Thwomp: Difference between revisions
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The Thwomp trophy is exclusive to {{for3ds}} | The Thwomp trophy is exclusive to {{for3ds}} | ||
[[File:ThwompTrophy3DS.png|left|100px]] | [[File:ThwompTrophy3DS.png|left|100px]] | ||
; | ;Thwomp | ||
:{{Flag|North America}} ''You can't reason with a Thwomp. If you get close enough to try, it will just drop down to block your path. In fact, you can count on Thwomps to always do exactly that—they've gotten really good at it. A Koopa I know swears they work great as a home-security system...'' | :{{Flag|North America}} ''You can't reason with a Thwomp. If you get close enough to try, it will just drop down to block your path. In fact, you can count on Thwomps to always do exactly that—they've gotten really good at it. A Koopa I know swears they work great as a home-security system...'' | ||
:{{Flag|Europe}} 'Have you ever wondered what it would be like to have a Thwomp of your own? If anyone tried to break into your house, it would just go "THWOMP!" right on their head. Yep, a Thwomp would make a great home-security system. Unfortunately, they're not available in shops. Sad times.'' | :{{Flag|Europe}} 'Have you ever wondered what it would be like to have a Thwomp of your own? If anyone tried to break into your house, it would just go "THWOMP!" right on their head. Yep, a Thwomp would make a great home-security system. Unfortunately, they're not available in shops. Sad times.'' | ||
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==Origin== | ==Origin== | ||
Thwomps are recurring ''Mario'' enemies, debuting in ''Super Mario Bros. 3''. They hang in the air, and when players passes under them they try to crush them by falling | Thwomps are recurring ''Mario'' enemies, debuting in ''Super Mario Bros. 3''. They hang in the air, and when players passes under them they try to crush them by falling. | ||
{{AssistTrophies}} | {{AssistTrophies}} | ||
[[Category:Mario universe]] | [[Category:Mario universe]] |
Revision as of 22:17, November 4, 2018
Thwomp | |
---|---|
Thwomp's artwork from New Super Mario Bros. U | |
Universe | Mario |
Debut | Super Mario Bros. 3 (1988) |
Smash Bros. appearances | Melee Brawl Ultimate |
Most recent non-Smash appearance | Super Mario Party (2018) |
Console/platform of origin | Nintendo Entertainment System |
Species | Thwomp |
Place of origin | Mushroom Kingdom |
Created by | Shigeru Miyamoto |
Designed by | Shigeru Miyamoto |
Article on Super Mario Wiki | Thwomp |
Thwomp (ドッスン , Dossan) is an enemy from the Mario series.
In Super Smash Bros. Melee
Thwomp appears as one of Kirby's possible Stone transformations.
Trophy information
- Thwomps spend most of their time suspended in midair, waiting. When Mario passes below, they crash down with amazing speed. As you may guess from their appearance, they're heavy and solid enough to make any attack on them futile. Small ones are called Thwimps: despite their weight, they often form groups and bounce around.
- Super Mario Bros. 3 (2/90)
In Super Smash Bros. Brawl
Thwomp appears as one of Kirby's possible Stone transformations.
In Super Smash Bros. 4
Thwomp appears as one of Kirby's possible Stone transformations. It's design is now based on more modern Mario games.
Trophy information
The Thwomp trophy is exclusive to Super Smash Bros. for Nintendo 3DS
- Thwomp
- You can't reason with a Thwomp. If you get close enough to try, it will just drop down to block your path. In fact, you can count on Thwomps to always do exactly that—they've gotten really good at it. A Koopa I know swears they work great as a home-security system...
- 'Have you ever wondered what it would be like to have a Thwomp of your own? If anyone tried to break into your house, it would just go "THWOMP!" right on their head. Yep, a Thwomp would make a great home-security system. Unfortunately, they're not available in shops. Sad times.
In Super Smash Bros. Ultimate
Thwomp appears as one of Kirby's possible Stone transformations.
As an Assist Trophy
Thwomp hangs in the air, and falls down when characters pass under it.
Origin
Thwomps are recurring Mario enemies, debuting in Super Mario Bros. 3. They hang in the air, and when players passes under them they try to crush them by falling.