Mario (SSBU): Difference between revisions
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*{{change|Mario's builder outfit from ''{{s|mariowiki|Super Mario Maker}}'' and his wedding tuxedo from ''Super Mario Odyssey'' are present as alternate costumes. They seem to have replaced his [[Wario]]-inspired costume and his {{s|mariowiki|Fire Mario}} costume, respectively.}} | *{{change|Mario's builder outfit from ''{{s|mariowiki|Super Mario Maker}}'' and his wedding tuxedo from ''Super Mario Odyssey'' are present as alternate costumes. They seem to have replaced his [[Wario]]-inspired costume and his {{s|mariowiki|Fire Mario}} costume, respectively.}} | ||
*{{change|Mario's idle animation is altered slighty, with his head turned more towards the screen.}} | *{{change|Mario's idle animation is altered slighty, with his head turned more towards the screen.}} | ||
*{{change|Mario's ledge hanging animation is different, he now hangs on with one hand instead of two.}} | *{{change|Mario's ledge hanging animation is different, he now hangs on with one hand instead of two, and has an angrier expression on his face.}} | ||
===Ground Attacks=== | ===Ground Attacks=== |
Revision as of 16:37, June 17, 2018
Mario in Super Smash Bros. Ultimate | |
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Universe | Mario |
Other playable appearances | in SSB in Melee in Brawl in SSB4 |
Availability | Starter |
Final Smash | Mario Finale |
Mario (マリオ, Mario) is a playable character in Super Smash Bros. Ultimate. He was suggested to appear in the then unnamed Ultimate in its first teaser trailer at the end of the March 8th, 2018 Nintendo Direct, and officially announced in Ultimate's E3 2018 trailer on June 12th.
Changes from Super Smash Bros. 4
Mario now wears Cappy; though he does appear to throw him around in a circle, he does not appear to use him in any attacks.
Aesthetics
As with all veterans returning from SSB4, Mario's model features a more subdued color scheme. His clothing and hair now feature simple detailing, similar to Brawl. His model and textures otherwise appear unchanged.
Mario's standard cap has been replaced by Cappy from Super Mario Odyssey. As of now, the only known change this grants is an additional aesthetic during Super Jump Punch, where Cappy's eyes appear during the move.
Mario has two new taunts: one where he throws Cappy around in a circle, and another where he turns his back to the camera and gives a thumbs-up. They replace his up and side taunts from Brawl and SSB4, respectively.
Mario, like many other characters, has been made much more expressive in this game, to an even greater degree than its predecessor. In particular, he will sometimes smile and appear whimsical or happy in battle, in line with his canon depiction.
Mario’s attacks, especially ones involving fire, have been given brighter, flashier particle effects.
Mario's builder outfit from Super Mario Maker and his wedding tuxedo from Super Mario Odyssey are present as alternate costumes. They seem to have replaced his Wario-inspired costume and his Fire Mario costume, respectively.
Mario's idle animation is altered slighty, with his head turned more towards the screen.
Mario's ledge hanging animation is different, he now hangs on with one hand instead of two, and has an angrier expression on his face.
Ground Attacks
Mario has a new dash attack, with him performing a sliding kick.
Dash attack travels further and deals more damage (8% → 9%).
Neutral attack does more damage (8% → 9%) and knockback.
Up tilt has more ending lag, preventing it from chaining into itself as easily.
Down tilt has more base knockback and a more horizontal launch angle, lowering its combo potential.
Down smash's animation has been altered, resembling the break dance Mario performs on the cover of Dance Dance Revolution: Mario Mix.
Aerial Attacks
Forward aerial has an altered animation, with Mario punching downwards without flipping.
Down aerial's final hit has an altered animation involving Mario spreading his limbs out.
Throws/other attacks
Pummel is faster.
Pummel deals less damage (now dealing 1% damage).
Down throw has altered knockback and a more horizontal angle, making it a bit harder to perform combos.
Down throw deals more damage (5% to 6%).
Up throw has an altered, more exaggerated animation.
Special Moves
The animation of Mario hitting with the Cape is slightly altered.
The coins from the Super Jump Punch now have the chance to be regional coins found in Super Mario Odyssey’s Metro Kingdom.
Super Jump Punch requires a longer travel distance before being able to sweetspot a ledge.
F.L.U.D.D has an altered charging animation.
Gallery
Mario's taunting in his Builder outfit on Wrecking Crew.
Using F.L.U.D.D. on Arena Ferox.
Mario's new Wedding and Builder costumes on Princess Peach's Castle.
Mario got hit by Inkling's Roller attack on Mario Circuit.
Mario with a giant Pikachu on Tortimer Island.
Character Showcase video
<youtube>INk1W8OujQI</youtube>