Pokémon Arceus resides.

Tournament legality

This stage is universally banned in mainstream tournaments due to the highly disruptive effect of the Pokémon's attacks - especially Palkia's which alter the players' controls - which activate randomly and suddenly. The bottom cavern of the stage also acts as a large cave of life, prolonging matches and promoting stalling. The overall stage design with the separated top and bottom areas can allow for circle camping as well.

Gallery

Super Smash Bros. Brawl

Super Smash Bros. Ultimate

Trivia

  • Despite appearing on this stage, Cresselia has no connection to Spear Pillar in the Pokémon games.
  • Hieroglyphic drawing of Dialga and Palkia can be seen on this stage, including on the two soft platforms.
  • The cave underneath the main platform resembles the Sinnoh Underground, with crystals partially burrowed in the floor and walls like in the Underground.
  • When the stage is rotated or mirrored, even the pause screen is affected by the switch.
    • There is a glitch in Ultimate if the session is reset while the screen is mirrored in Training Mode. The gameplay will return to normal, but the UI and name-tags remain mirrored.
The "meteorite" in the back of Spear Pillar.
  • If the camera is moved so it is possible to look near the back of the stage, what looks like a meteorite can be seen sitting near a tree.
  • Palkia would later become a Poké Ball Pokémon in Super Smash Bros. 4, using Spacial Rend to the same upside-down effect it can cause on this stage. Palkia returns as a Poké Ball Pokémon in Ultimate, but it cannot appear on this stage, and is not available for selection in Training Mode.
  • If Olimar uses his Final Smash, End of Day, when the screen is turned upside-down, the Bulborbs still appear at the bottom of the screen.

External links